SDL Wiki Bot
|
285fa671aa
Sync SDL3 wiki -> header
|
1 month ago |
Frank Praznik
|
0bfe0497f3
video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays
|
1 month ago |
Maia
|
58f6e9c278
Fix trailing doc comments
|
1 month ago |
SDL Wiki Bot
|
f15832c685
Sync SDL3 wiki -> header
|
1 month ago |
Temdog007
|
17b84dbcf3
emscripten: add window properties for canvas ID and keyboard element (#12509)
|
1 month ago |
Sam Lantinga
|
ffe69fc354
Fixed SDL_GPUTextureSupportsSampleCount() documentation
|
1 month ago |
SDL Wiki Bot
|
e671bc2658
Sync SDL3 wiki -> header
|
1 month ago |
Sam Lantinga
|
02faa8f75c
Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms()
|
1 month ago |
Sam Lantinga
|
96194347bc
Added an example of fullscreen shader effects with the GPU renderer
|
1 month ago |
Sam Lantinga
|
2aee105b43
Added support for custom shaders with the GPU renderer
|
1 month ago |
SDL Wiki Bot
|
eb56c8af85
Sync SDL3 wiki -> header
|
1 month ago |
Sam Lantinga
|
1ae4ef65e6
Fixed incorrect assert
|
1 month ago |
Sam Lantinga
|
3e9e22f17d
Added SDL_SCALEMODE_PIXELART
|
1 month ago |
Sam Lantinga
|
853375da61
Removed texture_size from the GPU renderer vertex shader
|
1 month ago |
Sam Lantinga
|
28ec461ebf
Organize the GPU renderer draw code
|
1 month ago |
Sam Lantinga
|
af0420d898
Switched GPU renderer shaders to shadercross and HLSL
|
1 month ago |
Ryan C. Gordon
|
c318b1f926
SDL_mutex.h: Fixed code example.
|
1 month ago |
Caleb Cornett
|
0e29c6295c
gpu: Clean up unused code in Vulkan and D3D12 drivers
|
1 month ago |
SDL Wiki Bot
|
71c4de190c
Sync SDL3 wiki -> header
|
1 month ago |
Frank Praznik
|
512d97eaba
cocoa: Set the internal window data before calling methods that may result in referencing the internal data
|
1 month ago |
Sam Lantinga
|
5e951a230e
windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status
|
1 month ago |
Sam Lantinga
|
50a397bb45
Removed help for obsolete (and removed) command line option
|
1 month ago |
Sam Lantinga
|
3235a4eb4f
Initialize the padding of aligned allocations to zero
|
1 month ago |
Ivan Epifanov
|
efaafd766e
VITA: Remove unused/duplicate headers
|
1 month ago |
Joshua T. Fisher
|
7746a9656e
Fixup the mingw readme cmakelists
|
1 month ago |
Sam Lantinga
|
2ce3dfdf1d
Fixed Nintendo controller face button layout under Steam
|
1 month ago |
Sam Lantinga
|
be6ed6e9c4
Fixed sscanf("026", "%1x%1x%1x", &r, &g, &b)
|
1 month ago |
Sam Lantinga
|
24339524c5
Use sized types when fixing undefined behavior
|
1 month ago |
rohlem
|
f1d16e9b4d
avoid UB (left shift of negative number) in SDL_windowsevents.c
|
1 month ago |
Caleb Cornett
|
9fcca83512
gpu: Validate that CopyGPUTextureToTexture formats match
|
1 month ago |