Commit History

Auteur SHA1 Bericht Datum
  Sam Lantinga c4550d906a testcontroller: show the gamepad device type 2 maanden geleden
  nightmareci 718034f5fa Remove newlines from log messages 3 maanden geleden
  Sam Lantinga 362f96a6cf testcontroller: use SDL_MAIN_USE_CALLBACKS so updates happen during live resizing 3 maanden geleden
  Ozkan Sezer 307dac97ac testcontroller.c: fix build errors due to -Wformat after commit b524af1 3 maanden geleden
  Sam Lantinga b524af1b43 testcontroller: log the ID of gamepads as they are added and removed 3 maanden geleden
  Sam Lantinga 9f7b2c3595 Fixed incorrect error message when a joystick can't be opened 3 maanden geleden
  Sam Lantinga f2074d7af3 Updated copyright for 2025 3 maanden geleden
  Sam Lantinga ecfd143a26 testcontroller: update the controller name when it's opened as a gamepad 5 maanden geleden
  Sam Lantinga 0ef7a1d901 Show the guid of gamepads that are opened 5 maanden geleden
  Daniel Ludwig 5b6342a00d Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms 6 maanden geleden
  Daniel Ludwig ed87e7e434 test: enable GameInput driver on GDK platforms 6 maanden geleden
  Ryan C. Gordon 54459def69 render: Remove the logical presentation render target. 7 maanden geleden
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool 7 maanden geleden
  Sam Lantinga dc639956ba Improve logging performance and make log priorities thread-safe 7 maanden geleden
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values 7 maanden geleden
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events 7 maanden geleden
  Sam Lantinga 702ed83f72 Initialize interface structures so they can be extended in the future 7 maanden geleden
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 8 maanden geleden
  Sam Lantinga 4f55271571 Removed temporary memory from the API 9 maanden geleden
  Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule 9 maanden geleden
  Sam Lantinga 4961af4569 SDL_GetJoysticks() follows the SDL_GetStringRule 9 maanden geleden
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. 9 maanden geleden
  Ryan C. Gordon 158fc459f1 clipboard: SDL_GetClipboardText() now follows the SDL_GetStringRule. 9 maanden geleden
  Sam Lantinga e90060d07f Renamed functions to get information from device IDs 9 maanden geleden
  Sam Lantinga e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 maanden geleden
  Sam Lantinga 0dd579d40d Removed SDL_Keysym 10 maanden geleden
  Sam Lantinga 3a68febedf Enable HIDAPI controller support on mobile platforms 10 maanden geleden
  Sam Lantinga 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 maanden geleden
  Sam Lantinga 3e70376bce Enabled HIDAPI debug logging for diagnostic purposes 10 maanden geleden
  Sam Lantinga 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 maanden geleden