Evan Hemsley 12ecdb9dde GPU: Rename some awkwardly named functions (#10642) 7 ヶ月 前
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 11 ヶ月 前
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 8 ヶ月 前
n3ds 655275378d N3DS port (squashed) 2 年 前
testgpu 2e7d5bb429 Add the SDL_GPU API 7 ヶ月 前
uwp a5d9db0cd0 cmake: build tests for UWP 1 年間 前
win32 ec85d2f74f sdlprocdump: fix minidump filename 7 ヶ月 前
CMakeLists.txt 2e7d5bb429 Add the SDL_GPU API 7 ヶ月 前
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 年 前
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 年間 前
audiofile.bmp 2de9253b6c test: Added testaudio 1 年間 前
checkkeys.c a1998d106d Putting the simple back into Simple DirectMedia Layer 8 ヶ月 前
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 年間 前
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 年間 前
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 年間 前
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_button_background.h 45cd4b8038 Added button background 1 年間 前
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 年間 前
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年間 前
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年間 前
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 年間 前
gamepadutils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 ヶ月 前
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 年間 前
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 年間 前
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 年 前
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 年間 前
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 8 ヶ月 前
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 年間 前
loopwave.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 年 前
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 年 前
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 年間 前
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 年 前
pretest.c 4f55271571 Removed temporary memory from the API 8 ヶ月 前
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 ヶ月 前
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 年 前
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 年 前
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 年間 前
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 年間 前
speaker.bmp 2de9253b6c test: Added testaudio 1 年間 前
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 年 前
testatomic.c 50f50df8b1 tests: add --no-threads argument to disable threads 8 ヶ月 前
testaudio-art.txt 2de9253b6c test: Added testaudio 1 年間 前
testaudio.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 7 ヶ月 前
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testaudiorecording.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 7 ヶ月 前
testautomation.c a9d70dbacb pen: Rework public API. 8 ヶ月 前
testautomation_audio.c 8ddb099d3e testautomation: use a larger destination buffer than needed in audio_resampleLoss 7 ヶ月 前
testautomation_blit.c 2ba76dbe80 Simplified SDL_Surface 9 ヶ月 前
testautomation_clipboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_events.c 627cb8acd0 SDL_EventFilter functions now return SDL_bool 8 ヶ月 前
testautomation_guid.c 4f55271571 Removed temporary memory from the API 8 ヶ月 前
testautomation_hints.c 091960441b Don't check SDL_RENDER_DRIVER in automated tests 8 ヶ月 前
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 ヶ月 前
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 ヶ月 前
testautomation_intrinsics.c c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 8 ヶ月 前
testautomation_iostream.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_joystick.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_keyboard.c a1998d106d Putting the simple back into Simple DirectMedia Layer 8 ヶ月 前
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 ヶ月 前
testautomation_main.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 10 ヶ月 前
testautomation_mouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums 9 ヶ月 前
testautomation_platform.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_properties.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions 9 ヶ月 前
testautomation_render.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_sdltest.c 490f7af92b Removed test that triggers an asan overflow warning 8 ヶ月 前
testautomation_stdlib.c 0fa2049fef Document iconv functions + add testautomation (#10131) 8 ヶ月 前
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 10 ヶ月 前
testautomation_suites.h a9d70dbacb pen: Rework public API. 8 ヶ月 前
testautomation_surface.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_time.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_timer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testautomation_video.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testcamera.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testcolorspace.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testcontroller.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons 8 ヶ月 前
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 ヶ月 前
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testdropfile.c 438a214420 Changed main callback return values to an enumeration 8 ヶ月 前
testerror.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 ヶ月 前
testffmpeg.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testffmpeg_vulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 年間 前
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 ヶ月 前
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 年 前
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 年 前
testgpu_spinning_cube.c 12ecdb9dde GPU: Rename some awkwardly named functions (#10642) 7 ヶ月 前
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors 7 ヶ月 前
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 ヶ月 前
testkeys.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testlocale.c 4f55271571 Removed temporary memory from the API 8 ヶ月 前
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testmanymouse.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 ヶ月 前
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testmodal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testmouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testmultiaudio.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 8 ヶ月 前
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 年間 前
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 10 ヶ月 前
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 ヶ月 前
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 年間 前
testoffscreen.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 9 ヶ月 前
testpen.c 438a214420 Changed main callback return values to an enumeration 8 ヶ月 前
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 ヶ月 前
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 ヶ月 前
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 ヶ月 前
testrelative.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 ヶ月 前
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 ヶ月 前
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 ヶ月 前
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testsprite.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 9 ヶ月 前
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testsurround.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testthread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 ヶ月 前
testtimer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition 8 ヶ月 前
testutils.h 5b3ee51c6c Updated copyright for 2024 1 年間 前
testver.c 4609af618a Updated logging functions for SDL3 naming convention 11 ヶ月 前
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 ヶ月 前
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 8 ヶ月 前
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 年 前
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 1 年間 前
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 1 年間 前
torturethread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 ヶ月 前
trashcan.bmp 2de9253b6c test: Added testaudio 1 年間 前
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 9 ヶ月 前
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 9 ヶ月 前
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 年 前

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!