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direct3d
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3b191580c3
Windows GDK Support (#5830)
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2 years ago |
direct3d11
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3b191580c3
Windows GDK Support (#5830)
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2 years ago |
direct3d12
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cb46e1b3f0
Removed unused variable
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2 years ago |
metal
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6c536afdb7
Fix C89 declaration for macOS modules.
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2 years ago |
opengl
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09b6956dcc
opengl: Support NV12 textures on GPUs with only 2 texture units
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2 years ago |
opengles
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b299cb3d3c
Added a utility function to calculate the next power of 2 for a value
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2 years ago |
opengles2
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5858c7dfce
Fixed OpenGL ES Shaders for systems that don't understand precision keywords
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2 years ago |
ps2
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7d5ccae22d
Fix memory leak when destroying texture
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2 years ago |
psp
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61abc4e5b6
PSP: SDL_RenderCopyEx rotation and global scaling around the wrong way (see #bug 3070)
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3 years ago |
software
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3b191580c3
Windows GDK Support (#5830)
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2 years ago |
vitagxm
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b2f07d94d2
Vita: create rendertarget color surface with same format as texture. Fixes #5844
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2 years ago |
SDL_d3dmath.c
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4082821822
DirectX 12 Renderer (#5761)
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2 years ago |
SDL_d3dmath.h
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51c6488f97
Add support for SDL_render_d3d12.c to compile in C++ mode
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2 years ago |
SDL_render.c
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a28f426acb
render: Only update size/scale/viewport when moving to a new display, rather than all window movement.
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2 years ago |
SDL_sysrender.h
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2660449c6c
Add dummy driver
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2 years ago |
SDL_yuv_sw.c
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120c76c84b
Updated copyright for 2022
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3 years ago |
SDL_yuv_sw_c.h
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120c76c84b
Updated copyright for 2022
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3 years ago |