Historique des commits

Auteur SHA1 Message Date
  Alex Szpakowski feb2ab1e85 Minor objective-c code style improvements il y a 10 ans
  Alex Szpakowski 650ace88ca Fixed mismatching orientations for the window width and height on iOS when the window is created or the app is brought to the foreground, when SDL_HINT_ORIENTATIONS or SDL_WINDOW_FULLSCREEN is used. il y a 10 ans
  Alex Szpakowski 0b02de757d Merged default into iOS-improvements il y a 10 ans
  David Ludwig e695ec907e WinRT: updated README-winrt.md to detail Visual Studio 2013 Community support il y a 10 ans
  David Ludwig 646025b6c2 WinRT: made SDL_GetPlatform() return "WinRT" and not 'Unknown' il y a 10 ans
  David Ludwig e6cca5e929 WinRT: build fix for Visual C++ 2013 Update 4 il y a 10 ans
  Ryan C. Gordon 8366bbdd7b Fixed gcc-fat.sh failing to build Objective-C sources correctly. il y a 10 ans
  David Ludwig 49c9b48ed9 WinRT: fixed multi-touch bug whereby 2nd, 3rd, etc. fingers weren't moving il y a 10 ans
  Philipp Wiesemann 743ba2f499 Added missing brackets in test source assert messages. il y a 10 ans
  Philipp Wiesemann e11969a72f Fixed two typos in test source. il y a 10 ans
  David Ludwig b561f20316 WinRT: removed '-' from build script file names il y a 10 ans
  David Ludwig f055ea70f8 WinRT: added scripts to build Release copies of SDL for all WinRT variants il y a 10 ans
  David Ludwig 167b3bb4cd WinRT: updated docs to include details of recently-expanded GLES2 support il y a 10 ans
  David Ludwig 577ef5e0b6 WinRT: fixed crash when trying, and failing, to load the opengles2 renderer il y a 10 ans
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone il y a 10 ans
  David Ludwig 18ecc34dfd WinRT: updated an OpenGL-related code-comment il y a 10 ans
  David Ludwig 0bcc254e4f WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT il y a 10 ans
  David Ludwig 1c85ba23df WinRT: moved documentation + setup related TODO items out of README-winrt.md il y a 10 ans
  David Ludwig 796f7bbf0c WinRT: made README-winrt.md slightly easier to read in an 80-column text editor il y a 10 ans
  David Ludwig 438a55a49c WinRT: added details of the port's status, to README-winrt.md il y a 10 ans
  Ryan C. Gordon 43ad9670e6 Patched to compile on pre-C99 compilers. il y a 10 ans
  Dmitry Rekman 3a916c6d7b X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs. il y a 10 ans
  Philipp Wiesemann 37720dd5f2 Fixed gamecontroller database sorting script not sorting the whole database. il y a 10 ans
  Philipp Wiesemann 0c60f023f5 Removed unnecessary NULL check. il y a 10 ans
  Philipp Wiesemann 2bdc5c9d7a Updated gamecontroller database sorting script to work with Python 3. il y a 10 ans
  Philipp Wiesemann 032b14e7b6 Fixed SDL_AddHintCallback() crashing if no more memory available. il y a 10 ans
  Philipp Wiesemann 2a46a9df21 Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c il y a 10 ans
  Alex Szpakowski fb6d185a8a Merged default into iOS-improvements il y a 10 ans
  Alex Szpakowski 28fe9f0cfc Switched to the core versions of OpenGL ES framebuffer object and renderbuffer functions. il y a 10 ans
  David Ludwig f2bd99da68 WinRT: detailed steps, via the WinRT README, to fix a common build error il y a 10 ans