Cameron Gutman
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83583dc49d
cmake: Fix WGI detection with older SDKs
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3 years ago |
Ozkan Sezer
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398c0fdff0
cmake: simplify wayland-scanner 1.15 detection.
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3 years ago |
Wohlstand
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54d2451069
sdlchecks.cmake: Small tune by @sezero
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3 years ago |
Wohlstand
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6c9907dd0e
Fixed build on CMake older than 3.7
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3 years ago |
Wohlstand
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3861afacf5
Fixed build on CMake older than 3.13
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3 years ago |
Ozkan Sezer
|
840339c49d
SDL_utf8strlcpy: store trailing_bytes explicity as unsigned type.
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3 years ago |
Ozkan Sezer
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507d4bcd68
SDL_utf8strlen: run bit-test explicitly on unsigned char
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3 years ago |
Ozkan Sezer
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82fc67ae4d
SDL_joystick.c: cast the arguments to nibble() to unsigned char.
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3 years ago |
Ozkan Sezer
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47d3e96b43
SDL_joystick.c: (unsigned char) cast to SDL_tolower() parameters.
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3 years ago |
Sam Lantinga
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881feca1f2
CMAKE: fixed cflags check for build type
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3 years ago |
Sam Lantinga
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c31a40246d
Fix audio memory leaks due to invalid init (thanks Janiszewski!)
|
3 years ago |
Erik Soma
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71e3998d6c
Make SDL_VideoInit cleanup when errors occur before video driver creation.
|
3 years ago |
Francisco Javier Trujillo Mata
|
8ed0cc4300
Fix wrong value for thread priorities following official PSP Docs
|
3 years ago |
Sylvain
|
44c84c0d8e
GLES2/Big-endian: don´t swap datas for yuv textures (Thanks 0x1F9F1 !)
|
3 years ago |
Sylvain
|
3a69828e87
Fixed GLES2 back-end on Big Endian Platform (see #5093)
|
3 years ago |
Ozkan Sezer
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61107494a1
SDL_gamecontroller.c: (unsigned char) cast to SDL_isdigit() parameters.
|
3 years ago |
Ozkan Sezer
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ced442cd38
SDL_test_common.c: (unsigned char) cast to SDL_isdigit() parameter.
|
3 years ago |
Ozkan Sezer
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48d1ef8fad
another unsigned char cast in os2cp.c. code clean-up in os/2 geniconv.
|
3 years ago |
Ozkan Sezer
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dac6516057
os2iconv.c (_createUconvObj): cast to unsigned char, to be safe.
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3 years ago |
Ozkan Sezer
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2052b5bc3e
os2messagebox: use proper UCHAR* typecast in assignment, just in case.
|
3 years ago |
Sam Lantinga
|
ca18bf11ee
Don't compare raw mouse button state with windows message button state
|
3 years ago |
Sylvain
|
3d5fcb5da6
Fix warning
|
3 years ago |
Sylvain
|
4342e6bd21
SDL_render.c: lighten the cast syntax
|
3 years ago |
Sylvain
|
50d49c63ed
GLES2 backend: cast with SDL_Vertex and SDL_VertexSolid
|
3 years ago |
Ethan Lee
|
4c9966eed6
wayland: Add a note for why we check 0,0 for fullscreen configurations
|
3 years ago |
Sylvain
|
6101499c7c
BigEndian: fix code that generates illegal instruction with gcc-4.9.2 on powerpc
|
3 years ago |
stdgregwar
|
0b7b0977fc
fix PSP texure artifacts
|
4 years ago |
Francisco Javier Trujillo Mata
|
996f30b0e4
Use lightweight mutex
|
3 years ago |
Francisco Javier Trujillo Mata
|
0341ec93fe
Improve performance when vsync is enabled and the game is not reaching the 60 FPS
|
3 years ago |
Sam Lantinga
|
67c4b99639
Fixed enabling udev hotplug detection on Linux
|
3 years ago |