.. |
android
|
88980aeb21
android+test: testcamera needs CAMERA permissions
|
11 月之前 |
emscripten
|
9eac3a434e
ctest/emscripten: make audio and video driver configurable
|
8 月之前 |
n3ds
|
655275378d
N3DS port (squashed)
|
2 年之前 |
testgpu
|
2e7d5bb429
Add the SDL_GPU API
|
7 月之前 |
uwp
|
a5d9db0cd0
cmake: build tests for UWP
|
1 年之前 |
win32
|
ec85d2f74f
sdlprocdump: fix minidump filename
|
7 月之前 |
CMakeLists.txt
|
88125e4d2d
test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c.
|
7 月之前 |
COPYING
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
README
|
5a21d87e69
rwops: Changed filenames that reference "rwops" to "iostream".
|
1 年之前 |
audiofile.bmp
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
checkkeys.c
|
a1998d106d
Putting the simple back into Simple DirectMedia Layer
|
8 月之前 |
gamepad_axis.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_axis.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_axis_arrow.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_axis_arrow.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_back.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_back.h
|
9885f4d245
Reduced the size of the gamepad front and back images
|
1 年之前 |
gamepad_battery.bmp
|
8847b35244
Separate joystick power state into battery status and percentage
|
1 年之前 |
gamepad_battery.h
|
43a59ffe45
Fixed crashes when a window has NULL driverdata
|
1 年之前 |
gamepad_battery_unknown.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_battery_unknown.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_battery_wired.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_battery_wired.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_button.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_button.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_button_background.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_button_background.h
|
45cd4b8038
Added button background
|
1 年之前 |
gamepad_button_small.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_button_small.h
|
d44ada59fb
Added joystick and gamepad element display in testgamepad
|
1 年之前 |
gamepad_face_abxy.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_face_abxy.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_face_bayx.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_face_bayx.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_face_sony.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_face_sony.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_front.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_front.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 年之前 |
gamepad_touchpad.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 年之前 |
gamepad_touchpad.h
|
4a53dc5b8d
Added touchpad visualization for testgamepad
|
1 年之前 |
gamepadutils.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
gamepadutils.h
|
9fb5a9ccac
Use floating point values for viewport, clip rectangle, and texture sizes
|
10 月之前 |
glass.bmp
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
1 年之前 |
glass.h
|
f6b92c9b88
Re-added a simplified version of SDL_SetWindowShape()
|
1 年之前 |
icon.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
icon.h
|
4c3e84897f
testspriteminimal: make standalone by embedding icon.bmp
|
1 年之前 |
icon2x.bmp
|
31ed3665ad
Added support for high-DPI cursors and icons
|
8 月之前 |
logaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
loopwave.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
main.cpp
|
28b93451dc
Make WinRT's SDL_main header-only
|
2 年之前 |
moose.dat
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
physaudiodev.bmp
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
picture.xbm
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
pretest.c
|
4f55271571
Removed temporary memory from the API
|
8 月之前 |
relative_mode.markdown
|
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
|
8 月之前 |
sample.bmp
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
sample.wav
|
3dcb451f85
Added a README file regarding WinRT support
|
11 年之前 |
soundboard.bmp
|
be5f66c84e
testaudio: Fixed soundboard icon, which had a colorkey issue.
|
1 年之前 |
soundboard_levels.bmp
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
speaker.bmp
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
template.test.in
|
c335e3db82
test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests
|
2 年之前 |
testatomic.c
|
50f50df8b1
tests: add --no-threads argument to disable threads
|
8 月之前 |
testaudio-art.txt
|
2de9253b6c
test: Added testaudio
|
1 年之前 |
testaudio.c
|
00c409cff8
Additional cleanup exposed by building with a C++ compiler
|
7 月之前 |
testaudiohotplug.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testaudioinfo.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testaudiorecording.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testaudiostreamdynamicresample.c
|
00c409cff8
Additional cleanup exposed by building with a C++ compiler
|
7 月之前 |
testautomation.c
|
a9d70dbacb
pen: Rework public API.
|
8 月之前 |
testautomation_audio.c
|
8ddb099d3e
testautomation: use a larger destination buffer than needed in audio_resampleLoss
|
7 月之前 |
testautomation_blit.c
|
36b84e7e00
blit_testRandomToRandomSVGAMultipleIterations: avoid 250000 allocations
|
7 月之前 |
testautomation_clipboard.c
|
f827c1322c
Renamed SDL_Del* to SDL_Remove*
|
7 月之前 |
testautomation_events.c
|
f827c1322c
Renamed SDL_Del* to SDL_Remove*
|
7 月之前 |
testautomation_guid.c
|
4f55271571
Removed temporary memory from the API
|
8 月之前 |
testautomation_hints.c
|
f827c1322c
Renamed SDL_Del* to SDL_Remove*
|
7 月之前 |
testautomation_images.c
|
f47ddbf1ac
Added SDL_BlitSurfaceTiled()
|
9 月之前 |
testautomation_images.h
|
f47ddbf1ac
Added SDL_BlitSurfaceTiled()
|
9 月之前 |
testautomation_intrinsics.c
|
c298d2024a
Include SDL_build_config.h without a 'build_config/' prefix
|
8 月之前 |
testautomation_iostream.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_joystick.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_keyboard.c
|
a1998d106d
Putting the simple back into Simple DirectMedia Layer
|
8 月之前 |
testautomation_log.c
|
5db08b86ca
Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]"
|
9 月之前 |
testautomation_main.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_math.c
|
a919774fe4
Build with -Wfloat-conversion + fix all warnings
|
10 月之前 |
testautomation_mouse.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_pixels.c
|
1fecef5e4b
Assign numeric values to pixel format enums
|
9 月之前 |
testautomation_platform.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_properties.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_rect.c
|
bd27b89903
Prevent potential overflow in rectangle functions
|
9 月之前 |
testautomation_render.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_sdltest.c
|
490f7af92b
Removed test that triggers an asan overflow warning
|
8 月之前 |
testautomation_stdlib.c
|
0fa2049fef
Document iconv functions + add testautomation (#10131)
|
8 月之前 |
testautomation_subsystems.c
|
6896c4c3bf
tests: testcases accept a void pointer argument
|
10 月之前 |
testautomation_suites.h
|
a9d70dbacb
pen: Rework public API.
|
8 月之前 |
testautomation_surface.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_time.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_timer.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testautomation_video.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testbounds.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testcamera.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testcolorspace.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testcontroller.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testcustomcursor.c
|
31ed3665ad
Added support for high-DPI cursors and icons
|
8 月之前 |
testdialog.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testdisplayinfo.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testdraw.c
|
3bfc103e76
tests: start memory tracking first + clean up cached text textures
|
8 月之前 |
testdrawchessboard.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testdropfile.c
|
438a214420
Changed main callback return values to an enumeration
|
8 月之前 |
testerror.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testevdev.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
8 月之前 |
testffmpeg.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testffmpeg_vulkan.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testffmpeg_vulkan.h
|
c493b40cc3
testffmpeg_vulkan: fix -Wincompatible-pointer-types warning
|
1 年之前 |
testfile.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
8 月之前 |
testfilesystem.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgeometry.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgl.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgles.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgles2.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgles2_sdf.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testgles2_sdf_img_normal.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 年之前 |
testgles2_sdf_img_sdf.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 年之前 |
testgpu_simple_clear.c
|
88125e4d2d
test: added testgpu_simple_clear.c, for direct comparison to testvulkan.c.
|
7 月之前 |
testgpu_spinning_cube.c
|
12ecdb9dde
GPU: Rename some awkwardly named functions (#10642)
|
7 月之前 |
testhaptic.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testhittesting.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testhotplug.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testiconv.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testime.c
|
36a091cc43
Use SDL_GetError() for SDL_ttf errors
|
7 月之前 |
testintersections.c
|
df573391b1
Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED
|
9 月之前 |
testkeys.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testloadso.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testlocale.c
|
4f55271571
Removed temporary memory from the API
|
8 月之前 |
testlock.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testmanymouse.c
|
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
|
8 月之前 |
testmessage.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testmodal.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testmouse.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testmultiaudio.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testnative.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testnative.h
|
c298d2024a
Include SDL_build_config.h without a 'build_config/' prefix
|
8 月之前 |
testnativecocoa.m
|
d3f2de7f29
fixed typo in prev. patch.
|
1 年之前 |
testnativew32.c
|
72d5f39e5c
Make testnative (on win32) UNICODE compatible
|
10 月之前 |
testnativewayland.c
|
5bf6bc4d7d
Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty()
|
9 月之前 |
testnativex11.c
|
5b3ee51c6c
Updated copyright for 2024
|
1 年之前 |
testoffscreen.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testoverlay.c
|
2ba76dbe80
Simplified SDL_Surface
|
9 月之前 |
testpen.c
|
438a214420
Changed main callback return values to an enumeration
|
8 月之前 |
testplatform.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
8 月之前 |
testpopup.c
|
3bfc103e76
tests: start memory tracking first + clean up cached text textures
|
8 月之前 |
testpower.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testqsort.c
|
728bf363cb
Make sure we call SDL_Quit() before SDLTest_CommonDestroyState()
|
8 月之前 |
testrelative.c
|
57f9c6f7bb
Renamed SDL_Get/SetRelativeMouseMode to SDL_Get/SetWindowRelativeMouseMode()
|
8 月之前 |
testrendercopyex.c
|
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e
|
10 月之前 |
testrendertarget.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testresample.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testrumble.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testrwlock.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testscale.c
|
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e
|
10 月之前 |
testsem.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testsensor.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testshader.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testshape.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testsprite.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testspriteminimal.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testspritesurface.c
|
1e828eec57
Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data
|
9 月之前 |
teststreaming.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testsurround.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testthread.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testtime.c
|
3bfc103e76
tests: start memory tracking first + clean up cached text textures
|
8 月之前 |
testtimer.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testurl.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testutils.c
|
623a90c47d
testutils: use SDL_asprintf() to simplify path composition
|
8 月之前 |
testutils.h
|
5b3ee51c6c
Updated copyright for 2024
|
1 年之前 |
testver.c
|
4609af618a
Updated logging functions for SDL3 naming convention
|
11 月之前 |
testviewport.c
|
80a907e0e6
Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e
|
10 月之前 |
testvulkan.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testwaylandcustom.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testwm.c
|
f7c8d66ccb
Use the convenience function SDL_GetWindowFromEvent()
|
8 月之前 |
testyuv.bmp
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
7 年之前 |
testyuv.c
|
9ff3446f03
Use SDL_bool instead an int return code in the SDL API
|
7 月之前 |
testyuv_cvt.c
|
f2cd361e25
testyuv: added validation of P010 YUV format
|
1 年之前 |
testyuv_cvt.h
|
f2cd361e25
testyuv: added validation of P010 YUV format
|
1 年之前 |
torturethread.c
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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7 月之前 |
trashcan.bmp
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2de9253b6c
test: Added testaudio
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1 年之前 |
unifont-15.1.05-license.txt
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a67e6b80de
Updated unifont to version 15.1.05
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9 月之前 |
unifont-15.1.05.hex
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a67e6b80de
Updated unifont to version 15.1.05
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9 月之前 |
utf8.txt
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3dcb451f85
Added a README file regarding WinRT support
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11 年之前 |