.. |
android
|
a4bb4eef73
cmake: create Android jars + apks for tests
|
1 year ago |
emscripten
|
6607a3cfac
Disable cache in python http server
|
1 year ago |
n3ds
|
655275378d
N3DS port (squashed)
|
2 years ago |
shapes
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
uwp
|
a5d9db0cd0
cmake: build tests for UWP
|
1 year ago |
CMakeLists.txt
|
9c664b0062
main: Added _optional_ callback entry points.
|
1 year ago |
COPYING
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
README
|
47b0321ebf
test: Removed loopwavequeue.c; obsolete in SDL3.
|
1 year ago |
audiofile.bmp
|
2de9253b6c
test: Added testaudio
|
1 year ago |
checkkeys.c
|
75ea3a8d32
Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events
|
1 year ago |
checkkeysthreads.c
|
75ea3a8d32
Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events
|
1 year ago |
gamepad_axis.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_axis.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_axis_arrow.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_axis_arrow.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_back.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_back.h
|
9885f4d245
Reduced the size of the gamepad front and back images
|
1 year ago |
gamepad_battery_empty.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_empty.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_full.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_full.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_low.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_low.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_medium.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_medium.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_unknown.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_unknown.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_wired.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_battery_wired.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_button.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_button.h
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_button_background.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_button_background.h
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45cd4b8038
Added button background
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1 year ago |
gamepad_button_small.bmp
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689555a400
Added gamepad BMP files used as sources for the header files
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1 year ago |
gamepad_button_small.h
|
d44ada59fb
Added joystick and gamepad element display in testgamepad
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1 year ago |
gamepad_face_abxy.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_face_abxy.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
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1 year ago |
gamepad_face_bayx.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_face_bayx.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_face_sony.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_face_sony.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_front.bmp
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_front.h
|
1a4995371b
Use light text for button labels so they show up well over the activity highlight
|
1 year ago |
gamepad_touchpad.bmp
|
689555a400
Added gamepad BMP files used as sources for the header files
|
1 year ago |
gamepad_touchpad.h
|
4a53dc5b8d
Added touchpad visualization for testgamepad
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1 year ago |
gamepadutils.c
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efe15588d5
Relabel back paddles as left or right
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1 year ago |
gamepadutils.h
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b271e92c6e
Added the ability to specify a gamepad type in the mapping
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1 year ago |
icon.bmp
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3dcb451f85
Added a README file regarding WinRT support
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11 years ago |
icon.h
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4c3e84897f
testspriteminimal: make standalone by embedding icon.bmp
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1 year ago |
logaudiodev.bmp
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2de9253b6c
test: Added testaudio
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1 year ago |
loopwave.c
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9c664b0062
main: Added _optional_ callback entry points.
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1 year ago |
main.cpp
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28b93451dc
Make WinRT's SDL_main header-only
|
2 years ago |
moose.dat
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
physaudiodev.bmp
|
2de9253b6c
test: Added testaudio
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1 year ago |
picture.xbm
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
pretest.c
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f5886f11d0
cmake: let every test depends on pretest
|
1 year ago |
relative_mode.markdown
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698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
|
2 years ago |
sample.bmp
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3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
sample.wav
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |
soundboard.bmp
|
be5f66c84e
testaudio: Fixed soundboard icon, which had a colorkey issue.
|
1 year ago |
soundboard_levels.bmp
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2de9253b6c
test: Added testaudio
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1 year ago |
speaker.bmp
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2de9253b6c
test: Added testaudio
|
1 year ago |
template.test.in
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c335e3db82
test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests
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2 years ago |
testatomic.c
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f3261fedcc
Code cleanup now that SDL_bool is equivalent to a C boolean expression
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1 year ago |
testaudio-art.txt
|
2de9253b6c
test: Added testaudio
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1 year ago |
testaudio.c
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7e445da569
Added SDL_CleanupEvent()
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1 year ago |
testaudiocapture.c
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9c664b0062
main: Added _optional_ callback entry points.
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1 year ago |
testaudiohotplug.c
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58c859f64d
audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice.
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1 year ago |
testaudioinfo.c
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2f43f7bc53
audio: Allow querying of device buffer size.
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1 year ago |
testaudiostreamdynamicresample.c
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f3261fedcc
Code cleanup now that SDL_bool is equivalent to a C boolean expression
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1 year ago |
testautomation.c
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c4bf05fd9d
Added subsystem refcount tests to testautomation
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1 year ago |
testautomation_audio.c
|
c552cc6847
We don't require the audio system to be initialized for audio format conversion
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1 year ago |
testautomation_clipboard.c
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c1b11ad54e
Expanded automated clipboard tests
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1 year ago |
testautomation_events.c
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2c3717881f
testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value"
|
1 year ago |
testautomation_guid.c
|
e9e4a9175f
testautomation_guid.c: fix integer warning in 32 bit builds.
|
1 year ago |
testautomation_hints.c
|
0f24956b0a
testautomation_hints.c: free hint memory
|
1 year ago |
testautomation_images.c
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c963f02571
More fix warnings about static function and prototype
|
2 years ago |
testautomation_images.h
|
4053876bf6
Fix warning drop const qualifier
|
2 years ago |
testautomation_intrinsics.c
|
b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
2 years ago |
testautomation_joystick.c
|
c963f02571
More fix warnings about static function and prototype
|
2 years ago |
testautomation_keyboard.c
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
2 years ago |
testautomation_main.c
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c963f02571
More fix warnings about static function and prototype
|
2 years ago |
testautomation_math.c
|
6248472c0c
test: Accept small numerical differences in more mathematical tests
|
1 year ago |
testautomation_mouse.c
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64ec208479
Fix log message spelling
|
1 year ago |
testautomation_pixels.c
|
34860b932b
Fixed testautomation --filter pixels_allocFreeFormat
|
1 year ago |
testautomation_platform.c
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b6ae281e97
Use #ifdef/#ifndef instead of #if defined/#if \!defined
|
2 years ago |
testautomation_properties.c
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973c8b3273
Added SDL properties API
|
1 year ago |
testautomation_rect.c
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65e1d568ef
Fix various typos (docs/build scripts/tests)
|
1 year ago |
testautomation_render.c
|
85e3099ba4
testautomation: only require accelated renderer with non-dummy video driver
|
1 year ago |
testautomation_rwops.c
|
f9d11807c0
Added SDL_RWprintf() and SDL_RWvprintf() to do formatted printing to an SDL_rwops stream
|
1 year ago |
testautomation_sdltest.c
|
4053876bf6
Fix warning drop const qualifier
|
2 years ago |
testautomation_stdlib.c
|
39a961ba41
Added support for "%[]" sscanf syntax
|
1 year ago |
testautomation_subsystems.c
|
c4bf05fd9d
Added subsystem refcount tests to testautomation
|
1 year ago |
testautomation_suites.h
|
c4bf05fd9d
Added subsystem refcount tests to testautomation
|
1 year ago |
testautomation_surface.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
1 year ago |
testautomation_syswm.c
|
c30903882b
cmake+tests: include SDL_build_config.h in select tests + add include paths
|
2 years ago |
testautomation_timer.c
|
f45761908a
Move check for SDL_Delay upper bounds to testtimer
|
1 year ago |
testautomation_video.c
|
4368f70ff9
Added properties to various SDL objects
|
1 year ago |
testbounds.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testcontroller.c
|
75ea3a8d32
Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events
|
1 year ago |
testcustomcursor.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testdisplayinfo.c
|
c699f3d1d8
Updated SDL high DPI support
|
1 year ago |
testdraw.c
|
a5d9db0cd0
cmake: build tests for UWP
|
1 year ago |
testdrawchessboard.c
|
183606d3d4
testdrawchessboard: clean up renderer and window
|
1 year ago |
testdropfile.c
|
7e445da569
Added SDL_CleanupEvent()
|
1 year ago |
testerror.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testevdev.c
|
8b12585e1d
testevdev: Add some examples of PDP third-party Switch controllers
|
1 year ago |
testffmpeg.c
|
382751c4b5
testffmpeg: print usage of options to change audio/video codec
|
1 year ago |
testffmpeg_videotoolbox.h
|
d830cd140b
Added support for 0-copy decode and display using Apple VideoToolbox
|
1 year ago |
testffmpeg_videotoolbox.m
|
d830cd140b
Added support for 0-copy decode and display using Apple VideoToolbox
|
1 year ago |
testfile.c
|
2a01f9dcb5
tests: plug leaks when running with --trackmem
|
1 year ago |
testfilesystem.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testgeometry.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testgl.c
|
ef4ce8cec5
test: Add flag to suspend drawing when occluded
|
1 year ago |
testgles.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testgles2.c
|
ef4ce8cec5
test: Add flag to suspend drawing when occluded
|
1 year ago |
testgles2_sdf.c
|
b4291412a4
tests: build tests with C90 standard
|
1 year ago |
testgles2_sdf_img_normal.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 years ago |
testgles2_sdf_img_sdf.bmp
|
0e7d435f13
Add basic testgles2_sdf program to demonstrate sign distance field with opengles2
|
4 years ago |
testhaptic.c
|
6306ee9f42
List the available haptic devices in testhaptic
|
1 year ago |
testhittesting.c
|
6e2851878f
testhittesting: use SDLTest_Common for creating window(s) and renderer(s)
|
2 years ago |
testhotplug.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
1 year ago |
testiconv.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testime.c
|
75ea3a8d32
Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events
|
1 year ago |
testintersections.c
|
08d5235da0
testintersections: check integer argument + no global done + get final tick before SDL shutdown
|
2 years ago |
testkeys.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testloadso.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testlocale.c
|
b1a0bc3fb0
testlocale: only ininitialize video when needed
|
1 year ago |
testlock.c
|
899eb0d042
thread: Locking mutexes and rwlocks are now void functions.
|
1 year ago |
testmessage.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testmouse.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testmultiaudio.c
|
58c859f64d
audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice.
|
1 year ago |
testnative.c
|
2a01f9dcb5
tests: plug leaks when running with --trackmem
|
1 year ago |
testnative.h
|
3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
|
2 years ago |
testnativecocoa.m
|
d3f2de7f29
fixed typo in prev. patch.
|
1 year ago |
testnativew32.c
|
fde78d12f2
Updated copyright for 2023
|
2 years ago |
testnativex11.c
|
fde78d12f2
Updated copyright for 2023
|
2 years ago |
testoffscreen.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testoverlay.c
|
2bd478ae65
Added SDL_GetTextureDXGIResource() to get the DXGI resource associated with a render texture.
|
1 year ago |
testplatform.c
|
65e1d568ef
Fix various typos (docs/build scripts/tests)
|
1 year ago |
testpopup.c
|
b4291412a4
tests: build tests with C90 standard
|
1 year ago |
testpower.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testqsort.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testrelative.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testrendercopyex.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testrendertarget.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testresample.c
|
b903ccf945
SDL_rwops read/write functions return size_t again
|
1 year ago |
testrumble.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testrwlock.c
|
899eb0d042
thread: Locking mutexes and rwlocks are now void functions.
|
1 year ago |
testscale.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testsem.c
|
87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
|
2 years ago |
testsensor.c
|
4a6528e3f0
testprograms: parse arguments using SDLTest_CommonState
|
2 years ago |
testshader.c
|
f3261fedcc
Code cleanup now that SDL_bool is equivalent to a C boolean expression
|
1 year ago |
testshape.c
|
04edb38cdf
shape: Use SDL[Test]_ReadSurfacePixel
|
1 year ago |
testsprite.c
|
9c664b0062
main: Added _optional_ callback entry points.
|
1 year ago |
testspriteminimal.c
|
4c3e84897f
testspriteminimal: make standalone by embedding icon.bmp
|
1 year ago |
teststreaming.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testsurround.c
|
2f43f7bc53
audio: Allow querying of device buffer size.
|
1 year ago |
testthread.c
|
cb73bed6eb
SDL API renaming: SDL TLS functions
|
1 year ago |
testtimer.c
|
f45761908a
Move check for SDL_Delay upper bounds to testtimer
|
1 year ago |
testurl.c
|
fde78d12f2
Updated copyright for 2023
|
2 years ago |
testutils.c
|
6c2472d459
Relicensed testutils to match other test code
|
1 year ago |
testutils.h
|
6c2472d459
Relicensed testutils to match other test code
|
1 year ago |
testver.c
|
4d86a83fa9
testver: don't allow any arguments
|
2 years ago |
testviewport.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
testvulkan.c
|
d0d8b28df1
Change SDL_Vulkan_GetInstanceExtensions
|
1 year ago |
testwm.c
|
7e445da569
Added SDL_CleanupEvent()
|
1 year ago |
testyuv.bmp
|
a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
|
7 years ago |
testyuv.c
|
2a01f9dcb5
tests: plug leaks when running with --trackmem
|
1 year ago |
testyuv_cvt.c
|
b4291412a4
tests: build tests with C90 standard
|
1 year ago |
testyuv_cvt.h
|
fde78d12f2
Updated copyright for 2023
|
2 years ago |
torturethread.c
|
c101e719fd
testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward.
|
2 years ago |
trashcan.bmp
|
2de9253b6c
test: Added testaudio
|
1 year ago |
unifont-13.0.06-license.txt
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
3 years ago |
unifont-13.0.06.hex
|
f9bf1aeba8
Latest Unifont with OFL is now bundled. (#4268)
|
3 years ago |
utf8.txt
|
3dcb451f85
Added a README file regarding WinRT support
|
11 years ago |