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Sam Lantinga 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() il y a 9 mois
.github b9dcc5de60 ci: bump cross-platform-actions/action, used by the BSDs il y a 9 mois
VisualC 2ba76dbe80 Simplified SDL_Surface il y a 9 mois
VisualC-GDK 2ba76dbe80 Simplified SDL_Surface il y a 9 mois
VisualC-WinRT 2ba76dbe80 Simplified SDL_Surface il y a 9 mois
Xcode 4b5309cd98 main: Move SDL_RunApp bits from src/core to src/main. il y a 9 mois
android-project 50ae47af5e android: create android project in create-android-project.py python script il y a 9 mois
build-scripts dd08c279e2 Fixed coccinelle patching il y a 9 mois
cmake 7277d69c0e cmake: verify no undefined versioned symbols exist il y a 9 mois
docs d154b37b41 Renamed *FromInstanceID() to *FromID() il y a 9 mois
include 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() il y a 9 mois
mingw 4d6b23b68f mingw: use DESTDIR to change the install location of the mingw package il y a 9 mois
src 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() il y a 9 mois
test 9358333286 Renamed SDL_GetKeyboardInstanceName() and SDL_GetMouseInstanceName() il y a 9 mois
wayland-protocols 2f276a2eea video: Expose HDR metadata per-window il y a 10 mois
.clang-format 717f297849 Add 'wl_list_for_each_safe' to the clang-format macro list il y a 1 an
.clang-tidy 778e8185cd Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked il y a 1 an
.editorconfig 98499d6818 .editorconfig: Remove excess apostrophe at *.cocci il y a 10 mois
.gitignore 38f0214e8a audio: Refer to audio devices to "playback" and "recording". il y a 10 mois
.wikiheaders-options 5e6d85b8f0 wikiheaders: bridge wiki Category docs to the headers! il y a 11 mois
Android.mk 1a68d846de Create a functional CMake project using androidbuild.sh il y a 10 mois
BUGS.txt 65fbf36c9e Cleaned up a few more Bugzilla mentions. il y a 4 ans
CMakeLists.txt 0506cf18ab android: enable vulkan renderer il y a 9 mois
CREDITS.md eef5c53668 docs: Moved CREDITS and INSTALL to markdown format. il y a 1 an
INSTALL.md b33420cac7 Updated INSTALL.md il y a 1 an
LICENSE.txt 5b3ee51c6c Updated copyright for 2024 il y a 1 an
README-SDL.txt 8ade96ccc4 More HTTPS changes in the documentation. il y a 8 ans
README.md a20eec1415 Tweaking documentation for the SDL 3.0 preview release il y a 1 an
WhatsNew.txt 38f0214e8a audio: Refer to audio devices to "playback" and "recording". il y a 10 mois

README-SDL.txt


Please distribute this file with the SDL runtime environment:

The Simple DirectMedia Layer (SDL for short) is a cross-platform library
designed to make it easy to write multi-media software, such as games
and emulators.

The Simple DirectMedia Layer library source code is available from:
https://www.libsdl.org/

This library is distributed under the terms of the zlib license:
http://www.zlib.net/zlib_license.html