História revízii

Autor SHA1 Správa Dátum
  Anonymous Maarten 8ffc1c2705 SDL_Log: don't rely on printf to forward stderr to the debug stream 7 mesiacov pred
  Sam Lantinga f827c1322c Renamed SDL_Del* to SDL_Remove* 7 mesiacov pred
  Sam Lantinga cf1d8e2dfd Renamed SDL_AtomicSetPtr() and SDL_AtomicGetPtr() 7 mesiacov pred
  Jan Sedivy 00708b976a GPU Metal: Fix uninitialized memory 7 mesiacov pred
  Sam Lantinga 2010a22f44 Removed unneeded separate return statement. 7 mesiacov pred
  Sam Lantinga 4759a97c09 Fixed return value from D3D12_UpdateVertexBuffer() 7 mesiacov pred
  Anonymous Maarten 31a5f3b833 Fix C4090: 'function': different 'const' qualifiers 7 mesiacov pred
  Frank Praznik 5d5a685a80 wayland: Add support for setting window icons via the xdg-toplevel-icon-v1 protocol 1 rok pred
  Anonymous Maarten c57cf716af Document the SDL-specific custom ci commands 7 mesiacov pred
  Anonymous Maarten ea0ab2647a SDL_test: print no procname when SDL_TRACKMEM_SYMBOL_NAMES is false 7 mesiacov pred
  Anonymous Maarten 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations 7 mesiacov pred
  Anonymous Maarten f5f10a8cd1 ci: increase timeout multiplier on Linux 7 mesiacov pred
  Anonymous Maarten 384afa378c SDL_test: fix proc names on older libunwind 7 mesiacov pred
  Anonymous Maarten 9ca8a6e50b ci: install libunwind for printing traces of leaks 7 mesiacov pred
  kanjitalk755 1bc81c7e30 Add GPU files to xcodeproj 7 mesiacov pred
  Anonymous Maarten a724aae728 ci: build xcode project targeting macos 7 mesiacov pred
  Andrei Alexeyev 0e08d15cca GPU: Fix unhandled R16G16_UNORM in SDL_GPUTextureFormatTexelBlockSize() (#10638) 7 mesiacov pred
  Sam Lantinga f13dc502c6 Sort exported functions 7 mesiacov pred
  Evan Hemsley 12ecdb9dde GPU: Rename some awkwardly named functions (#10642) 7 mesiacov pred
  Sam Lantinga bef07023d6 Fixed memory leak if the GPU renderer can't be initialized 7 mesiacov pred
  Ryan C. Gordon c38d3f0fe4 examples/game/01-snake: Remove RNG abstraction. 7 mesiacov pred
  Ryan C. Gordon 29b9b163b9 example/game/01-snake: Make the "food" rectangles lighter blue. 7 mesiacov pred
  Ryan C. Gordon f6fc5e2881 examples: Smush game/01-snake into one source file, clean up some things. 7 mesiacov pred
  cosmonaut 906044569d GPU D3D12: Fix command buffer leak 7 mesiacov pred
  Sam Lantinga b602c449e5 Remove SDL_SCALEMODE_BEST 7 mesiacov pred
  Evan Hemsley 4bbf0d45fd GPU D3D12: Fix teardown and leaks on device creation failure (#10639) 7 mesiacov pred
  Sam Lantinga 40d85109ac Fixed crash when using the dummy video driver 7 mesiacov pred
  Sam Lantinga 580a496391 Adjust rounding when calculating resampled output frames 7 mesiacov pred
  SDL Wiki Bot 04845bd39c Sync SDL3 wiki -> header 7 mesiacov pred
  Sam Lantinga 138f3a3c91 Fixed documentation for SDL_SetAudioStreamGetCallback() 7 mesiacov pred