Histórico de commits

Autor SHA1 Mensagem Data
  Sam Lantinga 980c379a0b Renamed SDL_HINT_LINUX_JOYSTICK_CLASSIC to SDL_HINT_JOYSTICK_LINUX_CLASSIC 1 ano atrás
  Sam Lantinga 1f7936d545 Renamed SDL_HINT_LINUX_HAT_DEADZONES to SDL_HINT_JOYSTICK_LINUX_HAT_DEADZONES 1 ano atrás
  Sam Lantinga 39cfb437ed Renamed SDL_HINT_LINUX_DIGITAL_HATS to SDL_HINT_JOYSTICK_LINUX_DIGITAL_HATS 1 ano atrás
  Sam Lantinga b557c15bcf Renamed SDL_HINT_JOYSTICK_GAMECUBE_RUMBLE_BRAKE to SDL_HINT_JOYSTICK_HIDAPI_GAMECUBE_RUMBLE_BRAKE 1 ano atrás
  Sam Lantinga 4f628b5b62 Renamed SDL_HINT_GDK_TEXTINPUT_DEFAULT to SDL_HINT_GDK_TEXTINPUT_DEFAULT_TEXT 1 ano atrás
  Sam Lantinga fd5d761128 Renamed SDL_HINT_DIRECTINPUT_ENABLED to SDL_HINT_JOYSTICK_DIRECTINPUT 1 ano atrás
  Sam Lantinga a5da7d0dd5 Renamed SDL_HINT_ALLOW_TOPMOST to SDL_HINT_WINDOW_ALLOW_TOPMOST 1 ano atrás
  Sam Lantinga ef8791cba8 Cleaned up and organized hint documentation 1 ano atrás
  Sam Lantinga 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK 1 ano atrás
  Zack Middleton 5af7113842 Rename property define names to have a type suffix 1 ano atrás
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency 1 ano atrás
  Sam Lantinga 6f87973b9c Added a reserved field to the SDL_Event structure 1 ano atrás
  Ozkan Sezer 97d6e58a19 mark SDL_CleanupWindowTextureData as SDLCALL. 1 ano atrás
  Ozkan Sezer ee5289ef09 mark SDL_ClipboardTextCallback as SDLCALL 1 ano atrás
  Ozkan Sezer 168322f358 SDL_properties.c: mark CleanupFreeableProperty and CleanupSurface as SDLCALL 1 ano atrás
  Sam Lantinga bba2a5d360 Added SDL_SetFreeableProperty() for internal use 1 ano atrás
  SDL Wiki Bot 432ce3f167 Sync SDL3 wiki -> header 1 ano atrás
  Sam Lantinga 416803b03b Clarify the lifetime of the shape surface in SDL_SetWindowShape() 1 ano atrás
  Hans-Kristian Arntzen 69f2bd151e Fix broken use of MsgWaitForMultipleObjects. 1 ano atrás
  Chris Collins 0f81598e9f Wayland: Avoid SEGV if a modifier notification comes before the keymap 1 ano atrás
  Sam Lantinga f95b7ee4da Renamed SDL_HasWindowSurface to SDL_WindowHasSurface 1 ano atrás
  SDL Wiki Bot 1ec0e22bcd Sync SDL3 wiki -> header 1 ano atrás
  Sam Lantinga 1162097135 Added SDL_RenderViewportSet() to tell whether the viewport was previously set to a specific rectangle. 1 ano atrás
  Sam Lantinga 3ebbf0f409 Guarded ElementAlreadyHandled with #ifdef ENABLE_PHYSICAL_INPUT_PROFILE (thanks @Donione!) 1 ano atrás
  SDL Wiki Bot 9ff8df932a Sync SDL3 wiki -> header 1 ano atrás
  Sam Lantinga f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 ano atrás
  Sam Lantinga 1143bdc351 Greatly simplified the shape example 1 ano atrás
  Sam Lantinga b7c61569f8 Redefine XINPUT_CAPABILITIES_EX as an SDL typedef 1 ano atrás
  Sam Lantinga bfcca2a36e Use saturate() instead of clamp() for slightly faster shader operation 1 ano atrás
  SDL Wiki Bot 1684032c17 Sync SDL3 wiki -> header 1 ano atrás