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android
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f49ce4a15d
camera: Renamed "video_capture" files to "camera" and moved to own subdir.
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1 éve |
arm
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f61870cfb4
Go back to using compiler built-in macros in ARM assembly code
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1 éve |
cocoa
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be51b7acea
Use the maximum potential headroom if EDR content isn't currently being displayed.
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1 éve |
dummy
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f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
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1 éve |
emscripten
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b986bc8be9
emscripten, wayland, x11: Share the table of CSS cursor names
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1 éve |
gdk
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4f628b5b62
Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT
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1 éve |
haiku
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
khronos
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e67e0c5d55
vulkan_metal.h: Make compatible with ObjC ARC (thanks @jmroot!)
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1 éve |
kmsdrm
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c00b6a8e20
SDL_kmsdrmvideo.c: clean-up includes, add clarifying note after 5ab879f
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1 éve |
n3ds
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f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
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1 éve |
ngage
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
offscreen
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f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
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1 éve |
ps2
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b8081e8e35
video: lowercase some video backend names.
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1 éve |
psp
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b8081e8e35
video: lowercase some video backend names.
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1 éve |
qnx
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c88c12148d
SDL_ShowMessageBox: Remove `#ifdef`s and respect SDL_VIDEO_DRIVER hint.
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1 éve |
raspberry
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b8081e8e35
video: lowercase some video backend names.
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1 éve |
riscos
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
uikit
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be51b7acea
Use the maximum potential headroom if EDR content isn't currently being displayed.
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1 éve |
vita
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aae2d22852
Check the SDL_VIDEO_RENDER_??? macros with #if instead of #ifdef
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1 éve |
vivante
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
wayland
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8b6eae2d4f
cmake: Split and store the libdecor version as individual parts
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1 éve |
windows
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 éve |
winrt
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
x11
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6472e36264
x11: Minor cleanup in new mouse cursor selection code.
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1 éve |
yuv2rgb
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dd726cb097
Moved rgb24_yuv420_std() to the correct header
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1 éve |
SDL_RLEaccel.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_RLEaccel_c.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_blit.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit.h
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6f443e2aca
Added support for the scRGB colorspace on D3D11 and D3D12
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1 éve |
SDL_blit_0.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit_1.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit_A.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit_N.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit_auto.c
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09ba55b462
Fixed crash scaling very large surfaces
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1 éve |
SDL_blit_auto.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_blit_copy.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_blit_copy.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_blit_slow.c
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98b1a59a95
Document the HDR tone mapping algorithm
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1 éve |
SDL_blit_slow.h
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3c45544a14
Added a slow blit function to handle large pixel formats and colorspace conversion
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1 éve |
SDL_bmp.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_clipboard.c
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ee5289ef09
mark SDL_ClipboardTextCallback as SDLCALL
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1 éve |
SDL_clipboard_c.h
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ee5289ef09
mark SDL_ClipboardTextCallback as SDLCALL
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1 éve |
SDL_egl.c
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 éve |
SDL_egl_c.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_fillrect.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_pixels.c
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a1ea706215
Added names for the newly supported pixel formats
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1 éve |
SDL_pixels_c.h
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1fb5b9672e
Keep SDR white point and HDR headroom defaults in one place
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1 éve |
SDL_rect.c
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_rect_c.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_rect_impl.h
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_stretch.c
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cacac6cc34
Updated structure and field names for consistency
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1 éve |
SDL_surface.c
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2f1f55aeb1
Updated default SDR white point and HDR headroom to better match game content
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1 éve |
SDL_sysvideo.h
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 éve |
SDL_video.c
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 éve |
SDL_video_c.h
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b986bc8be9
emscripten, wayland, x11: Share the table of CSS cursor names
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1 éve |
SDL_video_unsupported.c
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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1 éve |
SDL_vulkan_internal.h
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ba02722755
Removed SDL_LOADSO_DISABLED
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1 éve |
SDL_vulkan_utils.c
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5b3ee51c6c
Updated copyright for 2024
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1 éve |
SDL_yuv.c
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 éve |
SDL_yuv_c.h
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4ba6aeee9d
A second take on HDR support with an SDR white point and HDR headroom
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1 éve |
sdlgenblit.pl
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09ba55b462
Fixed crash scaling very large surfaces
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1 éve |