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Коммит түүх

Эзэн SHA1 Мессеж Огноо
  Ryan C. Gordon e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. 10 жил өмнө
  Ryan C. Gordon 57db27909b Haptic: Fix the saturation and deadband parameters' available range. 10 жил өмнө
  Ryan C. Gordon a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. 10 жил өмнө
  Ryan C. Gordon 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. 10 жил өмнө
  Ryan C. Gordon 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". 10 жил өмнө
  Philipp Wiesemann 6d9dbf5e1e Fixed markdown formatting in READMEs. 10 жил өмнө
  Philipp Wiesemann c5aa0d8081 Updated README. 10 жил өмнө
  Philipp Wiesemann e0eb6714cc Fixed enumeration in README. 10 жил өмнө
  Sam Lantinga c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available 10 жил өмнө
  Philipp Wiesemann 2c1faa40eb Fixed warnings about unused local variables. 10 жил өмнө
  Philipp Wiesemann 197a7cae5f Fixed warning about implicit boxing to Java Object. 10 жил өмнө
  Philipp Wiesemann cfaa99bb56 Fixed doxygen warnings and markdown formatting. 10 жил өмнө
  Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 10 жил өмнө
  Sam Lantinga 4fe43f408b Added an entry for the new Steam controller XInput emulation mode 10 жил өмнө
  Philipp Wiesemann a9d4a6b81a Fixed typo in source comment. 10 жил өмнө
  Philipp Wiesemann a02521492f Added javadoc comment for consistency. 10 жил өмнө
  Philipp Wiesemann 53cf64b09d Fixed doxygen warning and markdown formatting. 10 жил өмнө
  Philipp Wiesemann b33d2b7371 Updated README name in header. 10 жил өмнө
  Philipp Wiesemann 09dc9f8b20 Removed 42 from README. 10 жил өмнө
  David Ludwig ff5caa1721 WinRT build fix for ARM platforms 10 жил өмнө
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 10 жил өмнө
  Sam Lantinga 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. 10 жил өмнө
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. 10 жил өмнө
  Alfred Reynolds 87b8c8d108 SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. 10 жил өмнө
  Alfred Reynolds 7552947654 SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. 10 жил өмнө
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). 10 жил өмнө
  Ryan C. Gordon c0f9a57f71 Fixed comment typo. 10 жил өмнө
  Ryan C. Gordon c5b21ea6c1 SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing. 10 жил өмнө
  Ryan C. Gordon e5d49c2033 Added a GetPendingBytes method to the audio backend. 10 жил өмнө
  Ryan C. Gordon db1dd7560e XAudio2: Use XAUDIO2_VOICE_NOSAMPLESPLAYED when possible. 10 жил өмнө