Ozkan Sezer
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e69838e745
add SDL_crc16.c to msvc and watcom builds
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2 years ago |
Sam Lantinga
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2fa2f9ff77
Greatly improved Nintendo Joy-Con support using the HIDAPI driver
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2 years ago |
Anonymous Maarten
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5da85376b9
stdlib: move all mslibc functions to SDL_mslibc.c
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2 years ago |
Sam Lantinga
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b299cb3d3c
Added a utility function to calculate the next power of 2 for a value
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2 years ago |
Ethan Lee
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ae105ae1c7
windows: Move IMMDevice work to common file, implement DirectSound enumeration support
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2 years ago |
Cameron Gutman
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6e712d2440
joystick: Add HIDAPI driver for NVIDIA SHIELD 2017 controller
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2 years ago |
Cameron Cawley
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78089e6598
Remove unused internal header SDL_sysevents.h
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2 years ago |
Anonymous Maarten
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ae7446a959
stlib: Extract SDL_memcpy and SDL_memset to its own file respectively
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2 years ago |
chalonverse
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4082821822
DirectX 12 Renderer (#5761)
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2 years ago |
Christoph Reichenbach
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3a20274ddf
Refactoring: move GUID operations out of Joystick
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2 years ago |
Sam Lantinga
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17410887d0
Separated controller type data into a C file
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2 years ago |
Sam Lantinga
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a0cdc1fc30
Added declaration of SDL_LogInit() and SDL_LogQuit()
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3 years ago |
Sylvain
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ad6bc521bd
Move SDL_List functions to SDL_list.c to avoid more merge with eventual PR
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3 years ago |
Ozkan Sezer
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f8900583e5
removed windows winmm joystick driver
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3 years ago |
Sam Lantinga
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5b646cd19e
Build hidapi code into SDL as a new public API
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3 years ago |
Cameron Gutman
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5dccffd7e4
Allow usage of the new Condition Variable code with Critical Sections
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3 years ago |
Sylvain
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a2cd4255c9
Update VisualC projects
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4 years ago |
Sam Lantinga
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3ababa09c5
Don't explicitly use any C runtime library with Visual Studio
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3 years ago |
Cameron Cawley
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b0daa9f1db
Automatically select the default platform toolset for MSVC builds
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3 years ago |
Cameron Cawley
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6c92bf540c
Add more filters to the MSVC project
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3 years ago |
Dimitriy Ryazantcev
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17ed8d8085
Added HIDAPI backend for Amazon Luna Controller Model T28B69 connected via Bluetooth LE (VID:0171, PID:0419).
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3 years ago |
Sam Lantinga
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360e04dd23
Added Stadia controller source file to Visual Studio and Xcode projects
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4 years ago |
Joel Linn
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8fc0baad98
Add SDL_cond implementation using Windows Condition Variables
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4 years ago |
Joel Linn
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2443e51e0e
Add optional suffix `_generic` to generic SDL_cond impl
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4 years ago |
Ozkan Sezer
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250a055727
fix bug #5384 -- define DLL_EXPORT in DLL builds and adjust begin_code.h
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4 years ago |
Sam Lantinga
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5b3616c325
Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
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4 years ago |
Sam Lantinga
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71e32f5e1b
Added SDL_crc32()
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4 years ago |
Sam Lantinga
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a22beef402
Moved the PS5 controller driver to a separate file, as the advanced feature protocol is very different from that of the PS4
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4 years ago |
Ryan C. Gordon
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b7b2995fbe
url: Added to Visual Studio project files.
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4 years ago |
Ryan C. Gordon
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fa23e3d00b
locale: Implemented SDL_GetPreferredLocales().
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5 years ago |