Ankit Singh Kushwah
8aae281d6c
Merge branch 'JoeyDeVries:master' into master
2022-03-02 09:13:08 +05:30
ankitgamezop
5e99d5e186
corrected shader uniform name
2022-03-02 09:11:28 +05:30
Joey de Vries
5cf4ff07db
Merge pull request #274 from jpaoneMines/master
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Missing file for Guest Tessellation article
2022-02-20 17:52:18 +01:00
Joey de Vries
9cbc884dd6
Merge pull request #275 from NonLinearGuy/master
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Fixed errors in skeletal animation code
2022-02-20 17:50:22 +01:00
Joey de Vries
aaf2f9f264
Merge pull request #276 from arbmarton/cascade_visualizer
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Added a visualizer for shadow cascade volumes
2022-02-20 17:49:38 +01:00
arby
876053d332
Added a visualizer for shadow cascade volumes.
2022-02-19 20:21:08 +01:00
ankitgamezop
cc6b0b7834
Fixed errors in skeletal animation code
2022-02-19 23:16:20 +05:30
jpaone
eff4455a9f
Shader Class that can create a Shader Program consisting of Vertex, Tessellation Control & Evaluation, Geometry, and Fragment Shaders
2022-02-18 20:11:35 -07:00
Joey de Vries
6f9610815f
Merge pull request #272 from arbmarton/guest_build_errors
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Some guest article build error fixes
2022-02-18 18:18:39 +01:00
arby
74dd442b7d
Added an extra comment to the CMake file
2022-02-18 16:59:51 +01:00
arby
3ba3abdae6
Updated MSVC target compile options to C++17
2022-02-18 16:56:43 +01:00
Joey de Vries
bfc25470ed
Comment out 2 guest article examples as they're not compiling succesfully.
2022-02-18 10:00:51 +01:00
Joey de Vries
994800632e
Merge pull request #273 from Pierce-qiang/master
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Update cubemaps_environment_mapping.cpp
2022-02-18 09:50:30 +01:00
Pierce
f9812ac1cf
Update cubemaps_environment_mapping.cpp
2022-02-18 14:03:43 +08:00
arby
938e57f071
Fixed some build errors.
2022-02-17 19:42:50 +01:00
Joey de Vries
29b7cf2b57
Merge pull request #270 from arbmarton/build_script_update
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Guest article builds + windows build script.
2022-02-08 21:41:51 +01:00
arby
25895c2093
Guest article builds + windows build script.
2022-02-08 21:32:07 +01:00
Joey de Vries
cf70474732
Merge pull request #264 from RandomErrorMessage/bugfix
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bugfix: (int)4 -> (float)4.0
2022-01-17 18:59:36 +01:00
RandomErrorMessage
63362578f2
bugfix: (int)4 -> (float)4.0
2022-01-16 16:28:15 -08:00
Joey de Vries
d57df39bf5
Add source code for DSA guest chapter.
2022-01-11 14:15:04 +01:00
Joey de Vries
2b578f8d69
Add source code for tessellation guest chapters.
2022-01-11 13:51:04 +01:00
Joey de Vries
0f3d3160bb
Merge pull request #262 from pattakosn/master
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fix compiler/linker warning messages
2022-01-11 11:28:37 +01:00
Joey de Vries
b353a9b679
Merge pull request #263 from azisyus/master
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fix texture coordinate
2022-01-10 12:34:19 +01:00
can
29f1c099ac
fix texture coordinate
2022-01-10 14:16:44 +03:00
N. Pattakos
93be6f82ab
update merge request as requested by JoeyDeVries: no auto or GLtypes
2022-01-10 00:45:44 +01:00
N. Pattakos
1be7d8ab3e
update list of packages required to build on debian and ubuntu in Readme file
2022-01-08 00:21:34 +01:00
N. Pattakos
da279c2fd9
fix warning LNK4099
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added linker option to silence VS warning LNK4099.
Again, ignoring this message is not the Right Thing to do, but in my opinion is good enough for this project and better than having a ton of warning messages hiding potentially useful ones.
2022-01-08 00:21:29 +01:00
N. Pattakos
72f3e37150
fix narrowing conversions (eg double to float, size_t to GLsizei)
2022-01-08 00:20:26 +01:00
N. Pattakos
47a6664845
fix warning: getenv not secure
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Just silence the warning. Yes, the Right Thing to do would be to use the newer and safer ways instead of getenv, but silencing it is simpler and suffices for this project's needs :)
2022-01-08 00:20:23 +01:00
N. Pattakos
2ad7b99766
fix warnings: "cl : Command line warning D9002 : ignoring unknown option"
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They were caused by the VS compiler not understanding the "-std=c++11" option.
The old style CMake way of setting C++11 version was replaced with the new one which is crossplatform/compiler and fixes the warning.
2022-01-08 00:18:33 +01:00
N. Pattakos
76b3e85352
fix unused exception parameter: print it in exception message
2022-01-07 23:09:38 +01:00
Joey de Vries
b49ea10348
Fix correct shader names skeletal animation.
2021-11-23 14:01:54 +01:00
Joey de Vries
a6a16e3565
Merge pull request #255 from SnowyLake/master
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Fix glBufferDelete() argument mistake in cubemaps_skybox.cpp
2021-11-09 11:05:52 +01:00
SnowyLake
31c2cf3a9a
bugfix: In cubemaps_skybox.cpp, the second argument to glBufferDelete() should be &SkyboxVBO instead of &SkyboxVAO
2021-11-09 17:26:20 +08:00
Joey de Vries
2c8bf91c50
Merge pull request #254 from jiannanya/fix_mesh.h_comments
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fix comments in mesh.h
2021-10-29 10:22:48 +02:00
Jiannanya
23cd2123f0
fix comments in mesh.h
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stream->string
2021-10-29 10:02:58 +08:00
Joey de Vries
279e6be7fa
Merge pull request #251 from BhayanakMoth/fix-ambient
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Corrected ambient lighting calculation
2021-10-18 10:24:26 +02:00
Nipun Ramani
89f3a18dd0
Corrected ambient lighting calculation
2021-10-17 18:30:59 +05:30
Joey de Vries
a11954e474
Merge pull request #249 from arbmarton/csm_update
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Simplified CSM code, removed some comments.
2021-10-08 09:54:57 +02:00
arby
c7102b1d9b
Simplified CSM code, removed some comments.
2021-10-07 23:28:51 +02:00
Joey de Vries
6f03f5a959
Another source code update on skeletal animation article.
2021-09-10 17:09:29 +02:00
Joey de Vries
a051a65d80
Updated source code files of skeletal animation guest article.
2021-09-08 20:43:58 +02:00
Joey de Vries
0ce49088e5
Add source code for the cascaded shadow mapping guest article.
2021-09-08 19:06:07 +02:00
Joey de Vries
54dd372518
Add source files for scene (graph + frustum culling) guest article.
2021-09-02 15:27:27 +02:00
Joey de Vries
0d538f002d
Use numerator instead of nominator (re-applied previous commit).
2021-09-01 12:43:10 +02:00
Joey de Vries
2ef9c55f16
Merge branch 'master' of https://github.com/JoeyDeVries/LearnOpenGL
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# Conflicts:
# src/6.pbr/1.1.lighting/1.1.pbr.fs
# src/6.pbr/1.2.lighting_textured/1.2.pbr.fs
# src/6.pbr/2.1.1.ibl_irradiance_conversion/2.1.1.pbr.fs
# src/6.pbr/2.1.2.ibl_irradiance/2.1.2.pbr.fs
# src/6.pbr/2.2.1.ibl_specular/2.2.1.pbr.fs
# src/6.pbr/2.2.2.ibl_specular_textured/2.2.2.pbr.fs
2021-09-01 12:42:27 +02:00
Joey de Vries
946cbc9118
Fix PBR source code inconsistencies (thanks Andrei!). Also fix winding order sphere and update CMake min. version.
2021-09-01 12:40:43 +02:00
Joey de Vries
bad2db3fe5
Merge pull request #247 from JelleVos1/patch-1
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Update textures.cpp
2021-09-01 11:18:14 +02:00
Jelle Vos
c85067d4fe
Update textures.cpp
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On line 109 glGenerateMipmap is getting called but the GL_TEXTURE_MIN_FILTER uses GL_LINEAR. Changed it to GL_LINEAR_MIPMAP_LINEAR
2021-08-28 19:04:33 +02:00
Joey de Vries
48010de993
Merge pull request #245 from cyaneko/patch-1
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Fix a minor bug in rear view mirror
2021-08-20 15:06:35 +02:00