Ryan C. Gordon
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191f3ecbbc
render: Restore previous policy for converting window/render coordinates.
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hace 6 meses |
Ryan C. Gordon
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d287feaddf
render: Remove non-pointer args' const qualifiers on SDL_RenderTextureRotated.
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hace 6 meses |
SDL Wiki Bot
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f351395c46
Sync SDL3 wiki -> header
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hace 6 meses |
Sam Lantinga
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1f3a0d12e6
Made texture size and format public in the API
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hace 6 meses |
Anonymous Maarten
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345cae361d
Document mode parameter of SDL_GetRenderLogicalPresentation
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hace 6 meses |
SDL Wiki Bot
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81644d260f
Sync SDL3 wiki -> header
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hace 6 meses |
Ryan C. Gordon
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122cd4db2b
include: Added `\threadsafety` notes to all SDL_render.h functions.
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hace 6 meses |
SDL Wiki Bot
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276969cd58
Sync SDL3 wiki -> header
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hace 6 meses |
Ryan C. Gordon
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4c48ff51f8
render: SDL_RenderPresent now behaves when a render target is currently set.
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hace 6 meses |
Ryan C. Gordon
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7a6a0becb8
render: Fixed a FIXME for SDL_SetRenderViewport with a negative size.
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hace 6 meses |
Ryan C. Gordon
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54459def69
render: Remove the logical presentation render target.
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hace 7 meses |
SDL Wiki Bot
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026d3c2306
Sync SDL3 wiki -> header
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hace 7 meses |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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hace 7 meses |
Sam Lantinga
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1bbc897e48
Updated documentation for bool return type
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hace 7 meses |
Sam Lantinga
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7df1caba7c
Clarified that the contents of new textures aren't defined.
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hace 7 meses |
Maia
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fa892d15b7
include files with required types directly
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hace 7 meses |
SDL Wiki Bot
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85bbc6028a
Sync SDL3 wiki -> header
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hace 7 meses |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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hace 8 meses |
Sam Lantinga
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d7b027a241
Namespace the object creation properties
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hace 8 meses |
Sam Lantinga
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0a6bab3ac7
Added SDL_CreateRenderer to the "see also" for SDL_RenderPresent()
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hace 8 meses |
SDL Wiki Bot
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2e058ba7a4
Sync SDL3 wiki -> header
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hace 8 meses |
Sam Lantinga
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a5f18048b2
Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!)
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hace 8 meses |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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hace 8 meses |
Sam Lantinga
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5e513ecc7f
Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
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hace 8 meses |
SDL Wiki Bot
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ba8495c214
Sync SDL3 wiki -> header
|
hace 9 meses |
Sam Lantinga
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cf8b158ccb
Added SDL_GetRenderSafeArea()
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hace 9 meses |
Sam Lantinga
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c4bf5f9f59
SDL_CreateTexture() uses the SDL_TextureAccess type for the access parameter
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hace 9 meses |
SDL Wiki Bot
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979c71b18b
Sync SDL3 wiki -> header
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hace 9 meses |
Sam Lantinga
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6209c71f54
Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid()
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hace 9 meses |
Sam Lantinga
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198caa54a1
Added SDL_RenderTextureTiled()
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hace 9 meses |