Ryan C. Gordon
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1c1706a00b
fnsince: update `\since` policy for documentation.
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hai 6 meses |
Jordan Christiansen
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9c848e08e4
docs: Explain events for already plugged in controllers (#11286)
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hai 6 meses |
Maia
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d9df87f19f
Fix syntax of trailing doc comments
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hai 6 meses |
SDL Wiki Bot
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026d3c2306
Sync SDL3 wiki -> header
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hai 7 meses |
Sam Lantinga
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a90ad3b0e2
Removed SDL_bool in favor of plain bool
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hai 7 meses |
Sam Lantinga
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37c9fb490e
Changed enums to use XXX_COUNT for the count or number of values
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hai 7 meses |
SDL Wiki Bot
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68c61ff3a8
Sync SDL3 wiki -> header
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hai 7 meses |
Sam Lantinga
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6fc6e3dc7e
Use SDL_bool where appropriate in SDL events
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hai 7 meses |
Maia
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fa892d15b7
include files with required types directly
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hai 7 meses |
SDL Wiki Bot
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85bbc6028a
Sync SDL3 wiki -> header
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hai 7 meses |
Sam Lantinga
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9ff3446f03
Use SDL_bool instead an int return code in the SDL API
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hai 8 meses |
Sam Lantinga
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b5ad74998b
Removed SDL_DECLSPEC_FREE
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hai 8 meses |
SDL Wiki Bot
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0f2fc2fbaa
Sync SDL3 wiki -> header
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hai 8 meses |
Sam Lantinga
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4f55271571
Removed temporary memory from the API
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hai 8 meses |
Sam Lantinga
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5e513ecc7f
Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.
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hai 8 meses |
Eduard Gushchin
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3ee59359c4
Fix documentation references and update method usage for SDL_GetGamepadGUIDForID in SDL_gamepad.h
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hai 9 meses |
SDL Wiki Bot
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fc8cd657a5
Sync SDL3 wiki -> header
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hai 9 meses |
Sam Lantinga
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b80784fced
SDL_GetGamepadBindings() follows the SDL_GetStringRule
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hai 9 meses |
SDL Wiki Bot
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975457cfb6
Sync SDL3 wiki -> header
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hai 9 meses |
Sam Lantinga
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71a60d4c0e
Updated documentation for functions that return temporary memory
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hai 9 meses |
Sam Lantinga
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61a7a0e579
SDL_GUIDToString() follows the SDL_GetStringRule
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hai 9 meses |
Sam Lantinga
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5ce0aacaa4
SDL_GetGamepads() follows the SDL_GetStringRule
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hai 9 meses |
Sam Lantinga
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637e9700dd
Standardize placement of '*' in function declarations
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hai 9 meses |
Sam Lantinga
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217330a7b3
Made return value descriptions more consistent across the API
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hai 9 meses |
Sam Lantinga
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d73c7311d5
Clarify that the SDL_GetStringRule means that SDL will automatically free the memory later.
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hai 9 meses |
SDL Wiki Bot
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fe183872ee
Sync SDL3 wiki -> header
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hai 9 meses |
Ryan C. Gordon
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4dda785c69
gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule.
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hai 9 meses |
Sam Lantinga
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5c875e1183
Renamed *FromID() to *ForID()
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hai 9 meses |
Sam Lantinga
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d154b37b41
Renamed *FromInstanceID() to *FromID()
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hai 9 meses |
Sam Lantinga
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e90060d07f
Renamed functions to get information from device IDs
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hai 9 meses |