.. |
atomic
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 月之前 |
audio
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c508396e33
Avoid usage of CreateEventEx in WASAPI code
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4 月之前 |
camera
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6da4d94abf
VITA: implement camera subsystem
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6 月之前 |
core
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927d297161
Updated to version 3.1.7 for development
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5 月之前 |
cpuinfo
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 月之前 |
dialog
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4627283eca
Allow building both Cocoa and dummy dialog implementations
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6 月之前 |
dynapi
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3e2ef64c98
Add SDL_SaveFile and SDL_SaveFile_IO functions
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5 月之前 |
events
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c135386f58
events: Add render category to SDL_EventCategory.
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4 月之前 |
file
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3e2ef64c98
Add SDL_SaveFile and SDL_SaveFile_IO functions
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5 月之前 |
filesystem
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cb0c7c9680
SDL_CreateDirectory(): directory tree creation for absolute paths for non-Windows platforms
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5 月之前 |
gpu
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c508396e33
Avoid usage of CreateEventEx in WASAPI code
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4 月之前 |
haptic
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4fa92d233d
Include stdbool.h when using Visual Studio 2017+
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6 月之前 |
hidapi
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e67ae274a5
hidapi: Fix bus type in HIDAPI_IGNORE_DEVICE() on Linux
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5 月之前 |
joystick
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5ee4d176f1
Added support for the Razer Wolverine V3 Pro
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4 月之前 |
libm
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7ff819141d
libm/e_exp.c: fix gcc warning on 32 bit:
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6 月之前 |
loadso
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0b5e01a305
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
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6 月之前 |
locale
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3a2b595c4f
PSP: Add locale support
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4 月之前 |
main
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a432abf4cc
Make sure that we quit if we get a terminating event
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6 月之前 |
misc
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 月之前 |
power
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154452a726
winrt: Removed WinRT/Windows Phone/UWP support.
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7 月之前 |
process
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afee27a530
Make sure stdio handles are in blocking mode
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6 月之前 |
render
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615c935d11
events: Added SDL_RenderEvent.
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4 月之前 |
sensor
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fe2880fcda
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
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6 月之前 |
stdlib
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f8eac30276
Added SDL_StepBackUTF8()
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6 月之前 |
storage
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4fa92d233d
Include stdbool.h when using Visual Studio 2017+
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6 月之前 |
test
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615c935d11
events: Added SDL_RenderEvent.
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4 月之前 |
thread
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569691797d
windows/SDL_systhread.c: fix permissions
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6 月之前 |
time
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 月之前 |
timer
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c6c195ff88
Always use WaitForSingleObjectEx() as a fallback in SDL_SYS_DelayNS()
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6 月之前 |
video
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7a3f5ef129
Speed up full-surface fills
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4 月之前 |
SDL.c
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1d23d2c3c2
Renamed SDL_SANDBOX_UNKNOWN to SDL_SANDBOX_UNKNOWN_CONTAINER
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6 月之前 |
SDL_assert.c
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9af5ffcfbe
Improve support for private platforms (#11220)
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6 月之前 |
SDL_assert_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 月之前 |
SDL_error.c
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a567786762
Added SDL_SetErrorV()
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6 月之前 |
SDL_error_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 月之前 |
SDL_guid.c
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6501e90018
Use C++ style comments consistently in SDL source code
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8 月之前 |
SDL_hashtable.c
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4b7c5f561b
Fixed warning: ‘new_item.probe_len’ may be used uninitialized in this function
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6 月之前 |
SDL_hashtable.h
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f4cea5e019
Removed const qualifiers from SDL_CreateHashTable() parameter types
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6 月之前 |
SDL_hints.c
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9a81892447
Old env vars as fallback for SDL_VIDEO_DRIVER + SDL_AUDIO_DRIVER #11115
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6 月之前 |
SDL_hints_c.h
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8f546bb3c9
Use C99 bool internally in SDL
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8 月之前 |
SDL_internal.h
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119b4fa5f5
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456)
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5 月之前 |
SDL_list.c
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 月之前 |
SDL_list.h
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 月之前 |
SDL_log.c
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1cc85c912b
Check return value of SDL_small_alloc()
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6 月之前 |
SDL_log_c.h
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6501e90018
Use C++ style comments consistently in SDL source code
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8 月之前 |
SDL_properties.c
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1ca45c5891
Fix typo: DiretMedia->DirectMedia
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6 月之前 |
SDL_properties_c.h
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1ca45c5891
Fix typo: DiretMedia->DirectMedia
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6 月之前 |
SDL_utils.c
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4612db21a3
SDL_utils.c: restrict gethostname() usage to non-windows
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6 月之前 |
SDL_utils_c.h
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3234a3b902
Simplified internal SDL_Surface structure
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6 月之前 |