Ryan C. Gordon f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. 1 year ago
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 year ago
emscripten fe40a17224 Initial merge of Emscripten port! 10 years ago
n3ds 655275378d N3DS port (squashed) 2 years ago
shapes 3dcb451f85 Added a README file regarding WinRT support 11 years ago
CMakeLists.txt 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 year ago
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 years ago
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 year ago
checkkeys.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
checkkeysthreads.c b4291412a4 tests: build tests with C90 standard 1 year ago
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 year ago
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_background.h 45cd4b8038 Added button background 1 year ago
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 year ago
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 year ago
gamepadutils.c 255f297439 Fixed crash if SetMappingValue() is passed a NULL key 1 year ago
gamepadutils.h b271e92c6e Added the ability to specify a gamepad type in the mapping 1 year ago
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
loopwave.c f598626e46 test: loopwave shouldn't use an audiostream callback. 1 year ago
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 years ago
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 years ago
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 years ago
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 years ago
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 years ago
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 years ago
testatomic.c 8adab0b88a Removed invalid assert in testatomic 1 year ago
testaudiocapture.c 079ae065f1 Added SDL prefix AUDIO_* constants 1 year ago
testaudiohotplug.c f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. 1 year ago
testaudioinfo.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testaudiostreamdynamicresample.c b4291412a4 tests: build tests with C90 standard 1 year ago
testautomation.c bbdde648d8 Android: let main return normally for testautomation 2 years ago
testautomation_audio.c 079ae065f1 Added SDL prefix AUDIO_* constants 1 year ago
testautomation_clipboard.c c1b11ad54e Expanded automated clipboard tests 1 year ago
testautomation_events.c 2c3717881f testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value" 1 year ago
testautomation_guid.c e9e4a9175f testautomation_guid.c: fix integer warning in 32 bit builds. 1 year ago
testautomation_hints.c 0f24956b0a testautomation_hints.c: free hint memory 1 year ago
testautomation_images.c c963f02571 More fix warnings about static function and prototype 2 years ago
testautomation_images.h 4053876bf6 Fix warning drop const qualifier 2 years ago
testautomation_intrinsics.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 years ago
testautomation_joystick.c c963f02571 More fix warnings about static function and prototype 2 years ago
testautomation_keyboard.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 years ago
testautomation_main.c c963f02571 More fix warnings about static function and prototype 2 years ago
testautomation_math.c 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 1 year ago
testautomation_mouse.c c963f02571 More fix warnings about static function and prototype 2 years ago
testautomation_pixels.c e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity 1 year ago
testautomation_platform.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 years ago
testautomation_rect.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testautomation_render.c 00fc50557e Make sure logical presentation is complete before destroying the logical render target 1 year ago
testautomation_rwops.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 years ago
testautomation_sdltest.c 4053876bf6 Fix warning drop const qualifier 2 years ago
testautomation_stdlib.c 0a4e6f6d29 Added SDL_strnlen() and SDL_wcsnlen() 1 year ago
testautomation_suites.h 5775d5e112 Add intrinsics test automation 2 years ago
testautomation_surface.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testautomation_syswm.c c30903882b cmake+tests: include SDL_build_config.h in select tests + add include paths 2 years ago
testautomation_timer.c c963f02571 More fix warnings about static function and prototype 2 years ago
testautomation_video.c f8e8dff7ee tests: Fix automated window grab and positioning tests under Wayland/XWayland 1 year ago
testbounds.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testcontroller.c 58882425fc Use the lower index axis if the controller generates two axes for a single element 1 year ago
testcustomcursor.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testdisplayinfo.c c699f3d1d8 Updated SDL high DPI support 1 year ago
testdraw.c 4312abab69 testprogram: add option to use SDL_BLENDMODE_MUL 2 years ago
testdrawchessboard.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testdropfile.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testerror.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testevdev.c 8b12585e1d testevdev: Add some examples of PDP third-party Switch controllers 1 year ago
testfile.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testfilesystem.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testgeometry.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testgl.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 year ago
testgles.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testgles2.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 year ago
testgles2_sdf.c b4291412a4 tests: build tests with C90 standard 1 year ago
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testhaptic.c 6306ee9f42 List the available haptic devices in testhaptic 1 year ago
testhittesting.c 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) 2 years ago
testhotplug.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testiconv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testime.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testintersections.c 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown 2 years ago
testkeys.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testloadso.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testlocale.c b1a0bc3fb0 testlocale: only ininitialize video when needed 1 year ago
testlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 years ago
testmessage.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testmouse.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testmultiaudio.c b03c493fc4 test: Updated testmultiaudio to new SDL3 audio API 1 year ago
testnative.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 years ago
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 year ago
testnativew32.c fde78d12f2 Updated copyright for 2023 2 years ago
testnativex11.c fde78d12f2 Updated copyright for 2023 2 years ago
testoffscreen.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testoverlay.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testplatform.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 year ago
testpopup.c b4291412a4 tests: build tests with C90 standard 1 year ago
testpower.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testqsort.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testrelative.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testrendercopyex.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testrendertarget.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testresample.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testrumble.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testrwlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 years ago
testscale.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testsem.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 years ago
testsensor.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testshader.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testshape.c b4291412a4 tests: build tests with C90 standard 1 year ago
testsprite.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 year ago
testspriteminimal.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
teststreaming.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testsurround.c 079ae065f1 Added SDL prefix AUDIO_* constants 1 year ago
testthread.c cb73bed6eb SDL API renaming: SDL TLS functions 1 year ago
testtimer.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testurl.c fde78d12f2 Updated copyright for 2023 2 years ago
testutils.c 6c2472d459 Relicensed testutils to match other test code 1 year ago
testutils.h 6c2472d459 Relicensed testutils to match other test code 1 year ago
testver.c 4d86a83fa9 testver: don't allow any arguments 2 years ago
testviewport.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
testvulkan.c b4291412a4 tests: build tests with C90 standard 1 year ago
testwm.c d1ee44b65e Add the pixel density to the display mode list in testwm 1 year ago
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 years ago
testyuv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 years ago
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard 1 year ago
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 2 years ago
torturethread.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 years ago
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!