Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon 1c1706a00b fnsince: update `\since` policy for documentation. hai 6 meses
  Jordan Christiansen 9c848e08e4 docs: Explain events for already plugged in controllers (#11286) hai 6 meses
  Maia d9df87f19f Fix syntax of trailing doc comments hai 6 meses
  SDL Wiki Bot 026d3c2306 Sync SDL3 wiki -> header hai 7 meses
  Sam Lantinga a90ad3b0e2 Removed SDL_bool in favor of plain bool hai 7 meses
  Sam Lantinga 37c9fb490e Changed enums to use XXX_COUNT for the count or number of values hai 7 meses
  SDL Wiki Bot 68c61ff3a8 Sync SDL3 wiki -> header hai 7 meses
  Sam Lantinga 6fc6e3dc7e Use SDL_bool where appropriate in SDL events hai 7 meses
  Maia fa892d15b7 include files with required types directly hai 7 meses
  SDL Wiki Bot 85bbc6028a Sync SDL3 wiki -> header hai 7 meses
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API hai 8 meses
  Sam Lantinga b5ad74998b Removed SDL_DECLSPEC_FREE hai 8 meses
  SDL Wiki Bot 0f2fc2fbaa Sync SDL3 wiki -> header hai 8 meses
  Sam Lantinga 4f55271571 Removed temporary memory from the API hai 8 meses
  Sam Lantinga 5e513ecc7f Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready. hai 8 meses
  Eduard Gushchin 3ee59359c4 Fix documentation references and update method usage for SDL_GetGamepadGUIDForID in SDL_gamepad.h hai 9 meses
  SDL Wiki Bot fc8cd657a5 Sync SDL3 wiki -> header hai 9 meses
  Sam Lantinga b80784fced SDL_GetGamepadBindings() follows the SDL_GetStringRule hai 9 meses
  SDL Wiki Bot 975457cfb6 Sync SDL3 wiki -> header hai 9 meses
  Sam Lantinga 71a60d4c0e Updated documentation for functions that return temporary memory hai 9 meses
  Sam Lantinga 61a7a0e579 SDL_GUIDToString() follows the SDL_GetStringRule hai 9 meses
  Sam Lantinga 5ce0aacaa4 SDL_GetGamepads() follows the SDL_GetStringRule hai 9 meses
  Sam Lantinga 637e9700dd Standardize placement of '*' in function declarations hai 9 meses
  Sam Lantinga 217330a7b3 Made return value descriptions more consistent across the API hai 9 meses
  Sam Lantinga d73c7311d5 Clarify that the SDL_GetStringRule means that SDL will automatically free the memory later. hai 9 meses
  SDL Wiki Bot fe183872ee Sync SDL3 wiki -> header hai 9 meses
  Ryan C. Gordon 4dda785c69 gamepad: Several gamepad mapping functions now follow the SDL_GetStringRule. hai 9 meses
  Sam Lantinga 5c875e1183 Renamed *FromID() to *ForID() hai 9 meses
  Sam Lantinga d154b37b41 Renamed *FromInstanceID() to *FromID() hai 9 meses
  Sam Lantinga e90060d07f Renamed functions to get information from device IDs hai 9 meses