Histórico de Commits

Autor SHA1 Mensagem Data
  Ozkan Sezer 17da60068d os2joystick: fix -Wsequence-point issues. há 3 anos atrás
  Ozkan Sezer f14c7bb443 added missing hidapi stuff for os/2 with libusb há 3 anos atrás
  Sam Lantinga 1f32dd8edc Fixed overdraw with duplicate points, fixed not drawing single point lines há 3 anos atrás
  Ryan C. Gordon 5d07c03613 psp: Force channels to stereo if user requested anything other than mono. há 3 anos atrás
  Ryan C. Gordon c275436f56 opengles2: Batching lines/points used wrong var for summing vertex counts. há 3 anos atrás
  Joan Bruguera 9e6249fa54 wayland: Avoid spurious key repeats when not pumping events há 3 anos atrás
  Joan Bruguera 461724d287 wayland: Refactor time fields in SDL_WaylandKeyboardRepeat há 3 anos atrás
  Joan Bruguera fb0c3040c0 wayland: Avoid infinite loop in keyboard_repeat_handle há 3 anos atrás
  Sam Lantinga 3b083b9911 Fixed compile warning há 3 anos atrás
  Sam Lantinga b82af9dfbf Improved OpenGL point drawing performance (thanks @slime73!) há 3 anos atrás
  Sam Lantinga 1a73c45a08 Fixed incorrect color in the OpenGL driver há 3 anos atrás
  Sylvain 3cdda8f8ab PSP: use 'data' variable which is alread the driver data há 3 anos atrás
  Sam Lantinga 9f1e609aa0 Document SDL_HINT_RENDER_LINE_METHOD in the release notes há 3 anos atrás
  Sam Lantinga 4ef2529bf9 More efficient calculation of render_count há 3 anos atrás
  Sam Lantinga 5346c93b62 Fixed assertion on number of points rendered há 3 anos atrás
  Sam Lantinga 4b71962031 Prevent overdraw with connected line segments há 3 anos atrás
  Ozkan Sezer 63d10a0ac2 updates to config.guess and config.sub from mainstream. há 3 anos atrás
  Sam Lantinga 09ece861d1 Added the hint SDL_HINT_RENDER_LINE_METHOD to select the line rendering method há 3 anos atrás
  Ozkan Sezer 836a4ec7b1 updates to os/2 build há 3 anos atrás
  Sam Lantinga c1e6079836 As an optimization, draw horizontal and vertical lines using rectangles há 3 anos atrás
  Sam Lantinga 3da7c6305a Assert that we have drawn the expected number of points há 3 anos atrás
  Sam Lantinga 9f56faeedc Added line drawing using Bresenham's line algorithm (thanks @rtrussell!) há 3 anos atrás
  Sam Lantinga fe3a33a092 Use RenderGeometry for drawing lines at all scales há 3 anos atrás
  Neal Gompa 0696fc0134 cmake: Split SDL2-static and SDL2main into their own target exports há 3 anos atrás
  Sam Lantinga 1694782b2a Remove redundant work when render scale is 1.0 há 3 anos atrás
  Sam Lantinga 2026a78dc2 Don't flush in RenderDraw*WithRects() há 3 anos atrás
  Sam Lantinga 18e4d9fed1 Re-enable line drawing path in render drivers há 3 anos atrás
  Sam Lantinga dca281e810 Fixed getting different results for SDL_PollEvent(NULL) and SDL_PollEvent(&event) há 3 anos atrás
  Ozkan Sezer 93cab32db3 minor update to test/Makefile.os2 há 3 anos atrás
  Ozkan Sezer 4472b83129 PSP_RunCommandQueue: fix argument to PSP_SetBlendState() há 3 anos atrás