Frank Praznik 8f94102b04 tests: Use unsigned format specifiers for printing flags hai 1 ano
..
android a4bb4eef73 cmake: create Android jars + apks for tests hai 1 ano
emscripten 6607a3cfac Disable cache in python http server hai 1 ano
n3ds 655275378d N3DS port (squashed) %!s(int64=2) %!d(string=hai) anos
uwp a5d9db0cd0 cmake: build tests for UWP hai 1 ano
CMakeLists.txt fea6e7afb1 cmake: copy sources to binary directory in separate target hai 1 ano
COPYING 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. hai 1 ano
audiofile.bmp 2de9253b6c test: Added testaudio hai 1 ano
checkkeys.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
checkkeysthreads.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images hai 1 ano
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.h 45cd4b8038 Added button background hai 1 ano
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad hai 1 ano
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad hai 1 ano
gamepadutils.c 57e5c7f6ee We'll just use the legacy names for face buttons in the mappings hai 1 ano
gamepadutils.h 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label hai 1 ano
icon.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp hai 1 ano
logaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
loopwave.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
main.cpp 28b93451dc Make WinRT's SDL_main header-only %!s(int64=2) %!d(string=hai) anos
moose.dat 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
physaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
picture.xbm 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
pretest.c f5886f11d0 cmake: let every test depends on pretest hai 1 ano
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. %!s(int64=2) %!d(string=hai) anos
sample.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
sample.wav 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. hai 1 ano
soundboard_levels.bmp 2de9253b6c test: Added testaudio hai 1 ano
speaker.bmp 2de9253b6c test: Added testaudio hai 1 ano
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests %!s(int64=2) %!d(string=hai) anos
testatomic.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testaudio-art.txt 2de9253b6c test: Added testaudio hai 1 ano
testaudio.c 04b6b2979f Re-add SDL_assert() with non boolean ptr syntax (#8530) hai 1 ano
testaudiocapture.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testaudiohotplug.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testaudioinfo.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testaudiostreamdynamicresample.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testautomation.c 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland hai 1 ano
testautomation_audio.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_guid.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_hints.c 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. hai 1 ano
testautomation_images.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_images.h 4053876bf6 Fix warning drop const qualifier %!s(int64=2) %!d(string=hai) anos
testautomation_intrinsics.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_joystick.c d4448fe3d2 Update virtual joystick test now that we're just using abxy for mappings, for compatibility hai 1 ano
testautomation_keyboard.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_math.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_mouse.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testautomation_pen.c a197efe3a7 pen: fix leak caused by pen subsystem hai 1 ano
testautomation_pixels.c 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB hai 1 ano
testautomation_platform.c 56f111dffc Fix compilation / same as sdl2-compat hai 1 ano
testautomation_properties.c 6afae6681b Allow casting properties of different types hai 1 ano
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_render.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testautomation_rwops.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_stdlib.c 7f75178908 Verify that the %p format specifier works for 64-bit pointers hai 1 ano
testautomation_subsystems.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_suites.h 7c80ac6df7 API for pressure-sensitive pens + XInput2/Wayland hai 1 ano
testautomation_surface.c 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB hai 1 ano
testautomation_timer.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_video.c 8f94102b04 tests: Use unsigned format specifiers for printing flags hai 1 ano
testbounds.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testcontroller.c 61704b5862 Removed an assertion it's possible to hit hai 1 ano
testcustomcursor.c cbf9012c74 Fixed build hai 1 ano
testdisplayinfo.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testdraw.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testdrawchessboard.c 581d1cab25 You should call present when using a software renderer as well. hai 1 ano
testdropfile.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testerror.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testevdev.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testffmpeg.c 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. hai 1 ano
testffmpeg_videotoolbox.h d830cd140b Added support for 0-copy decode and display using Apple VideoToolbox hai 1 ano
testffmpeg_videotoolbox.m d830cd140b Added support for 0-copy decode and display using Apple VideoToolbox hai 1 ano
testfile.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testfilesystem.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testgeometry.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testgl.c 74a2542564 x11: Deal with difference in GLX_EXT_swap_control_tear behavior. hai 1 ano
testgles.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testgles2.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testgles2_sdf.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testhaptic.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testhittesting.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testhotplug.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testiconv.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testime.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testintersections.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testkeys.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testloadso.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testlocale.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testlock.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testmessage.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testmouse.c df05d5eff4 Fix scroll wheel handling in testmouse hai 1 ano
testmultiaudio.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testnative.c e0c45c6c98 Renamed SDL_WINDOW_FOREIGN to SDL_WINDOW_EXTERNAL hai 1 ano
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) %!s(int64=2) %!d(string=hai) anos
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. hai 1 ano
testnativew32.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testnativex11.c fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
testoffscreen.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testoverlay.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testpen.c a961066d0b Add basic touch/finger support to `testpen.c` hai 1 ano
testplatform.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testpopup.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testpower.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testqsort.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testrelative.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testrendercopyex.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testrendertarget.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testresample.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testrumble.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testrwlock.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testscale.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testsem.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testsensor.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testshader.c 5b1c68c2f3 testshader: Don't make local variables with the same name as GL entry points. hai 1 ano
testshape.c 7484d02a2e testshape: use SDL_test to create multiple windows hai 1 ano
testsprite.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testspriteminimal.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
teststreaming.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testsurround.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testthread.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testtimer.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testurl.c fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
testutils.c 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. hai 1 ano
testutils.h 6c2472d459 Relicensed testutils to match other test code hai 1 ano
testver.c 4d86a83fa9 testver: don't allow any arguments %!s(int64=2) %!d(string=hai) anos
testvideocapture.c 6bb40f1d8d SDL_VideoCapture: allow add/remove device at runtime on linux hai 1 ano
testvideocaptureminimal.c 6bb40f1d8d SDL_VideoCapture: allow add/remove device at runtime on linux hai 1 ano
testviewport.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testvulkan.c 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. hai 1 ano
testwm.c 74418e1aa8 Made the cursor list check a compile time assert instead of a runtime one hai 1 ano
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=7) %!d(string=hai) anos
testyuv.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard hai 1 ano
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 %!s(int64=2) %!d(string=hai) anos
torturethread.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
trashcan.bmp 2de9253b6c test: Added testaudio hai 1 ano
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
utf8.txt 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!