Ryan C. Gordon 2f92807087 vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator. 1 anno fa
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 anno fa
emscripten 6607a3cfac Disable cache in python http server 1 anno fa
n3ds 655275378d N3DS port (squashed) 2 anni fa
shapes 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
uwp a5d9db0cd0 cmake: build tests for UWP 1 anno fa
CMakeLists.txt 9c664b0062 main: Added _optional_ callback entry points. 1 anno fa
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 anno fa
audiofile.bmp 2de9253b6c test: Added testaudio 1 anno fa
checkkeys.c 70c149c88f Automatically clean up memory associated with events 1 anno fa
checkkeysthreads.c 70c149c88f Automatically clean up memory associated with events 1 anno fa
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 anno fa
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_background.h 45cd4b8038 Added button background 1 anno fa
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 anno fa
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 anno fa
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 anno fa
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 anno fa
gamepadutils.c efe15588d5 Relabel back paddles as left or right 1 anno fa
gamepadutils.h b271e92c6e Added the ability to specify a gamepad type in the mapping 1 anno fa
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 anno fa
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
loopwave.c 9c664b0062 main: Added _optional_ callback entry points. 1 anno fa
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 anni fa
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 anno fa
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
pretest.c f5886f11d0 cmake: let every test depends on pretest 1 anno fa
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 anni fa
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 anni fa
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 anno fa
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 anno fa
speaker.bmp 2de9253b6c test: Added testaudio 1 anno fa
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 anni fa
testatomic.c f3261fedcc Code cleanup now that SDL_bool is equivalent to a C boolean expression 1 anno fa
testaudio-art.txt 2de9253b6c test: Added testaudio 1 anno fa
testaudio.c 7e445da569 Added SDL_CleanupEvent() 1 anno fa
testaudiocapture.c 9c664b0062 main: Added _optional_ callback entry points. 1 anno fa
testaudiohotplug.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 anno fa
testaudioinfo.c 2f43f7bc53 audio: Allow querying of device buffer size. 1 anno fa
testaudiostreamdynamicresample.c f3261fedcc Code cleanup now that SDL_bool is equivalent to a C boolean expression 1 anno fa
testautomation.c c4bf05fd9d Added subsystem refcount tests to testautomation 1 anno fa
testautomation_audio.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_guid.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_hints.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_images.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_images.h 4053876bf6 Fix warning drop const qualifier 2 anni fa
testautomation_intrinsics.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_joystick.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_keyboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_math.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_mouse.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_pixels.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_platform.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_properties.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_render.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_rwops.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_stdlib.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_subsystems.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_suites.h c4bf05fd9d Added subsystem refcount tests to testautomation 1 anno fa
testautomation_surface.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_syswm.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_timer.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testautomation_video.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testbounds.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testcontroller.c 70c149c88f Automatically clean up memory associated with events 1 anno fa
testcustomcursor.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testdisplayinfo.c c699f3d1d8 Updated SDL high DPI support 1 anno fa
testdraw.c a5d9db0cd0 cmake: build tests for UWP 1 anno fa
testdrawchessboard.c 183606d3d4 testdrawchessboard: clean up renderer and window 1 anno fa
testdropfile.c 70c149c88f Automatically clean up memory associated with events 1 anno fa
testerror.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testevdev.c 8b12585e1d testevdev: Add some examples of PDP third-party Switch controllers 1 anno fa
testffmpeg.c 382751c4b5 testffmpeg: print usage of options to change audio/video codec 1 anno fa
testffmpeg_videotoolbox.h d830cd140b Added support for 0-copy decode and display using Apple VideoToolbox 1 anno fa
testffmpeg_videotoolbox.m d830cd140b Added support for 0-copy decode and display using Apple VideoToolbox 1 anno fa
testfile.c 2a01f9dcb5 tests: plug leaks when running with --trackmem 1 anno fa
testfilesystem.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testgeometry.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testgl.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 anno fa
testgles.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testgles2.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 anno fa
testgles2_sdf.c b4291412a4 tests: build tests with C90 standard 1 anno fa
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 anni fa
testhaptic.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testhittesting.c 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) 2 anni fa
testhotplug.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 anno fa
testiconv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testime.c 70c149c88f Automatically clean up memory associated with events 1 anno fa
testintersections.c 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown 2 anni fa
testkeys.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testloadso.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testlocale.c b1a0bc3fb0 testlocale: only ininitialize video when needed 1 anno fa
testlock.c 899eb0d042 thread: Locking mutexes and rwlocks are now void functions. 1 anno fa
testmessage.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testmouse.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testmultiaudio.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 anno fa
testnative.c 2a01f9dcb5 tests: plug leaks when running with --trackmem 1 anno fa
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 anni fa
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 anno fa
testnativew32.c fde78d12f2 Updated copyright for 2023 2 anni fa
testnativex11.c fde78d12f2 Updated copyright for 2023 2 anni fa
testoffscreen.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testoverlay.c 2bd478ae65 Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture. 1 anno fa
testplatform.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 anno fa
testpopup.c 21ff699251 test: Fix popup test crash on exit 1 anno fa
testpower.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testqsort.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testrelative.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testrendercopyex.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testrendertarget.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testresample.c b903ccf945 SDL_rwops read/write functions return size_t again 1 anno fa
testrumble.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 anno fa
testrwlock.c 899eb0d042 thread: Locking mutexes and rwlocks are now void functions. 1 anno fa
testscale.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testsem.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 anni fa
testsensor.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 anni fa
testshader.c f3261fedcc Code cleanup now that SDL_bool is equivalent to a C boolean expression 1 anno fa
testshape.c 04edb38cdf shape: Use SDL[Test]_ReadSurfacePixel 1 anno fa
testsprite.c 9c664b0062 main: Added _optional_ callback entry points. 1 anno fa
testspriteminimal.c 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 anno fa
teststreaming.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testsurround.c 2f43f7bc53 audio: Allow querying of device buffer size. 1 anno fa
testthread.c cb73bed6eb SDL API renaming: SDL TLS functions 1 anno fa
testtimer.c f45761908a Move check for SDL_Delay upper bounds to testtimer 1 anno fa
testurl.c fde78d12f2 Updated copyright for 2023 2 anni fa
testutils.c 6c2472d459 Relicensed testutils to match other test code 1 anno fa
testutils.h 6c2472d459 Relicensed testutils to match other test code 1 anno fa
testver.c 4d86a83fa9 testver: don't allow any arguments 2 anni fa
testviewport.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
testvulkan.c 2f92807087 vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator. 1 anno fa
testwm.c 7e445da569 Added SDL_CleanupEvent() 1 anno fa
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 anni fa
testyuv.c 2a01f9dcb5 tests: plug leaks when running with --trackmem 1 anno fa
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard 1 anno fa
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 2 anni fa
torturethread.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 anni fa
trashcan.bmp 2de9253b6c test: Added testaudio 1 anno fa
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 anni fa
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 anni fa
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 anni fa

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!