Sam Lantinga 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions hai 11 meses
emscripten 9eac3a434e ctest/emscripten: make audio and video driver configurable hai 8 meses
n3ds 655275378d N3DS port (squashed) %!s(int64=2) %!d(string=hai) anos
testgpu 2e7d5bb429 Add the SDL_GPU API hai 7 meses
uwp a5d9db0cd0 cmake: build tests for UWP hai 1 ano
win32 ec85d2f74f sdlprocdump: fix minidump filename hai 7 meses
CMakeLists.txt 88125e4d2d test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c. hai 7 meses
COPYING 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". hai 1 ano
audiofile.bmp 2de9253b6c test: Added testaudio hai 1 ano
checkkeys.c a1998d106d Putting the simple back into Simple DirectMedia Layer hai 8 meses
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images hai 1 ano
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage hai 1 ano
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata hai 1 ano
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.h 45cd4b8038 Added button background hai 1 ano
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad hai 1 ano
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad hai 1 ano
gamepadutils.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes hai 10 meses
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() hai 1 ano
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() hai 1 ano
icon.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp hai 1 ano
icon2x.bmp 31ed3665ad Added support for high-DPI cursors and icons hai 8 meses
logaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
loopwave.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
main.cpp 28b93451dc Make WinRT's SDL_main header-only %!s(int64=2) %!d(string=hai) anos
moose.dat 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
physaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
picture.xbm 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
pretest.c 4f55271571 Removed temporary memory from the API hai 8 meses
relative_mode.markdown 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() hai 8 meses
sample.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
sample.wav 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. hai 1 ano
soundboard_levels.bmp 2de9253b6c test: Added testaudio hai 1 ano
speaker.bmp 2de9253b6c test: Added testaudio hai 1 ano
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests %!s(int64=2) %!d(string=hai) anos
testatomic.c 50f50df8b1 tests: add --no-threads argument to disable threads hai 8 meses
testaudio-art.txt 2de9253b6c test: Added testaudio hai 1 ano
testaudio.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testaudiohotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testaudioinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testaudiorecording.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testaudiostreamdynamicresample.c 00c409cff8 Additional cleanup exposed by building with a C++ compiler hai 7 meses
testautomation.c a9d70dbacb pen: Rework public API. hai 8 meses
testautomation_audio.c be341bc078 Make sure we put more than RESAMPLER_MAX_PADDING_FRAMES into an audio stream hai 7 meses
testautomation_blit.c 36b84e7e00 blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations hai 7 meses
testautomation_clipboard.c f827c1322c Renamed SDL_Del* to SDL_Remove* hai 7 meses
testautomation_events.c f827c1322c Renamed SDL_Del* to SDL_Remove* hai 7 meses
testautomation_guid.c 4f55271571 Removed temporary memory from the API hai 8 meses
testautomation_hints.c f827c1322c Renamed SDL_Del* to SDL_Remove* hai 7 meses
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() hai 9 meses
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() hai 9 meses
testautomation_intrinsics.c c298d2024a Include SDL_build_config.h without a 'build_config/' prefix hai 8 meses
testautomation_iostream.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_joystick.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_keyboard.c a1998d106d Putting the simple back into Simple DirectMedia Layer hai 8 meses
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" hai 9 meses
testautomation_main.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings hai 10 meses
testautomation_mouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums hai 9 meses
testautomation_platform.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_properties.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions hai 9 meses
testautomation_render.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_sdltest.c 490f7af92b Removed test that triggers an asan overflow warning hai 8 meses
testautomation_stdlib.c eacf119923 Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() hai 7 meses
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument hai 10 meses
testautomation_suites.h a9d70dbacb pen: Rework public API. hai 8 meses
testautomation_surface.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_time.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_timer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testautomation_video.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testbounds.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testcamera.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testcolorspace.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testcontroller.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testcustomcursor.c 31ed3665ad Added support for high-DPI cursors and icons hai 8 meses
testdialog.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testdisplayinfo.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testdraw.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures hai 8 meses
testdrawchessboard.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testdropfile.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testerror.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testevdev.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() hai 8 meses
testffmpeg.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testffmpeg_vulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning hai 1 ano
testfile.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() hai 8 meses
testfilesystem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgeometry.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgles.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgles2.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgles2_sdf.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testgpu_simple_clear.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testgpu_spinning_cube.c f405def691 Change GPU flag enums to defines (#10681) hai 7 meses
testhaptic.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testhittesting.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testhotplug.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testiconv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testime.c 36a091cc43 Use SDL_GetError() for SDL_ttf errors hai 7 meses
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED hai 9 meses
testkeys.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testloadso.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testlocale.c 4f55271571 Removed temporary memory from the API hai 8 meses
testlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testmanymouse.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() hai 8 meses
testmessage.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testmodal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testmouse.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testmultiaudio.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testnative.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testnative.h c298d2024a Include SDL_build_config.h without a 'build_config/' prefix hai 8 meses
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. hai 1 ano
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible hai 10 meses
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() hai 9 meses
testnativex11.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testoffscreen.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testoverlay.c 2ba76dbe80 Simplified SDL_Surface hai 9 meses
testpen.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testplatform.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() hai 8 meses
testpopup.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures hai 8 meses
testpower.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testqsort.c 728bf363cb Make sure we call SDL_Quit() before SDLTest_CommonDestroyState() hai 8 meses
testrelative.c 57f9c6f7bb Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode() hai 8 meses
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 10 meses
testrendertarget.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testresample.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testrumble.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testrwlock.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 10 meses
testsem.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testsensor.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testshader.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testshape.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testsprite.c 575d9cda6f The parameter to SDL_AppEvent() should be non-const hai 7 meses
testspriteminimal.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data hai 9 meses
teststreaming.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testsurround.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testthread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testtime.c 3bfc103e76 tests: start memory tracking first + clean up cached text textures hai 8 meses
testtimer.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testurl.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testutils.c 623a90c47d testutils: use SDL_asprintf() to simplify path composition hai 8 meses
testutils.h 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testver.c 4609af618a Updated logging functions for SDL3 naming convention hai 11 meses
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e hai 10 meses
testvulkan.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testwaylandcustom.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testwm.c f7c8d66ccb Use the convenience function SDL_GetWindowFromEvent() hai 8 meses
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=7) %!d(string=hai) anos
testyuv.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format hai 1 ano
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format hai 1 ano
torturethread.c 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 7 meses
trashcan.bmp 2de9253b6c test: Added testaudio hai 1 ano
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 hai 9 meses
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 hai 9 meses
utf8.txt 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!