.. |
android
|
88980aeb21
android+test: testcamera needs CAMERA permissions
|
11 kuukautta sitten |
emscripten
|
9eac3a434e
ctest/emscripten: make audio and video driver configurable
|
8 kuukautta sitten |
n3ds
|
655275378d
N3DS port (squashed)
|
2 vuotta sitten |
testgpu
|
a85f0b49f4
GPU: Remove D3D11 shaders from testgpu_spinning_cube
|
5 kuukautta sitten |
win32
|
ec85d2f74f
sdlprocdump: fix minidump filename
|
7 kuukautta sitten |
CMakeLists.txt
|
e79ce2a200
asyncio: Added async i/o APIs.
|
4 kuukautta sitten |
COPYING
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
LICENSE.txt
|
1fbb8e1824
examples/audio/04-multiple-streams: Remove drag-and-drop support.
|
4 kuukautta sitten |
audiofile.bmp
|
2de9253b6c
test: Added testaudio
|
1 vuosi sitten |
checkkeys.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
childprocess.c
|
afee27a530
Make sure stdio handles are in blocking mode
|
6 kuukautta sitten |
gamepad_axis.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_axis.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_axis_arrow.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_axis_arrow.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_back.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_back.h
|
9885f4d245
Reduced the size of the gamepad front and back images
|
1 vuosi sitten |
gamepad_battery.bmp
|
8847b35244
Separate joystick power state into battery status and percentage
|
1 vuosi sitten |
gamepad_battery.h
|
43a59ffe45
Fixed crashes when a window has NULL driverdata
|
1 vuosi sitten |
gamepad_battery_unknown.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_battery_unknown.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_battery_wired.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_battery_wired.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_button.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_button.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_button_background.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_button_background.h
|
45cd4b8038
Added button background
|
1 vuosi sitten |
gamepad_button_small.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_button_small.h
|
d44ada59fb
Added joystick and gamepad element display in testgamepad
|
1 vuosi sitten |
gamepad_face_abxy.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_face_abxy.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_face_bayx.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_face_bayx.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_face_sony.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_face_sony.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_front.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_front.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 vuosi sitten |
gamepad_touchpad.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 vuosi sitten |
gamepad_touchpad.h
|
4a53dc5b8d
Added touchpad visualization for testgamepad
|
1 vuosi sitten |
gamepadutils.c
|
850158f83f
testcontroller: fixed incorrect usage of memcpy()
|
5 kuukautta sitten |
gamepadutils.h
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
glass.bmp
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
1 vuosi sitten |
glass.h
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
1 vuosi sitten |
icon.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
icon.h
|
4c3e84897f
testspriteminimal: make standalone by embedding icon.bmp
|
1 vuosi sitten |
icon2x.bmp
|
31ed3665ad
Added support for high-DPI cursors and icons
|
8 kuukautta sitten |
logaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
1 vuosi sitten |
loopwave.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
6 kuukautta sitten |
main.cpp
|
28b93451dc
Make WinRT's SDL_main header-only
|
2 vuotta sitten |
moose.dat
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
physaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
1 vuosi sitten |
picture.xbm
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
pretest.c
|
4f55271571
Removed temporary memory from the API
|
8 kuukautta sitten |
relative_mode.markdown
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
sample.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
sample.wav
|
3dcb451f85
Added a README file regarding WinRT support
|
11 vuotta sitten |
soundboard.bmp
|
be5f66c84e
testaudio: Fixed soundboard icon, which had a colorkey issue.
|
1 vuosi sitten |
soundboard_levels.bmp
|
2de9253b6c
test: Added testaudio
|
1 vuosi sitten |
speaker.bmp
|
2de9253b6c
test: Added testaudio
|
1 vuosi sitten |
sword.wav
|
1fbb8e1824
examples/audio/04-multiple-streams: Remove drag-and-drop support.
|
4 kuukautta sitten |
template.test.in
|
80da805688
build: Fix testprocess invocation during "as-installed" tests
|
6 kuukautta sitten |
testasyncio.c
|
3ca629ceb5
asyncio: Allow file closes to request a flush/fsyncdata.
|
4 kuukautta sitten |
testatomic.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testaudio.c
|
020fb6889c
Removed unnecessary const-qualifiers in src and test files
|
6 kuukautta sitten |
testaudiohotplug.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testaudioinfo.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testaudiorecording.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
6 kuukautta sitten |
testaudiostreamdynamicresample.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
7 kuukautta sitten |
testautomation.c
|
102b3b480b
SDL_test: move argument parsing into SDL_test
|
7 kuukautta sitten |
testautomation_audio.c
|
e5d3a1b6f5
Remove casts from typed pointer to void * for printf %p in test projects
|
6 kuukautta sitten |
testautomation_blit.c
|
fd2a266549
Adding void to empty function prototype parenthesis
|
7 kuukautta sitten |
testautomation_clipboard.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_events.c
|
23828b62d4
Added SDL_IsMainThread() and SDL_RunOnMainThread()
|
4 kuukautta sitten |
testautomation_guid.c
|
db96ddca34
SDL_test: use SDLCALL calling convention
|
7 kuukautta sitten |
testautomation_hints.c
|
e08f34c3be
Removed SDL_HINT_MOUSE_RELATIVE_MODE_WARP
|
4 kuukautta sitten |
testautomation_images.c
|
e159bcf5de
test: Make blit_testExampleApplicationRender work on big endian
|
6 kuukautta sitten |
testautomation_images.h
|
f47ddbf1ac
Added SDL_BlitSurfaceTiled()
|
9 kuukautta sitten |
testautomation_intrinsics.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_iostream.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_joystick.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_keyboard.c
|
1ed1bc1d5d
testautomation keyboard: use `space` instead of `a`
|
5 kuukautta sitten |
testautomation_log.c
|
231ea07617
Added SDL_LogTrace()
|
7 kuukautta sitten |
testautomation_main.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_math.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_mouse.c
|
40ff6a2785
test: Fix mouse focus test on X11
|
6 kuukautta sitten |
testautomation_pixels.c
|
80c1b1e1a0
Fix testautomation pixels_saveLoadBMP big endian issue
|
3 kuukautta sitten |
testautomation_platform.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_properties.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_rect.c
|
d7be7fc168
Fixed Cohen-Sutherland out code computation for float line intersection
|
6 kuukautta sitten |
testautomation_render.c
|
1f3a0d12e6
Made texture size and format public in the API
|
6 kuukautta sitten |
testautomation_sdltest.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_stdlib.c
|
41dfe2c246
test/testautomation_stdlib.c: fix gcc warning on 32 bit
|
6 kuukautta sitten |
testautomation_subsystems.c
|
0548050fc5
Verify that the subsystems were successfully initialized
|
7 kuukautta sitten |
testautomation_suites.h
|
a9d70dbacb
pen: Rework public API.
|
8 kuukautta sitten |
testautomation_surface.c
|
cadeec9cc9
SDL_SoftStretch() doesn't handle large pixel formats
|
4 kuukautta sitten |
testautomation_time.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_timer.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testautomation_video.c
|
eda0261c4e
video: Drop size and position requests for windows in a fixed size/position state
|
4 kuukautta sitten |
testbounds.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 kuukautta sitten |
testcamera.c
|
1f3a0d12e6
Made texture size and format public in the API
|
6 kuukautta sitten |
testcolorspace.c
|
48c3ee2120
testcolorspace.c: Fix unreachable code warning
|
6 kuukautta sitten |
testcontroller.c
|
ecfd143a26
testcontroller: update the controller name when it's opened as a gamepad
|
5 kuukautta sitten |
testcustomcursor.c
|
522321b7c9
test: Fix testcustomcursor on high-DPI displays
|
6 kuukautta sitten |
testdialog.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testdisplayinfo.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testdraw.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testdrawchessboard.c
|
2bef8852fb
testdrawchessboard: Allow using the standard render API
|
6 kuukautta sitten |
testdropfile.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
6 kuukautta sitten |
testerror.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testevdev.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
8 kuukautta sitten |
testffmpeg.c
|
77a0411dde
Minor cleanup
|
5 kuukautta sitten |
testffmpeg_vulkan.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testffmpeg_vulkan.h
|
c493b40cc3
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
|
1 vuosi sitten |
testfile.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testfilesystem.c
|
f852038384
filesystem: Added SDL_GetCurrentDirectory().
|
4 kuukautta sitten |
testgeometry.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testgl.c
|
588e32ea5a
test: Change LoadContext() return value type from int to bool
|
5 kuukautta sitten |
testgles.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testgles2.c
|
588e32ea5a
test: Change LoadContext() return value type from int to bool
|
5 kuukautta sitten |
testgles2_sdf.c
|
588e32ea5a
test: Change LoadContext() return value type from int to bool
|
5 kuukautta sitten |
testgles2_sdf_img_normal.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 vuotta sitten |
testgles2_sdf_img_sdf.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 vuotta sitten |
testgpu_simple_clear.c
|
0f9e86fe1c
tests: Fix GPU tests crashing when window is minimized
|
4 kuukautta sitten |
testgpu_spinning_cube.c
|
0f9e86fe1c
tests: Fix GPU tests crashing when window is minimized
|
4 kuukautta sitten |
testhaptic.c
|
f3e419596b
Removed SDL_INIT_TIMER
|
7 kuukautta sitten |
testhittesting.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
7 kuukautta sitten |
testhotplug.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testiconv.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testime.c
|
596ef1ba2e
Moved the SDL_ttf IME demo to showfont in the SDL_ttf project
|
6 kuukautta sitten |
testintersections.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
7 kuukautta sitten |
testkeys.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testloadso.c
|
0b5e01a305
loadso: library handles are now `SDL_SharedObject*` instead of `void*`.
|
6 kuukautta sitten |
testlocale.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testlock.c
|
8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
|
7 kuukautta sitten |
testmanymouse.c
|
6c64c62114
Rename SDL_BUTTON() to SDL_BUTTON_MASK()
|
6 kuukautta sitten |
testmessage.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testmodal.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testmouse.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testmultiaudio.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testnative.c
|
1f3a0d12e6
Made texture size and format public in the API
|
6 kuukautta sitten |
testnative.h
|
c298d2024a
Include SDL_build_config.h without a 'build_config/' prefix
|
8 kuukautta sitten |
testnativecocoa.m
|
d3f2de7f29
fixed typo in prev. patch.
|
1 vuosi sitten |
testnativew32.c
|
72d5f39e5c
Make testnative (on win32) UNICODE compatible
|
10 kuukautta sitten |
testnativewayland.c
|
5bf6bc4d7d
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
|
9 kuukautta sitten |
testnativex11.c
|
5b3ee51c6c
Updated copyright for 2024
|
1 vuosi sitten |
testoffscreen.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testoverlay.c
|
fd0ce75e2e
tests: Fix tests when run with the --high-pixel-density flag
|
7 kuukautta sitten |
testpen.c
|
1787d6ca5c
main: SDL_AppQuit() now reports the result value.
|
6 kuukautta sitten |
testplatform.c
|
1834c83d5a
testplatform: make sure bool is 1 byte
|
7 kuukautta sitten |
testpopup.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testpower.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testprocess.c
|
afee27a530
Make sure stdio handles are in blocking mode
|
6 kuukautta sitten |
testqsort.c
|
4eb4370500
SDL_strtoll(), SDL_strtoull(), SDL_lltoa(), and SDL_ulltoa() use long long values
|
7 kuukautta sitten |
testrelative.c
|
f37eef948c
Removed raw mouse events
|
4 kuukautta sitten |
testrendercopyex.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testrendertarget.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testresample.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testrumble.c
|
f3e419596b
Removed SDL_INIT_TIMER
|
7 kuukautta sitten |
testrwlock.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testscale.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testsem.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testsensor.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testshader.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testshape.c
|
f212cb5f92
Don't overwrite the SDL_IOFromConstMem() error in testshape
|
6 kuukautta sitten |
testsprite.c
|
315842cf71
Fixed crashes handling D3D11/12 device lost in testsprite
|
6 kuukautta sitten |
testspriteminimal.c
|
370c0426ce
testspriteminimal: only quit when escape is pressed
|
5 kuukautta sitten |
testspritesurface.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
teststreaming.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testsurround.c
|
45584ad73e
Simplify get_channel_name() so it's easier for people to read and understand
|
5 kuukautta sitten |
testthread.c
|
fe2880fcda
Rename SDL_SetThreadPriority() to SDL_SetCurrentThreadPriority()
|
6 kuukautta sitten |
testtime.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testtimer.c
|
c5904d8710
Improved implementation of SDL_DelayPrecise() (thanks @nightmareci!)
|
6 kuukautta sitten |
testurl.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 kuukautta sitten |
testutils.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testutils.h
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testver.c
|
dc639956ba
Improve logging performance and make log priorities thread-safe
|
7 kuukautta sitten |
testviewport.c
|
1f3a0d12e6
Made texture size and format public in the API
|
6 kuukautta sitten |
testvulkan.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testwaylandcustom.c
|
a90ad3b0e2
Removed SDL_bool in favor of plain bool
|
7 kuukautta sitten |
testwm.c
|
900627f7fc
Enable the SDL_HINT_MOUSE_DOUBLE_CLICK_TIME and SDL_HINT_MOUSE_DOUBLE_CLICK_RADIUS hints on macOS
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4 kuukautta sitten |
testyuv.bmp
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a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
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7 vuotta sitten |
testyuv.c
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6897385623
Add `void` to `run_colorspace_test()` function prototype
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6 kuukautta sitten |
testyuv_cvt.c
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 kuukautta sitten |
testyuv_cvt.h
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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7 kuukautta sitten |
torturethread.c
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8d223b3037
Renamed atomic functions to match SDL 3.0 naming convention
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7 kuukautta sitten |
trashcan.bmp
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2de9253b6c
test: Added testaudio
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1 vuosi sitten |
unifont-15.1.05-license.txt
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a67e6b80de
Updated unifont to version 15.1.05
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9 kuukautta sitten |
unifont-15.1.05.hex
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a67e6b80de
Updated unifont to version 15.1.05
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9 kuukautta sitten |
utf8.txt
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3dcb451f85
Added a README file regarding WinRT support
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11 vuotta sitten |