Sam Lantinga eb1be89e70 Cleaned up thread state handling and added thread object validation 3 months ago
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atomic a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 months ago
audio b2178857dc Corrected CoreAudio surround sound channel layouts 3 months ago
camera f2b7495adc SDL_camera_pipewire: use `SDL_CAMERA_DRIVER_PIPEWIRE_DYNAMIC` 3 months ago
core f37eef948c Removed raw mouse events 4 months ago
cpuinfo a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 months ago
dialog b7dac5072b correct termination of windows openfiledialog filters 3 months ago
dynapi ca4f5dd40d Added SDL_GetThreadState 3 months ago
events 483e79bf82 Fixed mouse click count for relative mode and multiple mice 3 months ago
file 8653a5821b Fixed mingw64 Windows build 3 months ago
filesystem 9628549c7c Xbox buildfixes 4 months ago
gpu b2c2a483e8 GPU: Rename HDR10_ST2048 to HDR10_ST2084 3 months ago
haptic 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 6 months ago
hidapi 37b87f79fb Fixed Bluetooth Steam Controller detection on iOS and Android 3 months ago
joystick c2508d5d99 Fix various `#if defined`s 3 months ago
libm 7ff819141d libm/e_exp.c: fix gcc warning on 32 bit: 6 months ago
loadso 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 6 months ago
locale 962268ca21 Fixed Chinese locales on PSP (thanks @ccawley2011!) 4 months ago
main f45ce45603 ngage: Remove Nokia N-Gage support. 4 months ago
misc a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 months ago
power 154452a726 winrt: Removed WinRT/Windows Phone/UWP support. 7 months ago
process afee27a530 Make sure stdio handles are in blocking mode 6 months ago
render 969f03d9f0 Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER 3 months ago
sensor fe2880fcda Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority() 6 months ago
stdlib f8d8bf8066 SDL_GetNumAllocations returns -1 when allocation counting is disabled 4 months ago
storage 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 6 months ago
test 969f03d9f0 Added SDL_PROP_RENDERER_GPU_DEVICE_POINTER 3 months ago
thread eb1be89e70 Cleaned up thread state handling and added thread object validation 3 months ago
time a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 months ago
timer c2508d5d99 Fix various `#if defined`s 3 months ago
tray f40a530fd9 subclass the builtin system message class instead 3 months ago
video eadc64973a Reset text field content on text input stop 3 months ago
SDL.c f45ce45603 ngage: Remove Nokia N-Gage support. 4 months ago
SDL_assert.c 9af5ffcfbe Improve support for private platforms (#11220) 6 months ago
SDL_assert_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 months ago
SDL_error.c a567786762 Added SDL_SetErrorV() 6 months ago
SDL_error_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 months ago
SDL_guid.c 6501e90018 Use C++ style comments consistently in SDL source code 8 months ago
SDL_hashtable.c 43a61fec91 Removed external hashtable locking functions 4 months ago
SDL_hashtable.h 43a61fec91 Removed external hashtable locking functions 4 months ago
SDL_hints.c 9a81892447 Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115 6 months ago
SDL_hints_c.h 8f546bb3c9 Use C99 bool internally in SDL 8 months ago
SDL_internal.h 6cc9ce183d SDL_internal: remove `#undef SDL_LEAN_AND_MEAN` 4 months ago
SDL_list.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 months ago
SDL_list.h 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 months ago
SDL_log.c 1cc85c912b Check return value of SDL_small_alloc() 6 months ago
SDL_log_c.h 6501e90018 Use C++ style comments consistently in SDL source code 8 months ago
SDL_properties.c ce9dddfde2 Don't free properties while modifying the property hashtable 4 months ago
SDL_properties_c.h 1ca45c5891 Fix typo: DiretMedia->DirectMedia 6 months ago
SDL_utils.c eb1be89e70 Cleaned up thread state handling and added thread object validation 3 months ago
SDL_utils_c.h eb1be89e70 Cleaned up thread state handling and added thread object validation 3 months ago