Ryan C. Gordon 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 7 maanden geleden
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 11 maanden geleden
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable 8 maanden geleden
n3ds 655275378d N3DS port (squashed) 2 jaren geleden
testgpu 2e7d5bb429 Add the SDL_GPU API 7 maanden geleden
uwp a5d9db0cd0 cmake: build tests for UWP 1 jaar geleden
win32 ec85d2f74f sdlprocdump: fix minidump filename 7 maanden geleden
CMakeLists.txt 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 7 maanden geleden
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 jaar geleden
audiofile.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
checkkeys.c a1998d106d Putting the simple back into Simple DirectMedia Layer 8 maanden geleden
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 jaar geleden
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 jaar geleden
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 jaar geleden
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_button_background.h 45cd4b8038 Added button background 1 jaar geleden
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 jaar geleden
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 jaar geleden
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 jaar geleden
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 jaar geleden
gamepadutils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 maanden geleden
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 jaar geleden
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 jaar geleden
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 jaar geleden
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons 8 maanden geleden
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
loopwave.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 jaren geleden
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
pretest.c 4f55271571 Removed temporary memory from the API 8 maanden geleden
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 maanden geleden
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 jaar geleden
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
speaker.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 jaren geleden
testatomic.c 50f50df8b1 tests: add --no-threads argument to disable threads 8 maanden geleden
testaudio-art.txt 2de9253b6c test: Added testaudio 1 jaar geleden
testaudio.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 7 maanden geleden
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testaudiorecording.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler 7 maanden geleden
testautomation.c a9d70dbacb pen: Rework public API. 8 maanden geleden
testautomation_audio.c 8ddb099d3e testautomation: use a larger destination buffer than needed in audio_resampleLoss 7 maanden geleden
testautomation_blit.c 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations 7 maanden geleden
testautomation_clipboard.c f827c1322c Renamed SDL_Del* to SDL_Remove* 7 maanden geleden
testautomation_events.c f827c1322c Renamed SDL_Del* to SDL_Remove* 7 maanden geleden
testautomation_guid.c 4f55271571 Removed temporary memory from the API 8 maanden geleden
testautomation_hints.c f827c1322c Renamed SDL_Del* to SDL_Remove* 7 maanden geleden
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 maanden geleden
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 maanden geleden
testautomation_intrinsics.c c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 8 maanden geleden
testautomation_iostream.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_joystick.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_keyboard.c a1998d106d Putting the simple back into Simple DirectMedia Layer 8 maanden geleden
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 maanden geleden
testautomation_main.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 10 maanden geleden
testautomation_mouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums 9 maanden geleden
testautomation_platform.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_properties.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions 9 maanden geleden
testautomation_render.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_sdltest.c 490f7af92b Removed test that triggers an asan overflow warning 8 maanden geleden
testautomation_stdlib.c 0fa2049fef Document iconv functions + add testautomation (#10131) 8 maanden geleden
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 10 maanden geleden
testautomation_suites.h a9d70dbacb pen: Rework public API. 8 maanden geleden
testautomation_surface.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_time.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_timer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testautomation_video.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testcamera.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testcolorspace.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testcontroller.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons 8 maanden geleden
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 maanden geleden
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testdropfile.c 438a214420 Changed main callback return values to an enumeration 8 maanden geleden
testerror.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 maanden geleden
testffmpeg.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testffmpeg_vulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 jaar geleden
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 maanden geleden
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 jaren geleden
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 jaren geleden
testgpu_simple_clear.c 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. 7 maanden geleden
testgpu_spinning_cube.c 12ecdb9dde GPU: Rename some awkwardly named functions (#10642) 7 maanden geleden
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors 7 maanden geleden
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 maanden geleden
testkeys.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testlocale.c 4f55271571 Removed temporary memory from the API 8 maanden geleden
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testmanymouse.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 maanden geleden
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testmodal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testmouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testmultiaudio.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix 8 maanden geleden
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 jaar geleden
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 10 maanden geleden
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 maanden geleden
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 jaar geleden
testoffscreen.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 9 maanden geleden
testpen.c 438a214420 Changed main callback return values to an enumeration 8 maanden geleden
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 maanden geleden
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 maanden geleden
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() 8 maanden geleden
testrelative.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() 8 maanden geleden
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 maanden geleden
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 maanden geleden
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testsprite.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 9 maanden geleden
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testsurround.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testthread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures 8 maanden geleden
testtimer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition 8 maanden geleden
testutils.h 5b3ee51c6c Updated copyright for 2024 1 jaar geleden
testver.c 4609af618a Updated logging functions for SDL3 naming convention 11 maanden geleden
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 maanden geleden
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() 8 maanden geleden
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 jaren geleden
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 1 jaar geleden
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 1 jaar geleden
torturethread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API 7 maanden geleden
trashcan.bmp 2de9253b6c test: Added testaudio 1 jaar geleden
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 9 maanden geleden
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 9 maanden geleden
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 jaren geleden

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!