Sam Lantinga
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9f7b2c3595
Fixed incorrect error message when a joystick can't be opened
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3 months ago |
Sam Lantinga
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f2074d7af3
Updated copyright for 2025
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3 months ago |
Sam Lantinga
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ecfd143a26
testcontroller: update the controller name when it's opened as a gamepad
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5 months ago |
Sam Lantinga
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0ef7a1d901
Show the guid of gamepads that are opened
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5 months ago |
Daniel Ludwig
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5b6342a00d
Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
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6 months ago |
Daniel Ludwig
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ed87e7e434
test: enable GameInput driver on GDK platforms
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6 months ago |
Ryan C. Gordon
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54459def69
render: Remove the logical presentation render target.
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7 months ago |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
Sam Lantinga
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dc639956ba
Improve logging performance and make log priorities thread-safe
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7 months ago |
Sam Lantinga
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37c9fb490e
Changed enums to use XXX_COUNT for the count or number of values
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7 months ago |
Sam Lantinga
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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7 months ago |
Sam Lantinga
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702ed83f72
Initialize interface structures so they can be extended in the future
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7 months ago |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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8 months ago |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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8 months ago |
Sam Lantinga
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61a7a0e579
SDL_GUIDToString() follows the SDL_GetStringRule
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9 months ago |
Sam Lantinga
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4961af4569
SDL_GetJoysticks() follows the SDL_GetStringRule
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9 months ago |
Ryan C. Gordon
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4dda785c69
gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule.
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9 months ago |
Ryan C. Gordon
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158fc459f1
clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule.
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9 months ago |
Sam Lantinga
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e90060d07f
Renamed functions to get information from device IDs
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9 months ago |
Sam Lantinga
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e8dbbf8380
Renamed SDLK_a-z to SDLK_A-Z
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9 months ago |
Sam Lantinga
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0dd579d40d
Removed SDL_Keysym
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10 months ago |
Sam Lantinga
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3a68febedf
Enable HIDAPI controller support on mobile platforms
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10 months ago |
Sam Lantinga
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80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e
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10 months ago |
Sam Lantinga
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3e70376bce
Enabled HIDAPI debug logging for diagnostic purposes
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10 months ago |
Sam Lantinga
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9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
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10 months ago |
Sam Lantinga
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1d83b782b8
Set the headphones to 50% volume to avoid blasting people's ears
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10 months ago |
Sam Lantinga
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8aa7910184
Added an example of setting PS5 controller audio routing
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10 months ago |
Ryan C. Gordon
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cf2874080f
mouse: Move mouse button state from a Uint32 to a formal typedef.
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11 months ago |
Sam Lantinga
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4609af618a
Updated logging functions for SDL3 naming convention
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11 months ago |
Sam Lantinga
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17520c2e6e
Removed SDL_RendererFlags
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11 months ago |