DamianS-eng
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36ec4cd397
Align spacing
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hai 1 mes |
DamianS-eng
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3b90ce4995
Fix spacing; tabs to 4 spaces
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hai 1 mes |
DamianS-eng
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60857935ca
Add preliminary joystick support for snake example
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hai 1 mes |
Cameron Gutman
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aad1e35162
mouse: Allow use of integer coordinates with fractional wheel events
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hai 1 mes |
Sam Lantinga
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501e71f25f
Added unaligned version of SDL_ConvertPixels_SwapNV_std()
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hai 1 mes |
Sam Lantinga
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ad9f9af4ed
Removed accidentally enabled debug code
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hai 1 mes |
Sam Lantinga
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efe122be4d
Removed width/height parameters from LoadTexture()
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hai 1 mes |
Sam Lantinga
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dcb97a5f49
Set a default shader entry point
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hai 1 mes |
Frank Praznik
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1a2fccc56a
hints: The auto mode switching hint is for 3.4.0
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hai 1 mes |
SDL Wiki Bot
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285fa671aa
Sync SDL3 wiki -> header
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hai 1 mes |
Frank Praznik
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0bfe0497f3
video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays
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hai 1 mes |
Maia
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58f6e9c278
Fix trailing doc comments
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hai 1 mes |
SDL Wiki Bot
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f15832c685
Sync SDL3 wiki -> header
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hai 1 mes |
Temdog007
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17b84dbcf3
emscripten: add window properties for canvas ID and keyboard element (#12509)
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hai 1 mes |
Sam Lantinga
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ffe69fc354
Fixed SDL_GPUTextureSupportsSampleCount() documentation
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hai 1 mes |
SDL Wiki Bot
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e671bc2658
Sync SDL3 wiki -> header
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hai 1 mes |
Sam Lantinga
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02faa8f75c
Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms()
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hai 1 mes |
Sam Lantinga
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96194347bc
Added an example of fullscreen shader effects with the GPU renderer
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hai 1 mes |
Sam Lantinga
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2aee105b43
Added support for custom shaders with the GPU renderer
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hai 1 mes |
SDL Wiki Bot
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eb56c8af85
Sync SDL3 wiki -> header
|
hai 1 mes |
Sam Lantinga
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1ae4ef65e6
Fixed incorrect assert
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hai 1 mes |
Sam Lantinga
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3e9e22f17d
Added SDL_SCALEMODE_PIXELART
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hai 1 mes |
Sam Lantinga
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853375da61
Removed texture_size from the GPU renderer vertex shader
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hai 1 mes |
Sam Lantinga
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28ec461ebf
Organize the GPU renderer draw code
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hai 1 mes |
Sam Lantinga
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af0420d898
Switched GPU renderer shaders to shadercross and HLSL
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hai 1 mes |
Ryan C. Gordon
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c318b1f926
SDL_mutex.h: Fixed code example.
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hai 1 mes |
Caleb Cornett
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0e29c6295c
gpu: Clean up unused code in Vulkan and D3D12 drivers
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hai 1 mes |
SDL Wiki Bot
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71c4de190c
Sync SDL3 wiki -> header
|
hai 1 mes |
Frank Praznik
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512d97eaba
cocoa: Set the internal window data before calling methods that may result in referencing the internal data
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hai 1 mes |
Sam Lantinga
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5e951a230e
windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status
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hai 1 mes |