Ryan C. Gordon
|
5ab1aef367
examples/renderer/19-affine-textures: blue background so you can see the cube.
|
3 weeks ago |
Ozkan Sezer
|
87e6d2250f
examples, affine-textures: fix RISC-OS build.
|
3 weeks ago |
Ryan C. Gordon
|
254f348083
examples/renderer/19-affine-textures: Flip coords so SDL logo is right-side up.
|
3 weeks ago |
Ryan C. Gordon
|
3915451058
examples/renderer/19-affine-textures: Whole source file was indented one space.
|
3 weeks ago |
Ryan C. Gordon
|
2ebcee2033
examples: added examples/renderer/19-affine-textures to CMakeLists.txt.
|
3 weeks ago |
Ryan C. Gordon
|
2207f6bc9a
examples/renderer/affine-textures: Fixed compiler warnings.
|
3 weeks ago |
expikr
|
83eea00d66
Create affine-textures.c
|
3 weeks ago |
Frank Praznik
|
401aaf3d2f
video: Revert unnecessary member assignment
|
3 weeks ago |
Sam Lantinga
|
eed94cb034
Updated link to PSP Hello World
|
3 weeks ago |
SDL Wiki Bot
|
be2f7f2060
Sync SDL3 wiki -> header
|
3 weeks ago |
Sam Lantinga
|
0f27c3aabd
Added SDL_PROP_PROCESS_CREATE_WORKING_DIRECTORY_STRING
|
3 weeks ago |
Ryan C. Gordon
|
289f5cfdbb
touch: Don't call ResetTouch() if SDL_GetTouch() can't find a virtual device.
|
3 weeks ago |
Ryan C. Gordon
|
b00b08f832
touch: Keep state correct when removing virtual touch devices during quit.
|
3 weeks ago |
Frank Praznik
|
09fff161e9
cocoa: Clear pending state on fullscreen switch failures
|
3 weeks ago |
Frank Praznik
|
05d23cae73
cocoa: Re-add sync timeout
|
3 weeks ago |
Sam Lantinga
|
2e61b41652
Don't send relative motion while in a modal loop
|
3 weeks ago |
Ryan C. Gordon
|
4c035a1fd8
audio: Allow PipeWire and PulseAudio streams to migrate to other sinks.
|
3 weeks ago |
SDL Wiki Bot
|
f3d4e6fe50
Sync SDL3 wiki -> header
|
3 weeks ago |
Frank Praznik
|
8e6eaf12a4
wayland: Expose wl_output objects on video displays
|
3 weeks ago |
SDL Wiki Bot
|
1f917d5231
Sync SDL3 wiki -> header
|
3 weeks ago |
Petar Popovic
|
00f316737b
Progress bar comment changes
|
3 weeks ago |
Sam Lantinga
|
e28974124a
Added mappings for the NSO N64/SEGA/SNES controllers
|
3 weeks ago |
Sam Lantinga
|
b88200b797
Fixed face buttons for the NSO SNES controller under the HIDAPI driver
|
3 weeks ago |
Sam Lantinga
|
f355c7f217
Allow the progress API to be used on all platforms
|
3 weeks ago |
Frank Praznik
|
b45ed98ae9
Fix spelling mistake in documentation
|
3 weeks ago |
Frank Praznik
|
716e33f106
x11: Send the _XWAYLAND_MAY_GRAB_KEYBOARD message when grabbing the keyboard
|
3 weeks ago |
SDL Wiki Bot
|
a5633ad0fb
Sync SDL3 wiki -> header
|
3 weeks ago |
Rémy Tassoux
|
6cc00a31b6
WindowProgressState API getters and fixes (#12629)
|
3 weeks ago |
Frank Praznik
|
b520cde18f
cocoa: Properly set the pending fullscreen spaces state when in a transition
|
3 weeks ago |
Carl Åstholm
|
dd9b9d4513
Check if GL_OES_EGL_image_external is supported before trying to use it
|
3 weeks ago |