Anonymous Maarten 6607a3cfac Disable cache in python http server il y a 1 an
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android a4bb4eef73 cmake: create Android jars + apks for tests il y a 1 an
emscripten 6607a3cfac Disable cache in python http server il y a 1 an
n3ds 655275378d N3DS port (squashed) il y a 2 ans
shapes 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
uwp a5d9db0cd0 cmake: build tests for UWP il y a 1 an
CMakeLists.txt a5d9db0cd0 cmake: build tests for UWP il y a 1 an
COPYING 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. il y a 1 an
audiofile.bmp 2de9253b6c test: Added testaudio il y a 1 an
checkkeys.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
checkkeysthreads.c b4291412a4 tests: build tests with C90 standard il y a 1 an
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images il y a 1 an
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_button_background.h 45cd4b8038 Added button background il y a 1 an
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad il y a 1 an
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight il y a 1 an
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files il y a 1 an
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad il y a 1 an
gamepadutils.c efe15588d5 Relabel back paddles as left or right il y a 1 an
gamepadutils.h b271e92c6e Added the ability to specify a gamepad type in the mapping il y a 1 an
icon.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
logaudiodev.bmp 2de9253b6c test: Added testaudio il y a 1 an
loopwave.c c58d95c343 wasapi: Reworked for new SDL3 audio API, other win32 fixes. il y a 1 an
main.cpp 28b93451dc Make WinRT's SDL_main header-only il y a 2 ans
moose.dat 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
physaudiodev.bmp 2de9253b6c test: Added testaudio il y a 1 an
picture.xbm 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. il y a 2 ans
sample.bmp 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
sample.wav 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. il y a 1 an
soundboard_levels.bmp 2de9253b6c test: Added testaudio il y a 1 an
speaker.bmp 2de9253b6c test: Added testaudio il y a 1 an
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests il y a 2 ans
testatomic.c 8adab0b88a Removed invalid assert in testatomic il y a 1 an
testaudio-art.txt 2de9253b6c test: Added testaudio il y a 1 an
testaudio.c 1022fd6e04 testaudio: the test framework opens an audio device at startup; close it. il y a 1 an
testaudiocapture.c f290c85b22 testaudiocapture: Make sure we convert captured audio to output format. il y a 1 an
testaudiohotplug.c f883b9fc64 test: Updated testaudiohotplug to SDL3 audio API. il y a 1 an
testaudioinfo.c bb1cbbd33a test: Update testaudioinfo for SDL3 audio API. il y a 1 an
testaudiostreamdynamicresample.c ea8757a748 Make testaudiostreamdynamicresample compatible with emscripten il y a 1 an
testautomation.c bbdde648d8 Android: let main return normally for testautomation il y a 2 ans
testautomation_audio.c 54af687210 testautomation_audio.c: Patched to compile. :/ il y a 1 an
testautomation_clipboard.c c1b11ad54e Expanded automated clipboard tests il y a 1 an
testautomation_events.c 2c3717881f testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value" il y a 1 an
testautomation_guid.c e9e4a9175f testautomation_guid.c: fix integer warning in 32 bit builds. il y a 1 an
testautomation_hints.c 0f24956b0a testautomation_hints.c: free hint memory il y a 1 an
testautomation_images.c c963f02571 More fix warnings about static function and prototype il y a 2 ans
testautomation_images.h 4053876bf6 Fix warning drop const qualifier il y a 2 ans
testautomation_intrinsics.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined il y a 2 ans
testautomation_joystick.c c963f02571 More fix warnings about static function and prototype il y a 2 ans
testautomation_keyboard.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) il y a 2 ans
testautomation_main.c c963f02571 More fix warnings about static function and prototype il y a 2 ans
testautomation_math.c 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" il y a 1 an
testautomation_mouse.c c963f02571 More fix warnings about static function and prototype il y a 2 ans
testautomation_pixels.c e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity il y a 1 an
testautomation_platform.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined il y a 2 ans
testautomation_rect.c 65e1d568ef Fix various typos (docs/build scripts/tests) il y a 1 an
testautomation_render.c 00fc50557e Make sure logical presentation is complete before destroying the logical render target il y a 1 an
testautomation_rwops.c b903ccf945 SDL_rwops read/write functions return size_t again il y a 1 an
testautomation_sdltest.c 4053876bf6 Fix warning drop const qualifier il y a 2 ans
testautomation_stdlib.c c03f5b4b69 Fixed rounding up in SDL_PrintFloat il y a 1 an
testautomation_suites.h 5775d5e112 Add intrinsics test automation il y a 2 ans
testautomation_surface.c 65e1d568ef Fix various typos (docs/build scripts/tests) il y a 1 an
testautomation_syswm.c c30903882b cmake+tests: include SDL_build_config.h in select tests + add include paths il y a 2 ans
testautomation_timer.c c963f02571 More fix warnings about static function and prototype il y a 2 ans
testautomation_video.c f8e8dff7ee tests: Fix automated window grab and positioning tests under Wayland/XWayland il y a 1 an
testbounds.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testcontroller.c efe15588d5 Relabel back paddles as left or right il y a 1 an
testcustomcursor.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testdisplayinfo.c c699f3d1d8 Updated SDL high DPI support il y a 1 an
testdraw.c a5d9db0cd0 cmake: build tests for UWP il y a 1 an
testdrawchessboard.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testdropfile.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testerror.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testevdev.c 8b12585e1d testevdev: Add some examples of PDP third-party Switch controllers il y a 1 an
testfile.c b903ccf945 SDL_rwops read/write functions return size_t again il y a 1 an
testfilesystem.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testgeometry.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testgl.c ef4ce8cec5 test: Add flag to suspend drawing when occluded il y a 1 an
testgles.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testgles2.c ef4ce8cec5 test: Add flag to suspend drawing when occluded il y a 1 an
testgles2_sdf.c b4291412a4 tests: build tests with C90 standard il y a 1 an
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 4 ans
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 il y a 4 ans
testhaptic.c 6306ee9f42 List the available haptic devices in testhaptic il y a 1 an
testhittesting.c 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) il y a 2 ans
testhotplug.c 65e1d568ef Fix various typos (docs/build scripts/tests) il y a 1 an
testiconv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testime.c b903ccf945 SDL_rwops read/write functions return size_t again il y a 1 an
testintersections.c 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown il y a 2 ans
testkeys.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testloadso.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testlocale.c b1a0bc3fb0 testlocale: only ininitialize video when needed il y a 1 an
testlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention il y a 2 ans
testmessage.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testmouse.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testmultiaudio.c e7d56dd0b2 audio: Renamed new API SDL_UnpauseAudioDevice to SDL_ResumeAudioDevice. il y a 1 an
testnative.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) il y a 2 ans
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. il y a 1 an
testnativew32.c fde78d12f2 Updated copyright for 2023 il y a 2 ans
testnativex11.c fde78d12f2 Updated copyright for 2023 il y a 2 ans
testoffscreen.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testoverlay.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testplatform.c 65e1d568ef Fix various typos (docs/build scripts/tests) il y a 1 an
testpopup.c b4291412a4 tests: build tests with C90 standard il y a 1 an
testpower.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testqsort.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testrelative.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testrendercopyex.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testrendertarget.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testresample.c b903ccf945 SDL_rwops read/write functions return size_t again il y a 1 an
testrumble.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testrwlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention il y a 2 ans
testscale.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testsem.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention il y a 2 ans
testsensor.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testshader.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testshape.c b4291412a4 tests: build tests with C90 standard il y a 1 an
testsprite.c ef4ce8cec5 test: Add flag to suspend drawing when occluded il y a 1 an
testspriteminimal.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
teststreaming.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testsurround.c b0edd23c00 testsurround: Log available audio output devices at the start. il y a 1 an
testthread.c cb73bed6eb SDL API renaming: SDL TLS functions il y a 1 an
testtimer.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testurl.c fde78d12f2 Updated copyright for 2023 il y a 2 ans
testutils.c 6c2472d459 Relicensed testutils to match other test code il y a 1 an
testutils.h 6c2472d459 Relicensed testutils to match other test code il y a 1 an
testver.c 4d86a83fa9 testver: don't allow any arguments il y a 2 ans
testviewport.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
testvulkan.c b4291412a4 tests: build tests with C90 standard il y a 1 an
testwm.c d1ee44b65e Add the pixel density to the display mode list in testwm il y a 1 an
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps il y a 7 ans
testyuv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState il y a 2 ans
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard il y a 1 an
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 il y a 2 ans
torturethread.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. il y a 2 ans
trashcan.bmp 2de9253b6c test: Added testaudio il y a 1 an
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) il y a 3 ans
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) il y a 3 ans
utf8.txt 3dcb451f85 Added a README file regarding WinRT support il y a 11 ans

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!