Anonymous Maarten 1b03a2430a testsurround: fix order of arguments of callback 1 éve
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
emscripten 6607a3cfac Disable cache in python http server 1 éve
n3ds 655275378d N3DS port (squashed) 2 éve
shapes 3dcb451f85 Added a README file regarding WinRT support 11 éve
uwp a5d9db0cd0 cmake: build tests for UWP 1 éve
CMakeLists.txt a5d9db0cd0 cmake: build tests for UWP 1 éve
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 éve
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 éve
audiofile.bmp 2de9253b6c test: Added testaudio 1 éve
checkkeys.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
checkkeysthreads.c b4291412a4 tests: build tests with C90 standard 1 éve
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 éve
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_background.h 45cd4b8038 Added button background 1 éve
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 éve
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 éve
gamepadutils.c efe15588d5 Relabel back paddles as left or right 1 éve
gamepadutils.h b271e92c6e Added the ability to specify a gamepad type in the mapping 1 éve
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 éve
loopwave.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 éve
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 éve
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 éve
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 éve
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 éve
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 éve
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 éve
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 éve
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 éve
speaker.bmp 2de9253b6c test: Added testaudio 1 éve
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 éve
testatomic.c 8adab0b88a Removed invalid assert in testatomic 1 éve
testaudio-art.txt 2de9253b6c test: Added testaudio 1 éve
testaudio.c 1022fd6e04 testaudio: the test framework opens an audio device at startup; close it. 1 éve
testaudiocapture.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 éve
testaudiohotplug.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 éve
testaudioinfo.c bb1cbbd33a test: Update testaudioinfo for SDL3 audio API. 1 éve
testaudiostreamdynamicresample.c d2b9c8b80d Fixed maths in testaudiostreamdynamicresample (and just show the actual scale) 1 éve
testautomation.c bbdde648d8 Android: let main return normally for testautomation 2 éve
testautomation_audio.c ea68bb8027 Add some additional checks to audio_convertAudio 1 éve
testautomation_clipboard.c c1b11ad54e Expanded automated clipboard tests 1 éve
testautomation_events.c 2c3717881f testautomation_events.c: initialize "timestamp" to solve "conditional jump or move depends on uninitialised value" 1 éve
testautomation_guid.c e9e4a9175f testautomation_guid.c: fix integer warning in 32 bit builds. 1 éve
testautomation_hints.c 0f24956b0a testautomation_hints.c: free hint memory 1 éve
testautomation_images.c c963f02571 More fix warnings about static function and prototype 2 éve
testautomation_images.h 4053876bf6 Fix warning drop const qualifier 2 éve
testautomation_intrinsics.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 éve
testautomation_joystick.c c963f02571 More fix warnings about static function and prototype 2 éve
testautomation_keyboard.c 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 éve
testautomation_main.c c963f02571 More fix warnings about static function and prototype 2 éve
testautomation_math.c 2e465ae31b Revert "Added SDL_nextafter() and SDL_nextafterf()" 1 éve
testautomation_mouse.c c963f02571 More fix warnings about static function and prototype 2 éve
testautomation_pixels.c 34860b932b Fixed testautomation --filter pixels_allocFreeFormat 1 éve
testautomation_platform.c b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 2 éve
testautomation_rect.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 éve
testautomation_render.c 00fc50557e Make sure logical presentation is complete before destroying the logical render target 1 éve
testautomation_rwops.c b903ccf945 SDL_rwops read/write functions return size_t again 1 éve
testautomation_sdltest.c 4053876bf6 Fix warning drop const qualifier 2 éve
testautomation_stdlib.c c03f5b4b69 Fixed rounding up in SDL_PrintFloat 1 éve
testautomation_suites.h 5775d5e112 Add intrinsics test automation 2 éve
testautomation_surface.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 éve
testautomation_syswm.c c30903882b cmake+tests: include SDL_build_config.h in select tests + add include paths 2 éve
testautomation_timer.c c963f02571 More fix warnings about static function and prototype 2 éve
testautomation_video.c f8e8dff7ee tests: Fix automated window grab and positioning tests under Wayland/XWayland 1 éve
testbounds.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testcontroller.c efe15588d5 Relabel back paddles as left or right 1 éve
testcustomcursor.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testdisplayinfo.c c699f3d1d8 Updated SDL high DPI support 1 éve
testdraw.c a5d9db0cd0 cmake: build tests for UWP 1 éve
testdrawchessboard.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testdropfile.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testerror.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testevdev.c 8b12585e1d testevdev: Add some examples of PDP third-party Switch controllers 1 éve
testfile.c b903ccf945 SDL_rwops read/write functions return size_t again 1 éve
testfilesystem.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testgeometry.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testgl.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 éve
testgles.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testgles2.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 éve
testgles2_sdf.c b4291412a4 tests: build tests with C90 standard 1 éve
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testhaptic.c 6306ee9f42 List the available haptic devices in testhaptic 1 éve
testhittesting.c 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) 2 éve
testhotplug.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 éve
testiconv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testime.c b903ccf945 SDL_rwops read/write functions return size_t again 1 éve
testintersections.c 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown 2 éve
testkeys.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testloadso.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testlocale.c b1a0bc3fb0 testlocale: only ininitialize video when needed 1 éve
testlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 éve
testmessage.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testmouse.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testmultiaudio.c 58c859f64d audio: Rename SDL_GetAudioStreamBinding to SDL_GetAudioStreamDevice. 1 éve
testnative.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testnative.h 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 2 éve
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 éve
testnativew32.c fde78d12f2 Updated copyright for 2023 2 éve
testnativex11.c fde78d12f2 Updated copyright for 2023 2 éve
testoffscreen.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testoverlay.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testplatform.c 65e1d568ef Fix various typos (docs/build scripts/tests) 1 éve
testpopup.c b4291412a4 tests: build tests with C90 standard 1 éve
testpower.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testqsort.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testrelative.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testrendercopyex.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testrendertarget.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testresample.c b903ccf945 SDL_rwops read/write functions return size_t again 1 éve
testrumble.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testrwlock.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 éve
testscale.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testsem.c 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 éve
testsensor.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testshader.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testshape.c b4291412a4 tests: build tests with C90 standard 1 éve
testsprite.c ef4ce8cec5 test: Add flag to suspend drawing when occluded 1 éve
testspriteminimal.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
teststreaming.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testsurround.c 1b03a2430a testsurround: fix order of arguments of callback 1 éve
testthread.c cb73bed6eb SDL API renaming: SDL TLS functions 1 éve
testtimer.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testurl.c fde78d12f2 Updated copyright for 2023 2 éve
testutils.c 6c2472d459 Relicensed testutils to match other test code 1 éve
testutils.h 6c2472d459 Relicensed testutils to match other test code 1 éve
testver.c 4d86a83fa9 testver: don't allow any arguments 2 éve
testviewport.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
testvulkan.c b4291412a4 tests: build tests with C90 standard 1 éve
testwm.c d1ee44b65e Add the pixel density to the display mode list in testwm 1 éve
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 éve
testyuv.c 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState 2 éve
testyuv_cvt.c b4291412a4 tests: build tests with C90 standard 1 éve
testyuv_cvt.h fde78d12f2 Updated copyright for 2023 2 éve
torturethread.c c101e719fd testprogram: let main() return normally, don't exit for platform (eg Android) where there is some cleanup afterward. 2 éve
trashcan.bmp 2de9253b6c test: Added testaudio 1 éve
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 éve
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 éve
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!