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Sam Lantinga 2ca0837888 SDL: sometimes the PS5 controller doesn't report having to power even when connected over USB. Possibly related to being completely charged? Either way we already know that it's USB or BT so let's use the driver's knowledge instead. vor 3 Jahren
.github 55a4e1d336 CI: update os2.yml to use open-watcom/setup-watcom vor 3 Jahren
VisualC ad6bc521bd Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR vor 3 Jahren
VisualC-WinRT b1831715a2 UWP: Require Windows 10 16299 or newer. vor 3 Jahren
Xcode 505d6a4a05 Update version to 2.0.22 for release vor 3 Jahren
Xcode-iOS 056c09942d Updated iOS build instructions vor 3 Jahren
acinclude 1c1f5c180f imported two libtool mainstream commits 28fbcb6a and b55b1cc8 vor 3 Jahren
android-project 123b9aaa41 Adjust gradle dependencies to enable the build to position assets for the APK vor 3 Jahren
android-project-ant fa5db3a931 Added the old ant Android build project structure vor 7 Jahren
build-scripts 55a4e1d336 CI: update os2.yml to use open-watcom/setup-watcom vor 3 Jahren
cmake 13337e17a5 wayland: The rest of the wayland-client 1.18 requirement... Git, please vor 3 Jahren
docs db718998bd Vita: fix readme vor 3 Jahren
include 0288de8529 SDL_Rect: Add \sa documentation block to SDL_FRect vor 3 Jahren
src 2ca0837888 SDL: sometimes the PS5 controller doesn't report having to power even when connected over USB. Possibly related to being completely charged? Either way we already know that it's USB or BT so let's use the driver's knowledge instead. vor 3 Jahren
test 5bc2933425 test: Basic tests for SDL_FRectEquals vor 3 Jahren
visualtest b8d839c0c0 remove all unnecessary stuff from visualtest configury. vor 3 Jahren
wayland-protocols 4d76c9cb46 video: wayland: Use wp-viewporter for fullscreen with non-native resolutions vor 3 Jahren
.gitignore cd66c050fe testsurround: Add surround sound channel tester vor 3 Jahren
Android.mk c3a4a6a033 mark Android.mk as non-executable vor 3 Jahren
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. vor 4 Jahren
CMakeLists.txt 634b9edc7f cmake: Fixed indenting and some oldschool `endif(TEXT)` things. vor 3 Jahren
CREDITS.txt 3dcb451f85 Added a README file regarding WinRT support vor 11 Jahren
INSTALL.txt 1ee196b483 INSTALL.txt: Say "macOS" instead of "Mac OS X" in modern times. vor 3 Jahren
LICENSE.txt 120c76c84b Updated copyright for 2022 vor 3 Jahren
Makefile.in 64c7896f09 Makefile.in: added missing CXX variable. vor 3 Jahren
Makefile.minimal 780f6cbd38 build libSDL2_test too with Makefile.minimal vor 3 Jahren
Makefile.os2 505d6a4a05 Update version to 2.0.22 for release vor 3 Jahren
Makefile.pandora fbe810070b more fixes to standalone makefiles. vor 3 Jahren
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. vor 8 Jahren
README.md 3c78c211d5 Update and rename README.txt to README.md vor 4 Jahren
SDL2.spec.in abe2c0f1b1 license: Fixed references to COPYING.txt that are now LICENSE.txt. vor 4 Jahren
SDL2Config.cmake 0696fc0134 cmake: Split SDL2-static and SDL2main into their own target exports vor 3 Jahren
TODO.txt da66755450 Fixed up legacy MoinMoin URLs at wiki.libsdl.org vor 4 Jahren
WhatsNew.txt 5d4a1f8356 WhatsNew.txt: Add SDL_FRectEqualsEpsilon() vor 3 Jahren
autogen.sh babd79b8ef bump minimum required autoconf version and revise autogen.sh vor 4 Jahren
cmake_uninstall.cmake.in 4f38db1735 Fixed bug 3867 - Can't find install_manifest.txt when running 'uninstall' target vor 7 Jahren
configure 505d6a4a05 Update version to 2.0.22 for release vor 3 Jahren
configure.ac 505d6a4a05 Update version to 2.0.22 for release vor 3 Jahren
sdl2-config-version.cmake.in cbd1a2f7dc cmake: Forgot to add this file to revision control. vor 5 Jahren
sdl2-config.cmake.in 501fe46597 sdl2-config.cmake.in: Make SDL2::SDL2 work with MinGW, fixes #3665 vor 3 Jahren
sdl2-config.in abcc6706fd build: Don't duplicate Libs in Libs.private in pkg-config file vor 5 Jahren
sdl2.m4 86191351c0 acinclude & sdl2.m4 updates: vor 4 Jahren
sdl2.pc.in 69203851dc rename PKG_CONFIG_LIBS_PRIV to PKGCONFIG_LIBS_PRIV vor 4 Jahren

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html