Commit History

Author SHA1 Message Date
  SDL Wiki Bot 285fa671aa Sync SDL3 wiki -> header 1 month ago
  Frank Praznik 0bfe0497f3 video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays 1 month ago
  Maia 58f6e9c278 Fix trailing doc comments 1 month ago
  SDL Wiki Bot f15832c685 Sync SDL3 wiki -> header 1 month ago
  Temdog007 17b84dbcf3 emscripten: add window properties for canvas ID and keyboard element (#12509) 1 month ago
  Sam Lantinga ffe69fc354 Fixed SDL_GPUTextureSupportsSampleCount() documentation 1 month ago
  SDL Wiki Bot e671bc2658 Sync SDL3 wiki -> header 1 month ago
  Sam Lantinga 02faa8f75c Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() 1 month ago
  Sam Lantinga 96194347bc Added an example of fullscreen shader effects with the GPU renderer 1 month ago
  Sam Lantinga 2aee105b43 Added support for custom shaders with the GPU renderer 1 month ago
  SDL Wiki Bot eb56c8af85 Sync SDL3 wiki -> header 1 month ago
  Sam Lantinga 1ae4ef65e6 Fixed incorrect assert 1 month ago
  Sam Lantinga 3e9e22f17d Added SDL_SCALEMODE_PIXELART 1 month ago
  Sam Lantinga 853375da61 Removed texture_size from the GPU renderer vertex shader 1 month ago
  Sam Lantinga 28ec461ebf Organize the GPU renderer draw code 1 month ago
  Sam Lantinga af0420d898 Switched GPU renderer shaders to shadercross and HLSL 1 month ago
  Ryan C. Gordon c318b1f926 SDL_mutex.h: Fixed code example. 1 month ago
  Caleb Cornett 0e29c6295c gpu: Clean up unused code in Vulkan and D3D12 drivers 1 month ago
  SDL Wiki Bot 71c4de190c Sync SDL3 wiki -> header 1 month ago
  Frank Praznik 512d97eaba cocoa: Set the internal window data before calling methods that may result in referencing the internal data 1 month ago
  Sam Lantinga 5e951a230e windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status 1 month ago
  Sam Lantinga 50a397bb45 Removed help for obsolete (and removed) command line option 1 month ago
  Sam Lantinga 3235a4eb4f Initialize the padding of aligned allocations to zero 1 month ago
  Ivan Epifanov efaafd766e VITA: Remove unused/duplicate headers 1 month ago
  Joshua T. Fisher 7746a9656e Fixup the mingw readme cmakelists 1 month ago
  Sam Lantinga 2ce3dfdf1d Fixed Nintendo controller face button layout under Steam 1 month ago
  Sam Lantinga be6ed6e9c4 Fixed sscanf("026", "%1x%1x%1x", &r, &g, &b) 1 month ago
  Sam Lantinga 24339524c5 Use sized types when fixing undefined behavior 1 month ago
  rohlem f1d16e9b4d avoid UB (left shift of negative number) in SDL_windowsevents.c 1 month ago
  Caleb Cornett 9fcca83512 gpu: Validate that CopyGPUTextureToTexture formats match 1 month ago