Sam Lantinga 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 year ago
emscripten 6607a3cfac Disable cache in python http server 1 year ago
n3ds 655275378d N3DS port (squashed) 2 years ago
uwp a5d9db0cd0 cmake: build tests for UWP 1 year ago
CMakeLists.txt f257eb4481 Added the concept of colorspace to the SDL renderer 1 year ago
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 years ago
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 year ago
audiofile.bmp 2de9253b6c test: Added testaudio 1 year ago
checkkeys.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
checkkeysthreads.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 year ago
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_background.h 45cd4b8038 Added button background 1 year ago
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 year ago
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 year ago
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 year ago
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 year ago
gamepadutils.c d04fea8b87 Even more miscellaneous gamepad buttons! 1 year ago
gamepadutils.h 5b3ee51c6c Updated copyright for 2024 1 year ago
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 year ago
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 year ago
loopwave.c 5b3ee51c6c Updated copyright for 2024 1 year ago
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 years ago
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 years ago
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 year ago
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 years ago
pretest.c 5b3ee51c6c Updated copyright for 2024 1 year ago
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 years ago
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 years ago
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 years ago
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 year ago
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 year ago
speaker.bmp 2de9253b6c test: Added testaudio 1 year ago
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 years ago
testatomic.c a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions 1 year ago
testaudio-art.txt 2de9253b6c test: Added testaudio 1 year ago
testaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testaudiocapture.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testaudiohotplug.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testaudioinfo.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testaudiostreamdynamicresample.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testautomation.c 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 year ago
testautomation_audio.c ccae9c1ef6 Only initialize audio drivers that have been requested 1 year ago
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_guid.c cf0d1d7234 Fixed ASAN warning, runtime error: left shift of 160 by 24 places cannot be represented in type 'int' 1 year ago
testautomation_hints.c 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. 1 year ago
testautomation_images.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testautomation_images.h 5b3ee51c6c Updated copyright for 2024 1 year ago
testautomation_intrinsics.c 4fdc291f5d Add spaces around SDL_PRI??? to avoid potential compiler warnings. 1 year ago
testautomation_joystick.c d4448fe3d2 Update virtual joystick test now that we're just using abxy for mappings, for compatibility 1 year ago
testautomation_keyboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_log.c 9f7eb6c4c1 Fixed testautomation log callback calling convention 1 year ago
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_math.c 7c089f4e57 testautomation_math: Fix misleading log output 1 year ago
testautomation_mouse.c d8600f717e Pointer as bool (libsdl-org#7214) 1 year ago
testautomation_pen.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testautomation_pixels.c 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB 1 year ago
testautomation_platform.c c540c77756 Removed SDL_INIT_EVERYTHING 1 year ago
testautomation_properties.c b8fe96fa81 Fixed build warning 1 year ago
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_render.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
testautomation_rwops.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 year ago
testautomation_stdlib.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testautomation_subsystems.c c540c77756 Removed SDL_INIT_EVERYTHING 1 year ago
testautomation_suites.h 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 year ago
testautomation_surface.c f9c57e16b0 Don't test 10-bit pixel format conversion 1 year ago
testautomation_timer.c d6a41f8f31 Updated SDL_TimerID to use the same type as other IDs in SDL 1 year ago
testautomation_video.c 344ec60f8f tests: Fix window centering test with Wayland display scaling mode 1 year ago
testbounds.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testcolorspace.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
testcontroller.c d04fea8b87 Even more miscellaneous gamepad buttons! 1 year ago
testcustomcursor.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testdisplayinfo.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testdraw.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testdrawchessboard.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testdropfile.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testerror.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 year ago
testevdev.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testffmpeg.c 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
testffmpeg_videotoolbox.h 5b3ee51c6c Updated copyright for 2024 1 year ago
testffmpeg_videotoolbox.m 5b3ee51c6c Updated copyright for 2024 1 year ago
testfile.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testfilesystem.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testgeometry.c c1f97c8e07 Fixed testgeometry after color format change (thanks @sezero!) 1 year ago
testgl.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testgles.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testgles2.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 1 year ago
testgles2_sdf.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 1 year ago
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 years ago
testhaptic.c cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 1 year ago
testhittesting.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testhotplug.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 year ago
testiconv.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testime.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testintersections.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testkeys.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testloadso.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testlocale.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 year ago
testmessage.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testmouse.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testmultiaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testnative.c 3b55c7d1f4 Shortened SDL property names 1 year ago
testnative.h 4f3d4bd110 wayland: Add the ability to import and wrap external surfaces 1 year ago
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 year ago
testnativew32.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testnativewayland.c 3b55c7d1f4 Shortened SDL property names 1 year ago
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testoffscreen.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
testoverlay.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testpen.c a31dc6dfcb Switched SDL_TouchID and SDL_FingerID to be Uint64 with 0 being an invalid value 1 year ago
testplatform.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testpopup.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testpower.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testqsort.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testrelative.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testrendercopyex.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testrendertarget.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 year ago
testresample.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testrumble.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 year ago
testrwlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 year ago
testscale.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testsem.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testsensor.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testshader.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testshape.c f8dfee01bb Made SDL_ReadSurfacePixel a public function 1 year ago
testsprite.c 554f0625d3 Renderer colors now have floating point precision 1 year ago
testspriteminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
teststreaming.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testsurround.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testthread.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 year ago
testtimer.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testurl.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testutils.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testutils.h 5b3ee51c6c Updated copyright for 2024 1 year ago
testver.c 5b3ee51c6c Updated copyright for 2024 1 year ago
testvideocapture.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testvideocaptureminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testviewport.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testvulkan.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 year ago
testwaylandcustom.c 3b55c7d1f4 Shortened SDL property names 1 year ago
testwm.c 5ddd97062e Added test code to validate SDL_WaitEventTimeout() 1 year ago
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 years ago
testyuv.c 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
testyuv_cvt.c 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
testyuv_cvt.h 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 year ago
torturethread.c 5b3ee51c6c Updated copyright for 2024 1 year ago
trashcan.bmp 2de9253b6c test: Added testaudio 1 year ago
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 years ago
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 years ago

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!