.. |
atomic
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
audio
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b2178857dc
Corrected CoreAudio surround sound channel layouts
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3 months ago |
camera
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f2b7495adc
SDL_camera_pipewire: use `SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC`
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3 months ago |
core
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f37eef948c
Removed raw mouse events
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4 months ago |
cpuinfo
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
dialog
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b7dac5072b
correct termination of windows openfiledialog filters
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3 months ago |
dynapi
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ca4f5dd40d
Added SDL_GetThreadState
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3 months ago |
events
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483e79bf82
Fixed mouse click count for relative mode and multiple mice
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3 months ago |
file
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8653a5821b
Fixed mingw64 Windows build
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3 months ago |
filesystem
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9628549c7c
Xbox buildfixes
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4 months ago |
gpu
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b2c2a483e8
GPU: Rename HDR10_ST2048 to HDR10_ST2084
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3 months ago |
haptic
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4fa92d233d
Include stdbool.h when using Visual Studio 2017+
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6 months ago |
hidapi
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37b87f79fb
Fixed Bluetooth Steam Controller detection on iOS and Android
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3 months ago |
joystick
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c2508d5d99
Fix various `#if defined`s
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3 months ago |
libm
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7ff819141d
libm/e_exp.c: fix gcc warning on 32 bit:
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6 months ago |
loadso
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0b5e01a305
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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6 months ago |
locale
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962268ca21
Fixed Chinese locales on PSP (thanks @ccawley2011!)
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4 months ago |
main
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f45ce45603
ngage: Remove Nokia N-Gage support.
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4 months ago |
misc
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
power
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154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
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7 months ago |
process
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afee27a530
Make sure stdio handles are in blocking mode
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6 months ago |
render
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969f03d9f0
Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER
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3 months ago |
sensor
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fe2880fcda
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
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6 months ago |
stdlib
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f8d8bf8066
SDL_GetNumAllocations returns -1 when allocation counting is disabled
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4 months ago |
storage
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4fa92d233d
Include stdbool.h when using Visual Studio 2017+
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6 months ago |
test
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969f03d9f0
Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER
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3 months ago |
thread
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eb1be89e70
Cleaned up thread state handling and added thread object validation
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3 months ago |
time
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 months ago |
timer
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c2508d5d99
Fix various `#if defined`s
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3 months ago |
tray
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f40a530fd9
subclass the builtin system message class instead
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3 months ago |
video
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eadc64973a
Reset text field content on text input stop
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3 months ago |
SDL.c
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f45ce45603
ngage: Remove Nokia N-Gage support.
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4 months ago |
SDL_assert.c
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9af5ffcfbe
Improve support for private platforms (#11220)
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6 months ago |
SDL_assert_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_error.c
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a567786762
Added SDL_SetErrorV()
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6 months ago |
SDL_error_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 months ago |
SDL_guid.c
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_hashtable.c
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43a61fec91
Removed external hashtable locking functions
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4 months ago |
SDL_hashtable.h
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43a61fec91
Removed external hashtable locking functions
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4 months ago |
SDL_hints.c
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9a81892447
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115
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6 months ago |
SDL_hints_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 months ago |
SDL_internal.h
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6cc9ce183d
SDL_internal: remove `#undef SDL_LEAN_AND_MEAN`
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4 months ago |
SDL_list.c
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 months ago |
SDL_list.h
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 months ago |
SDL_log.c
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1cc85c912b
Check return value of SDL_small_alloc()
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6 months ago |
SDL_log_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 months ago |
SDL_properties.c
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ce9dddfde2
Don't free properties while modifying the property hashtable
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4 months ago |
SDL_properties_c.h
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1ca45c5891
Fix typo: DiretMedia->DirectMedia
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6 months ago |
SDL_utils.c
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eb1be89e70
Cleaned up thread state handling and added thread object validation
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3 months ago |
SDL_utils_c.h
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eb1be89e70
Cleaned up thread state handling and added thread object validation
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3 months ago |