Josh Soref
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759d1b4243
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spelling: explicitly
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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33a70d8aea
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spelling: excluding
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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2eb868c36c
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spelling: epsilon
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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2d62e3c0ef
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spelling: encrypted
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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a71766b717
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spelling: distortions
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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b461039f7d
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spelling: device
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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3e24f6746f
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spelling: detach
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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56cc646bc0
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spelling: delimiter
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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b556fceef0
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spelling: custom
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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af5d245fb3
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spelling: covariance
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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59cfd0b200
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spelling: cotangent
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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336d5590d8
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spelling: corresponding
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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9574703ed0
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spelling: conversion
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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7261f5c23f
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spelling: column
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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5ac373aca7
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spelling: color
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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3f4d5fb0eb
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spelling: circumstances
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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c92f2787c3
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spelling: chrome
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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09d25ad5e4
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spelling: channels
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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4a8807ca23
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spelling: between
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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4d0e446810
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spelling: basically
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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ef16d989e6
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spelling: automatically
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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132e5ce0f8
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spelling: attached
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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048c73fc72
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spelling: arithmetics
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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428d946f8f
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spelling: are
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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9aadf39262
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spelling: another
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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d34ddada45
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spelling: although
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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3ab63e16df
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spelling: access
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Josh Soref
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6c3e812d10
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spelling: aborted
Signed-off-by: Josh Soref <2119212+jsoref@users.noreply.github.com>
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2023-01-22 18:10:39 -05:00 |
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Six Jonathan
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09d6e1ef64
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Fix mistake and inverte right and left plane
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2023-01-19 12:27:14 +01:00 |
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Joey de Vries
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3da5dfeff0
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Merge pull request #300 from haraldreingruber-dedalus/fix_update_model_matrix
[scenegraph] Fix update of model matrix
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2023-01-19 11:14:17 +01:00 |
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alexpanter
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eb05991135
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First time running
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2022-10-20 13:33:49 +02:00 |
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Harald Reingruber
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13c446f255
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Fix update of model matrix
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2022-05-12 16:25:58 +02:00 |
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Jonas_sorgenfrei@yahoo.de
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25d692253f
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reverted shader_m
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2022-04-04 14:36:57 +02:00 |
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Jonas_sorgenfrei@yahoo.de
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36e0cc9ec3
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create seperate shader
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2022-04-04 14:34:41 +02:00 |
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Jonas Sorgenfrei
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801be81baa
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end of file
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2022-04-04 01:48:17 +02:00 |
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JC
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f61a4d8043
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update assimp_glm_helpers.h
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2022-03-20 16:17:08 -07:00 |
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Joey de Vries
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5cf4ff07db
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Merge pull request #274 from jpaoneMines/master
Missing file for Guest Tessellation article
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2022-02-20 17:52:18 +01:00 |
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ankitgamezop
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cc6b0b7834
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Fixed errors in skeletal animation code
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2022-02-19 23:16:20 +05:30 |
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jpaone
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eff4455a9f
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Shader Class that can create a Shader Program consisting of Vertex, Tessellation Control & Evaluation, Geometry, and Fragment Shaders
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2022-02-18 20:11:35 -07:00 |
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arby
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938e57f071
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Fixed some build errors.
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2022-02-17 19:42:50 +01:00 |
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N. Pattakos
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93be6f82ab
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update merge request as requested by JoeyDeVries: no auto or GLtypes
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2022-01-10 00:45:44 +01:00 |
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N. Pattakos
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72f3e37150
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fix narrowing conversions (eg double to float, size_t to GLsizei)
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2022-01-08 00:20:26 +01:00 |
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N. Pattakos
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76b3e85352
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fix unused exception parameter: print it in exception message
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2022-01-07 23:09:38 +01:00 |
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Jiannanya
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23cd2123f0
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fix comments in mesh.h
stream->string
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2021-10-29 10:02:58 +08:00 |
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Joey de Vries
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6f03f5a959
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Another source code update on skeletal animation article.
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2021-09-10 17:09:29 +02:00 |
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Joey de Vries
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a051a65d80
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Updated source code files of skeletal animation guest article.
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2021-09-08 20:43:58 +02:00 |
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Joey de Vries
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54dd372518
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Add source files for scene (graph + frustum culling) guest article.
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2021-09-02 15:27:27 +02:00 |
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Joey de Vries
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c272fd263e
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Add assimp glm helpers.
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2021-02-07 20:37:11 +01:00 |
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Joey de Vries
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90f44b65bb
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Update include files to add appropriate model_animation include.
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2021-02-07 19:15:34 +01:00 |
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Joey de Vries
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01a2962d01
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Add model and include files for Ankit's Skeletal Animation tutorial.
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2021-02-07 19:11:46 +01:00 |
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