Sam Lantinga ef6521aee7 testnative: print events with --info event 8 mesi fa
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 11 mesi fa
emscripten 6607a3cfac Disable cache in python http server 1 anno fa
n3ds 655275378d N3DS port (squashed) 2 anni fa
uwp a5d9db0cd0 cmake: build tests for UWP 1 anno fa
win32 ca36f6c43b sdlprocdump: remove dead code 9 mesi fa
CMakeLists.txt a1c6f99877 android: add script in Android archive to create a SDK 8 mesi fa
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 anno fa
audiofile.bmp 2de9253b6c test: Added testaudio 1 anno fa
checkkeys.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 8 mesi fa
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 anno fa
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 anno fa
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 anno fa
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.h 45cd4b8038 Added button background 1 anno fa
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 anno fa
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 anno fa
gamepadutils.c 4f55271571 Removed temporary memory from the API 8 mesi fa
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 mesi fa
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 anno fa
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 anno fa
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 anno fa
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 8 mesi fa
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
loopwave.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 anni fa
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
pretest.c 4f55271571 Removed temporary memory from the API 8 mesi fa
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 anni fa
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 anno fa
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 anno fa
speaker.bmp 2de9253b6c test: Added testaudio 1 anno fa
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 anni fa
testatomic.c a7c0192017 Renamed SDL_PostSemaphore() to SDL_SignalSemphore() 9 mesi fa
testaudio-art.txt 2de9253b6c test: Added testaudio 1 anno fa
testaudio.c 1d5f9c7b92 testaudio: fixed memory leak in SetTitleBar() 8 mesi fa
testaudiohotplug.c 0dd579d40d Removed SDL_Keysym 10 mesi fa
testaudioinfo.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testaudiorecording.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testaudiostreamdynamicresample.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 mesi fa
testautomation.c 4d5f139f0f Add the blit automation tests 9 mesi fa
testautomation_audio.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testautomation_blit.c 2ba76dbe80 Simplified SDL_Surface 9 mesi fa
testautomation_clipboard.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testautomation_events.c f57c597c60 Added SDL_GetWindowFromEvent 8 mesi fa
testautomation_guid.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testautomation_hints.c 091960441b Don't check SDL_RENDER_DRIVER in automated tests 8 mesi fa
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 mesi fa
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 mesi fa
testautomation_intrinsics.c 75a71bde4b cmake: build tests against installed SDL prefix 1 anno fa
testautomation_iostream.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testautomation_joystick.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testautomation_keyboard.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 mesi fa
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 mesi fa
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 10 mesi fa
testautomation_mouse.c cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. 11 mesi fa
testautomation_pen.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums 9 mesi fa
testautomation_platform.c 661f2fc1fc Removed the SDL_Version structure, moved SDL version to SDL.h 11 mesi fa
testautomation_properties.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions 9 mesi fa
testautomation_render.c a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 8 mesi fa
testautomation_sdltest.c 490f7af92b Removed test that triggers an asan overflow warning 8 mesi fa
testautomation_stdlib.c 473feab2a4 Added SDL_unsetenv() 8 mesi fa
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 10 mesi fa
testautomation_suites.h 594ca1a897 Add testautomation suite for alpha blending 9 mesi fa
testautomation_surface.c a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) 8 mesi fa
testautomation_time.c 1f43c88220 time: Use a function instead of properties to retrieve the system date and time locale info 11 mesi fa
testautomation_timer.c b6360516e4 Added the timerID to the SDL timer callback 10 mesi fa
testautomation_video.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testbounds.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testcamera.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testcolorspace.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testcontroller.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons 8 mesi fa
testdialog.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testdisplayinfo.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 mesi fa
testdrawchessboard.c 0dd579d40d Removed SDL_Keysym 10 mesi fa
testdropfile.c 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 10 mesi fa
testerror.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testffmpeg.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testffmpeg_vulkan.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 anno fa
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testfilesystem.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testgeometry.c 0dd579d40d Removed SDL_Keysym 10 mesi fa
testgl.c af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 9 mesi fa
testgles.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 mesi fa
testgles2.c 6f1136c6ce testgles2: fix leaks 8 mesi fa
testgles2_sdf.c af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 9 mesi fa
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testhaptic.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testhittesting.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 mesi fa
testhotplug.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testiconv.c 1e0ac5771a testiconv: Remove half-baked SDL_StepUTF8 testing code. 9 mesi fa
testime.c 50492e1d03 Change the text input defaults to match the natural input experience 8 mesi fa
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 mesi fa
testkeys.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testloadso.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testlocale.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testlock.c b6360516e4 Added the timerID to the SDL timer callback 10 mesi fa
testmanymouse.c 650271af46 Added SDL_CreateSurfacePalette() 9 mesi fa
testmessage.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testmodal.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 mesi fa
testmouse.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 mesi fa
testmultiaudio.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testnative.c ef6521aee7 testnative: print events with --info event 8 mesi fa
testnative.h 992f80eb51 testnative: include SDL_build_config.h instead of SDL_internal.h 10 mesi fa
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 anno fa
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 10 mesi fa
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 anno fa
testoffscreen.c 40f9fd854f test: use SDL_HINT_(AUDIO,VIDEO)_DRIVER macro 9 mesi fa
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 9 mesi fa
testpen.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 mesi fa
testpower.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testrelative.c 66eb2ea443 mouse: Make pointer warp emulation via relative mode available to all platforms 9 mesi fa
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 mesi fa
testrendertarget.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 mesi fa
testresample.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testrumble.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testrwlock.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 mesi fa
testsem.c a7c0192017 Renamed SDL_PostSemaphore() to SDL_SignalSemphore() 9 mesi fa
testsensor.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testshader.c 5f5e91eab6 Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3 9 mesi fa
testshape.c 2ba76dbe80 Simplified SDL_Surface 9 mesi fa
testsprite.c cf8b158ccb Added SDL_GetRenderSafeArea() 9 mesi fa
testspriteminimal.c 2ba76dbe80 Simplified SDL_Surface 9 mesi fa
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 9 mesi fa
teststreaming.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testsurround.c 4f55271571 Removed temporary memory from the API 8 mesi fa
testthread.c dfe6efcd2d Fixed memory leak in testthread 8 mesi fa
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 mesi fa
testtimer.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 mesi fa
testurl.c 5b3ee51c6c Updated copyright for 2024 1 anno fa
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition 8 mesi fa
testutils.h 5b3ee51c6c Updated copyright for 2024 1 anno fa
testver.c 4609af618a Updated logging functions for SDL3 naming convention 11 mesi fa
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 mesi fa
testvulkan.c b499c54af4 Fixed testvulkan on macOS (thanks @proton991!) 9 mesi fa
testwaylandcustom.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 mesi fa
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 8 mesi fa
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 anni fa
testyuv.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 1 anno fa
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 1 anno fa
torturethread.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 mesi fa
trashcan.bmp 2de9253b6c test: Added testaudio 1 anno fa
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 9 mesi fa
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 9 mesi fa
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!