Frank Praznik
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d66483dfcc
video: Send pending coordinates for moved, hidden windows
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1 mês atrás |
Anonymous Maarten
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b9504f247c
opengl: pixelart fragment shader uses GLSL version 1.30
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1 mês atrás |
Anonymous Maarten
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05531c5f4b
release: use NDK r21e for building Android release artifact
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1 mês atrás |
DamianS-eng
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18185e30e9
Remove breaks under return
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1 mês atrás |
DamianS-eng
|
80ff0f45fd
Move default
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1 mês atrás |
DamianS-eng
|
3b58ad9d48
Add breaks and defaults to switch statements
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1 mês atrás |
DamianS-eng
|
8b6e9936e0
Missed a bracket
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1 mês atrás |
DamianS-eng
|
36ec4cd397
Align spacing
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1 mês atrás |
DamianS-eng
|
3b90ce4995
Fix spacing; tabs to 4 spaces
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1 mês atrás |
DamianS-eng
|
60857935ca
Add preliminary joystick support for snake example
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1 mês atrás |
Cameron Gutman
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aad1e35162
mouse: Allow use of integer coordinates with fractional wheel events
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1 mês atrás |
Sam Lantinga
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501e71f25f
Added unaligned version of SDL_ConvertPixels_SwapNV_std()
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1 mês atrás |
Sam Lantinga
|
ad9f9af4ed
Removed accidentally enabled debug code
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1 mês atrás |
Sam Lantinga
|
efe122be4d
Removed width/height parameters from LoadTexture()
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1 mês atrás |
Sam Lantinga
|
dcb97a5f49
Set a default shader entry point
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1 mês atrás |
Frank Praznik
|
1a2fccc56a
hints: The auto mode switching hint is for 3.4.0
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1 mês atrás |
SDL Wiki Bot
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285fa671aa
Sync SDL3 wiki -> header
|
1 mês atrás |
Frank Praznik
|
0bfe0497f3
video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays
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1 mês atrás |
Maia
|
58f6e9c278
Fix trailing doc comments
|
1 mês atrás |
SDL Wiki Bot
|
f15832c685
Sync SDL3 wiki -> header
|
1 mês atrás |
Temdog007
|
17b84dbcf3
emscripten: add window properties for canvas ID and keyboard element (#12509)
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1 mês atrás |
Sam Lantinga
|
ffe69fc354
Fixed SDL_GPUTextureSupportsSampleCount() documentation
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1 mês atrás |
SDL Wiki Bot
|
e671bc2658
Sync SDL3 wiki -> header
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1 mês atrás |
Sam Lantinga
|
02faa8f75c
Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms()
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1 mês atrás |
Sam Lantinga
|
96194347bc
Added an example of fullscreen shader effects with the GPU renderer
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1 mês atrás |
Sam Lantinga
|
2aee105b43
Added support for custom shaders with the GPU renderer
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1 mês atrás |
SDL Wiki Bot
|
eb56c8af85
Sync SDL3 wiki -> header
|
1 mês atrás |
Sam Lantinga
|
1ae4ef65e6
Fixed incorrect assert
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1 mês atrás |
Sam Lantinga
|
3e9e22f17d
Added SDL_SCALEMODE_PIXELART
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1 mês atrás |
Sam Lantinga
|
853375da61
Removed texture_size from the GPU renderer vertex shader
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1 mês atrás |