Sam Lantinga 29f0fd33dc SDL_getenv() should return const 9 月之前
..
android 88980aeb21 android+test: testcamera needs CAMERA permissions 11 月之前
emscripten 6607a3cfac Disable cache in python http server 1 年之前
n3ds 655275378d N3DS port (squashed) 2 年之前
uwp a5d9db0cd0 cmake: build tests for UWP 1 年之前
win32 ca36f6c43b sdlprocdump: remove dead code 9 月之前
CMakeLists.txt 540a356199 test: Add testspritesurface 9 月之前
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 年之前
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". 1 年之前
audiofile.bmp 2de9253b6c test: Added testaudio 1 年之前
checkkeys.c bdd531986b SDL_SetTextInputRect() has been renamed to SDL_SetTextInputArea() 9 月之前
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 年之前
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage 1 年之前
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata 1 年之前
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_button_background.h 45cd4b8038 Added button background 1 年之前
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 年之前
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 年之前
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 年之前
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 年之前
gamepadutils.c 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. 9 月之前
gamepadutils.h 9fb5a9ccac Use floating point values for viewport, clip rectangle, and texture sizes 10 月之前
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 年之前
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() 1 年之前
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 年之前
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 年之前
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 年之前
loopwave.c 4755055bc3 audio: Separate channel maps out of SDL_AudioSpec. 9 月之前
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 年之前
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 年之前
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 年之前
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 年之前
pretest.c 5b3ee51c6c Updated copyright for 2024 1 年之前
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 年之前
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 年之前
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 年之前
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 年之前
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 年之前
speaker.bmp 2de9253b6c test: Added testaudio 1 年之前
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 年之前
testatomic.c 831c79d32f testatomic: destroy threads + free all memory at quit to fix --trackmem 11 月之前
testaudio-art.txt 2de9253b6c test: Added testaudio 1 年之前
testaudio.c f13be04980 testaudio: use SDL_APP_FAILURE macro to signal failure 9 月之前
testaudiohotplug.c 0dd579d40d Removed SDL_Keysym 10 月之前
testaudioinfo.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule 9 月之前
testaudiorecording.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule 9 月之前
testaudiostreamdynamicresample.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 月之前
testautomation.c 4d5f139f0f Add the blit automation tests 9 月之前
testautomation_audio.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule 9 月之前
testautomation_blit.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testautomation_clipboard.c c4eac60000 SDL_GetClipboardData() follows the SDL_GetStringRule 9 月之前
testautomation_events.c ff1d351390 Removed SDL_FreeTemporaryMemory() 9 月之前
testautomation_guid.c ef21e31a9a SDL_GUIDFromString() renamed SDL_StringToGUID() 9 月之前
testautomation_hints.c f14fb979c1 Remove legacy SDL2 input grab API 1 年之前
testautomation_images.c f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 月之前
testautomation_images.h f47ddbf1ac Added SDL_BlitSurfaceTiled() 9 月之前
testautomation_intrinsics.c 75a71bde4b cmake: build tests against installed SDL prefix 1 年之前
testautomation_iostream.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testautomation_joystick.c e90060d07f Renamed functions to get information from device IDs 9 月之前
testautomation_keyboard.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 月之前
testautomation_log.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 月之前
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 年之前
testautomation_math.c a919774fe4 Build with -Wfloat-conversion + fix all warnings 10 月之前
testautomation_mouse.c cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. 11 月之前
testautomation_pen.c 0df0462d0a Removed all tabs in testautomation_pen.c 1 年之前
testautomation_pixels.c 1fecef5e4b Assign numeric values to pixel format enums 9 月之前
testautomation_platform.c 661f2fc1fc Removed the SDL_Version structure, moved SDL version to SDL.h 11 月之前
testautomation_properties.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testautomation_rect.c bd27b89903 Prevent potential overflow in rectangle functions 9 月之前
testautomation_render.c 6209c71f54 Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid() 9 月之前
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 年之前
testautomation_stdlib.c 29f0fd33dc SDL_getenv() should return const 9 月之前
testautomation_subsystems.c 6896c4c3bf tests: testcases accept a void pointer argument 10 月之前
testautomation_suites.h 594ca1a897 Add testautomation suite for alpha blending 9 月之前
testautomation_surface.c 4830fc4e40 Added more 8-bit blit test coverage 9 月之前
testautomation_time.c 1f43c88220 time: Use a function instead of properties to retrieve the system date and time locale info 11 月之前
testautomation_timer.c b6360516e4 Added the timerID to the SDL timer callback 11 月之前
testautomation_video.c 9de8cb888a SDL_GetFullscreenDisplayModes() follows the SDL_GetStringRule 9 月之前
testbounds.c 9758e102bc SDL_GetDisplays() follows the SDL_GetStringRule 9 月之前
testcamera.c 01199469de SDL_GetCameras() follows the SDL_GetStringRule 9 月之前
testcolorspace.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testcontroller.c 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule 9 月之前
testcustomcursor.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testdialog.c 2321726ff1 filesystem: SDL_GetUserFolder() now follows the SDL_GetStringRule. 9 月之前
testdisplayinfo.c 9de8cb888a SDL_GetFullscreenDisplayModes() follows the SDL_GetStringRule 9 月之前
testdraw.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 月之前
testdrawchessboard.c 0dd579d40d Removed SDL_Keysym 10 月之前
testdropfile.c 3364aff757 main: Make the main callback return value symbols smaller (thanks, @Lzard!). 10 月之前
testerror.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testevdev.c 2cfeff1505 testevdev: Associate HID reports for pedals with their other test data 10 月之前
testffmpeg.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testffmpeg_vulkan.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning 1 年之前
testfile.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testfilesystem.c 033c9c5951 Added SDL_CopyFile() and SDL_CopyStorageFile() 9 月之前
testgeometry.c 0dd579d40d Removed SDL_Keysym 10 月之前
testgl.c af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 9 月之前
testgles.c 5db08b86ca Fix warning for Android NDK compiler: "function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]" 9 月之前
testgles2.c af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 9 月之前
testgles2_sdf.c af2dbf3ff3 video: Rename SDL_GL_DeleteContext to SDL_GL_DestroyContext. 9 月之前
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 年之前
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 年之前
testhaptic.c b32c9615a7 SDL_GetHaptics() follows the SDL_GetStringRule 9 月之前
testhittesting.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 月之前
testhotplug.c 9be73ed7c5 SDL_GetMice() follows the SDL_GetStringRule 9 月之前
testiconv.c 1e0ac5771a testiconv: Remove half-baked SDL_StepUTF8 testing code. 9 月之前
testime.c a340de6196 The candidates in SDL_EVENT_TEXT_EDITING_CANDIDATES should be a single allocation 9 月之前
testintersections.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 月之前
testkeys.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testloadso.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testlocale.c 4f8c348402 SDL_GetPreferredLocales() follows the SDL_GetStringRule 9 月之前
testlock.c b6360516e4 Added the timerID to the SDL timer callback 11 月之前
testmanymouse.c 650271af46 Added SDL_CreateSurfacePalette() 9 月之前
testmessage.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testmodal.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 月之前
testmouse.c e8dbbf8380 Renamed SDLK_a-z to SDLK_A-Z 9 月之前
testmultiaudio.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule 9 月之前
testnative.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testnative.h 992f80eb51 testnative: include SDL_build_config.h instead of SDL_internal.h 10 月之前
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 年之前
testnativew32.c 72d5f39e5c Make testnative (on win32) UNICODE compatible 10 月之前
testnativewayland.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 年之前
testoffscreen.c 40f9fd854f test: use SDL_HINT_(AUDIO,VIDEO)_DRIVER macro 9 月之前
testoverlay.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testpen.c 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule 9 月之前
testplatform.c d5060423a2 testplatform: fix leak at exit time 10 月之前
testpopup.c 0dd579d40d Removed SDL_Keysym 10 月之前
testpower.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testqsort.c 2f5b20fcb5 Updated based on feedback from @JKaniarz 10 月之前
testrelative.c d1d484ddbe Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!) 10 月之前
testrendercopyex.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 月之前
testrendertarget.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 月之前
testresample.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testrumble.c b32c9615a7 SDL_GetHaptics() follows the SDL_GetStringRule 9 月之前
testrwlock.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testscale.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 月之前
testsem.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testsensor.c 856d598d6e SDL_GetSensors() follows the SDL_GetStringRule 9 月之前
testshader.c 5f5e91eab6 Reverted 3d2e5a0b66eca4ade34f2a4fa81c8f4d8d33dac3 9 月之前
testshape.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testsprite.c df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 9 月之前
testspriteminimal.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testspritesurface.c 1e828eec57 Fixed warning C4244: '=': conversion from 'float' to 'int', possible loss of data 9 月之前
teststreaming.c 0dd579d40d Removed SDL_Keysym 10 月之前
testsurround.c 8ca6caeda5 SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule 9 月之前
testthread.c ec3bb4c029 Removed the need for SDL_CreateTLS() 9 月之前
testtime.c 0dd579d40d Removed SDL_Keysym 10 月之前
testtimer.c 033df70d4c SDL_DelayNS() will attempt to sleep exactly the requested amount of time 9 月之前
testurl.c 5b3ee51c6c Updated copyright for 2024 1 年之前
testutils.c 3bc81a81f5 filesystem: SDL_GetBasePath() now follows the SDL_GetStringRule. 9 月之前
testutils.h 5b3ee51c6c Updated copyright for 2024 1 年之前
testver.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
testviewport.c 80a907e0e6 Backed out the viewport and cliprect changes in 9fb5a9ccac0a6bb6af02e72644c1c56dc6ab6f3e 10 月之前
testvulkan.c 5d506a53a6 testvulkan: Add call to SDL_Vulkan_GetPresentationSupport 9 月之前
testwaylandcustom.c 5bf6bc4d7d Renamed SDL_Get/SetProperty() to SDL_Get/SetPointerProperty() 9 月之前
testwm.c 9de8cb888a SDL_GetFullscreenDisplayModes() follows the SDL_GetStringRule 9 月之前
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 年之前
testyuv.c 2ba76dbe80 Simplified SDL_Surface 9 月之前
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format 1 年之前
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format 1 年之前
torturethread.c 4609af618a Updated logging functions for SDL3 naming convention 11 月之前
trashcan.bmp 2de9253b6c test: Added testaudio 1 年之前
unifont-15.1.05-license.txt a67e6b80de Updated unifont to version 15.1.05 9 月之前
unifont-15.1.05.hex a67e6b80de Updated unifont to version 15.1.05 9 月之前
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 年之前

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!