VisualC
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61959aa67b
OpenGL ES support for Windows
|
11 rokov pred |
VisualC-WinPhone
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2225493102
WinRT: moved contents of the d3d11 renderer's header file into its implementation file
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11 rokov pred |
VisualC-WinRT
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2225493102
WinRT: moved contents of the d3d11 renderer's header file into its implementation file
|
11 rokov pred |
Xcode
|
06811ecf18
Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework
|
11 rokov pred |
Xcode-iOS
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69c5d21d7d
WinRT: merged with SDL 2.0.1 codebase
|
11 rokov pred |
acinclude
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
android-project
|
2bb344d6dc
Don't crash when no WM is present.
|
11 rokov pred |
build-scripts
|
2f6198edb6
Fixes building for RPi using --no-undefined
|
11 rokov pred |
cmake
|
2f30140418
Fixed SONAME lookup for runtime loading of shared libraries in CMake project.
|
11 rokov pred |
debian
|
61068a30b6
Fixed bug 2180 - debian/rules: Makefiles should use tabs
|
11 rokov pred |
include
|
d92f0127d0
WinRT: enabled OpenGL ES 2 support by default
|
11 rokov pred |
premake
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2bb344d6dc
Don't crash when no WM is present.
|
11 rokov pred |
src
|
8db33416a2
WinRT: added a TODO note regarding texture-[un]locking in the d3d11 renderer
|
11 rokov pred |
test
|
46740a5a1c
WinRT: merged with latest SDL 2.x/HG code
|
11 rokov pred |
visualtest
|
2bb344d6dc
Don't crash when no WM is present.
|
11 rokov pred |
.hgignore
|
2dd7091e50
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
|
11 rokov pred |
Android.mk
|
4349cb5769
Fixed bug 2146 - Enable static linking of libSDL on Android
|
11 rokov pred |
BUGS.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
CMakeLists.txt
|
c343eab67a
Fixes #2271, Add KD detection under CMake by Scott Percival
|
11 rokov pred |
COPYING.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
CREDITS.txt
|
a84a97fe85
Added Julian Winter to the credits for the SDL 2.0 website.
|
11 rokov pred |
INSTALL.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
Makefile.in
|
2dd7091e50
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
|
11 rokov pred |
Makefile.minimal
|
2dd7091e50
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
|
11 rokov pred |
Makefile.pandora
|
2dd7091e50
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
|
11 rokov pred |
Makefile.psp
|
2dd7091e50
Added SDL_GetBasePath() and SDL_GetPrefPath() in new filesystem module.
|
11 rokov pred |
Makefile.wiz
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-SDL.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-android.txt
|
d21640e92a
Fixes bugs #2213 and #2214, improves the Android joystick code button handling
|
11 rokov pred |
README-cmake.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-directfb.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-gesture.txt
|
cd37485e3c
Changed parameter name for gesture template save functions from "src" to "dst".
|
11 rokov pred |
README-hg.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-ios.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-linux.txt
|
85dd689ff9
Adds joystick/udev troubleshooting information to README-linux.txt
|
11 rokov pred |
README-macosx.txt
|
2568a367c8
Mac: Better handling when someone else is the app delegate.
|
11 rokov pred |
README-pandora.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-platforms.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-porting.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-psp.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-raspberrypi.txt
|
2f6198edb6
Fixes building for RPi using --no-undefined
|
11 rokov pred |
README-touch.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-wince.txt
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
README-windows.txt
|
61959aa67b
OpenGL ES support for Windows
|
11 rokov pred |
README.txt
|
517747d536
Added information on reporting bugs to the README.txt file
|
11 rokov pred |
SDL2.spec.in
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
TODO.txt
|
04e170ceb7
Added __WINDOWS__ to reflect both 32 and 64-bit windows platforms
|
11 rokov pred |
VisualC.html
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
WhatsNew.txt
|
0b7c69fe12
Adds Joystick support for Android
|
11 rokov pred |
autogen.sh
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
configure
|
4abeed93c7
Fixes compilation on Mingw.
|
11 rokov pred |
configure.in
|
4abeed93c7
Fixes compilation on Mingw.
|
11 rokov pred |
sdl2-config.in
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
sdl2.m4
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |
sdl2.pc.in
|
1ad936eb29
Fixed bug 2027 - Full-screen appears to be broken - hang in SDL_DestroyWindow()
|
11 rokov pred |