Commit History

Autor SHA1 Mensaxe Data
  Eric Wasylishen 76392f4fe1 Handle DPI scaling in SDL_GetWindowSurface %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 36033e3832 Make it clear that you can't mix 2D rendering and the window surface API hai 1 ano
  Sam Lantinga 0479df53ca Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 264da8c127 Added SDL_DISPLAYEVENT_MOVED to detect when display positioning changes %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 1f87e9e24e Updated patch notes for 2.26 release %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 393acf6362 Sync SDL wiki -> header %!s(int64=2) %!d(string=hai) anos
  Pierre Wendling f9785702a6 N3DS: Deduce screen from window's display. %!s(int64=2) %!d(string=hai) anos
  Pierre Wendling 655275378d N3DS port (squashed) %!s(int64=4) %!d(string=hai) anos
  SDL Wiki Bot 9df1af352f Sync SDL wiki -> header %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 4ca86dae2f Sync SDL wiki -> header %!s(int64=2) %!d(string=hai) anos
  Noel Berry 00452e47fa Adding SDL_GetWindowSizeInPixels for window size in pixels (#6112) %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 07b0ec539f SDL_video.h: Added \since info to new APIs. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon a35cff634b Sync wiki -> headers. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 98bac00dcc Add `SDL_GetPointDisplayIndex` and `SDL_GetRectDisplayIndex` and re-implement `SDL_GetWindowDisplayIndex` in terms of `SDL_GetRectDisplayIndex` %!s(int64=2) %!d(string=hai) anos
  Shootfast 60d1944e46 SDL_video: Added SDL_GL_FLOATBUFFERS to allow Cocoa GL contexts to use EDR %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 75f34fc5bf Sync SDL wiki -> header %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 307b0b7813 video: Add a warning to the docs about using SDL_GetDisplayDPI. %!s(int64=2) %!d(string=hai) anos
  Frank Praznik 41b89aec19 video: Improve the SDL_WINDOW_ALLOW_HIGHDPI flag documentation %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 195ca499ca include/SDL_video.h: You can google it. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 7ce311bead include/SDL_system.h: Fixed a link that was still hg.libsdl.org %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot a8e7548797 Sync wiki -> header %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 179765561c Sync wiki -> header %!s(int64=2) %!d(string=hai) anos
  SDL Wiki Bot 6d1c3cd691 Sync wiki -> header %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=3) %!d(string=hai) anos
  SDL Wiki Bot 3c71f8939b Sync wiki -> header %!s(int64=3) %!d(string=hai) anos
  Cameron Gutman 57520cbde6 Improve documentation for input grabbing functions %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon cb4491ca60 Sync wiki -> header %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon b42ae3dbfe Sync wiki -> header %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga fd79607eb0 Added SDL_GetWindowMouseRect() %!s(int64=3) %!d(string=hai) anos
  Ethan Lee 4b42c05ba1 video: Add SDL_SetWindowMouseRect. %!s(int64=3) %!d(string=hai) anos