Sam Lantinga
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2c9871a4a8
Fixed surround sound support on Apple TV
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5 years ago |
Sylvain Becker
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f485766005
Fix: set to opaque when a palette surface is converted to an alpha format.
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5 years ago |
Sylvain Becker
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bf8aa1edae
Fix regression: when a palette + colorkey is converted, it needs a blend mode.
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5 years ago |
Ryan C. Gordon
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094655cff9
cocoa: Make sure wait for button enable can't be infinite.
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5 years ago |
Ryan C. Gordon
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723165187f
cocoa: Removed a debug printf that was accidentally committed.
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5 years ago |
Sylvain Becker
|
9a7c2b2246
Fixed bug 4999 - Palette surface always promoted to alpha (Thanks Cameron Gutman!)
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5 years ago |
Ryan C. Gordon
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dd1d8ab62c
cmake: more proper sdl2-config.cmake work (thanks, Alexander!)
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5 years ago |
Ryan C. Gordon
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be4d488e04
cmake: Backed out changeset 9009d85d3762
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5 years ago |
Ryan C. Gordon
|
4d9e6e5f70
cocoa: When exiting a fullscreen space, wait for window state to normalize.
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5 years ago |
Sam Lantinga
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8d14636326
Fixed support for third party Xbox 360 wireless controller dongle
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5 years ago |
Ryan C. Gordon
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44698c4970
dynapi: Fixed build on non-Android platforms.
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5 years ago |
Sam Lantinga
|
ad225047b6
Added Android SDK conditionals to game controller mappings
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5 years ago |
Sam Lantinga
|
d7ece7ee6f
Made SDL_GetAndroidSDKVersion() available for applications
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5 years ago |
Ryan C. Gordon
|
93b26f172c
opengl: Backed out hg changeset 94f9f40a957f
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5 years ago |
Ryan C. Gordon
|
1b82606e1d
x11: Wait a bit in SDL_SetWindowSize() to see if window manager vetoed change.
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5 years ago |
Ryan C. Gordon
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e731522578
x11: Don't delay an extra 10ms if we were just going to break out of the loop.
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5 years ago |
Ryan C. Gordon
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367a8b9701
x11: Don't wait for the window to move if it's already in the place we want it.
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5 years ago |
Sam Lantinga
|
1d624aa573
Further improvements for bug 4128 - CMAKE: Generated target import file contains incorrect include path
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5 years ago |
Sam Lantinga
|
4a9dbfef6b
Fixed bug 4987 - Can't build on MinGW a recent state: conflicting types
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5 years ago |
Sam Lantinga
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dc54add5e0
Added some extra permissions and features likely to be used by SDL applications
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5 years ago |
Cameron Cawley
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80cf4f0724
test: Improved detection of OpenGL support
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5 years ago |
Cameron Cawley
|
582f570600
Improved CPU detection on ARM platforms
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5 years ago |
Cameron Cawley
|
8f1a916ac5
Add basic support for compiling on RISC OS
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5 years ago |
Cameron Cawley
|
033aa51d87
testfilesystem: Don't exit the application if SDL_GetBasePath isn't supported
|
5 years ago |
Sam Lantinga
|
35704c983e
Fixed bug 4980 - Build fails for SDL_kmsdrm*.c
|
5 years ago |
Sam Lantinga
|
715f8d42a2
Fixed bug 4986 - Memory leak in HIDAPI_JoystickConnected
|
5 years ago |
Sam Lantinga
|
f4e23553d7
Fixed audio not coming out of the phone speakers while recording on iOS
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5 years ago |
Sam Lantinga
|
922b3dc3e7
Fixed re-setting the audio session category when closing an audio device
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5 years ago |
Ryan C. Gordon
|
229c2f8f5f
cmake: Add PACKAGE_VERSION and SDL2_VERSION to sdl2-config.cmake.in
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5 years ago |
Ryan C. Gordon
|
d1df34370e
x11: SDL_SetWindowPosition should try to wait for the window manager.
|
5 years ago |