Sam Lantinga 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 1 éve
..
android a4bb4eef73 cmake: create Android jars + apks for tests 1 éve
emscripten 6607a3cfac Disable cache in python http server 1 éve
n3ds 655275378d N3DS port (squashed) 2 éve
uwp a5d9db0cd0 cmake: build tests for UWP 1 éve
CMakeLists.txt 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 1 éve
COPYING 3dcb451f85 Added a README file regarding WinRT support 11 éve
README 47b0321ebf test: Removed loopwavequeue.c; obsolete in SDL3. 1 éve
audiofile.bmp 2de9253b6c test: Added testaudio 1 éve
checkkeys.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
checkkeysthreads.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images 1 éve
gamepad_battery_empty.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_empty.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_full.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_full.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_low.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_low.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_medium.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_medium.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_background.h 45cd4b8038 Added button background 1 éve
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad 1 éve
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight 1 éve
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files 1 éve
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad 1 éve
gamepadutils.c d04fea8b87 Even more miscellaneous gamepad buttons! 1 éve
gamepadutils.h 5b3ee51c6c Updated copyright for 2024 1 éve
icon.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp 1 éve
logaudiodev.bmp 2de9253b6c test: Added testaudio 1 éve
loopwave.c 5b3ee51c6c Updated copyright for 2024 1 éve
main.cpp 28b93451dc Make WinRT's SDL_main header-only 2 éve
moose.dat 3dcb451f85 Added a README file regarding WinRT support 11 éve
physaudiodev.bmp 2de9253b6c test: Added testaudio 1 éve
picture.xbm 3dcb451f85 Added a README file regarding WinRT support 11 éve
pretest.c 5b3ee51c6c Updated copyright for 2024 1 éve
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. 2 éve
sample.bmp 3dcb451f85 Added a README file regarding WinRT support 11 éve
sample.wav 3dcb451f85 Added a README file regarding WinRT support 11 éve
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. 1 éve
soundboard_levels.bmp 2de9253b6c test: Added testaudio 1 éve
speaker.bmp 2de9253b6c test: Added testaudio 1 éve
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests 2 éve
testatomic.c a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions 1 éve
testaudio-art.txt 2de9253b6c test: Added testaudio 1 éve
testaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testaudiocapture.c 5b3ee51c6c Updated copyright for 2024 1 éve
testaudiohotplug.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testaudioinfo.c 5b3ee51c6c Updated copyright for 2024 1 éve
testaudiostreamdynamicresample.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testautomation.c 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 éve
testautomation_audio.c 9989f92eee Fixed warning C4245: 'initializing': conversion from 'int' to 'SDL_AudioDeviceID', signed/unsigned mismatch 1 éve
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_guid.c ff5fdf9f53 Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data 1 éve
testautomation_hints.c 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. 1 éve
testautomation_images.c 5b3ee51c6c Updated copyright for 2024 1 éve
testautomation_images.h 5b3ee51c6c Updated copyright for 2024 1 éve
testautomation_intrinsics.c c02aaebccc Fixed warning C4245: 'initializing': conversion from 'int' to 'Uint32', signed/unsigned mismatch 1 éve
testautomation_joystick.c d4448fe3d2 Update virtual joystick test now that we're just using abxy for mappings, for compatibility 1 éve
testautomation_keyboard.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_log.c 9f7eb6c4c1 Fixed testautomation log callback calling convention 1 éve
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_math.c 7c089f4e57 testautomation_math: Fix misleading log output 1 éve
testautomation_mouse.c d8600f717e Pointer as bool (libsdl-org#7214) 1 éve
testautomation_pen.c 74e85e3a51 Fixed warning C4706: assignment within conditional expression 1 éve
testautomation_pixels.c 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB 1 éve
testautomation_platform.c c540c77756 Removed SDL_INIT_EVERYTHING 1 éve
testautomation_properties.c b8fe96fa81 Fixed build warning 1 éve
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_render.c c3e3ad6140 Fixed build warnings 1 éve
testautomation_rwops.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. 1 éve
testautomation_stdlib.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testautomation_subsystems.c c540c77756 Removed SDL_INIT_EVERYTHING 1 éve
testautomation_suites.h 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output 1 éve
testautomation_surface.c c3e3ad6140 Fixed build warnings 1 éve
testautomation_timer.c d6a41f8f31 Updated SDL_TimerID to use the same type as other IDs in SDL 1 éve
testautomation_video.c 344ec60f8f tests: Fix window centering test with Wayland display scaling mode 1 éve
testbounds.c 5b3ee51c6c Updated copyright for 2024 1 éve
testcolorspace.c ba074acad4 Implemented scRGB colorspace and HDR support on macOS 1 éve
testcontroller.c d04fea8b87 Even more miscellaneous gamepad buttons! 1 éve
testcustomcursor.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testdisplayinfo.c 5b3ee51c6c Updated copyright for 2024 1 éve
testdraw.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testdrawchessboard.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testdropfile.c 5b3ee51c6c Updated copyright for 2024 1 éve
testerror.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 éve
testevdev.c 5b3ee51c6c Updated copyright for 2024 1 éve
testffmpeg.c 2039c46d2c Added support for creating an SDL texture from a CVPixelBufferRef 1 éve
testfile.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testfilesystem.c 5b3ee51c6c Updated copyright for 2024 1 éve
testgeometry.c c1f97c8e07 Fixed testgeometry after color format change (thanks @sezero!) 1 éve
testgl.c 5b3ee51c6c Updated copyright for 2024 1 éve
testgles.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testgles2.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 1 éve
testgles2_sdf.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. 1 éve
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 4 éve
testhaptic.c cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 1 éve
testhittesting.c 5b3ee51c6c Updated copyright for 2024 1 éve
testhotplug.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 éve
testiconv.c 5b3ee51c6c Updated copyright for 2024 1 éve
testime.c c0b27ccef9 Fixed warning C4701: potentially uninitialized local variable 'drawnTextRect' used 1 éve
testintersections.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testkeys.c 5b3ee51c6c Updated copyright for 2024 1 éve
testloadso.c 5b3ee51c6c Updated copyright for 2024 1 éve
testlocale.c 5b3ee51c6c Updated copyright for 2024 1 éve
testlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 éve
testmessage.c 5b3ee51c6c Updated copyright for 2024 1 éve
testmouse.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testmultiaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testnative.c 3b55c7d1f4 Shortened SDL property names 1 éve
testnative.h 4f3d4bd110 wayland: Add the ability to import and wrap external surfaces 1 éve
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. 1 éve
testnativew32.c 5b3ee51c6c Updated copyright for 2024 1 éve
testnativewayland.c 3b55c7d1f4 Shortened SDL property names 1 éve
testnativex11.c 5b3ee51c6c Updated copyright for 2024 1 éve
testoffscreen.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 éve
testoverlay.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testpen.c f85535b4b6 Use functions from SDL instead of libc 1 éve
testplatform.c 5b8e5f8b9f Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) 1 éve
testpopup.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testpower.c 5b3ee51c6c Updated copyright for 2024 1 éve
testqsort.c 8eba5b75ca Fixed warning C4701: potentially uninitialized local variable 'rndctx' used 1 éve
testrelative.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testrendercopyex.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testrendertarget.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface 1 éve
testresample.c 445cb42acd Fixed warning C4244: 'function': conversion from 'int' to 'Uint16', possible loss of data 1 éve
testrumble.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions 1 éve
testrwlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 éve
testscale.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testsem.c 5b3ee51c6c Updated copyright for 2024 1 éve
testsensor.c 5b3ee51c6c Updated copyright for 2024 1 éve
testshader.c 5b3ee51c6c Updated copyright for 2024 1 éve
testshape.c f8dfee01bb Made SDL_ReadSurfacePixel a public function 1 éve
testsprite.c ba074acad4 Implemented scRGB colorspace and HDR support on macOS 1 éve
testspriteminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
teststreaming.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testsurround.c 5b3ee51c6c Updated copyright for 2024 1 éve
testthread.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 1 éve
testtimer.c 5b3ee51c6c Updated copyright for 2024 1 éve
testurl.c 5b3ee51c6c Updated copyright for 2024 1 éve
testutils.c 5b3ee51c6c Updated copyright for 2024 1 éve
testutils.h 5b3ee51c6c Updated copyright for 2024 1 éve
testver.c 5b3ee51c6c Updated copyright for 2024 1 éve
testvideocapture.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testvideocaptureminimal.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testviewport.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testvulkan.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 1 éve
testwaylandcustom.c 3b55c7d1f4 Shortened SDL property names 1 éve
testwm.c 5ddd97062e Added test code to validate SDL_WaitEventTimeout() 1 éve
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps 7 éve
testyuv.c ec322bee1c Fixed testyuv help message 1 éve
testyuv_cvt.c 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 éve
testyuv_cvt.h 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode 1 éve
torturethread.c 5b3ee51c6c Updated copyright for 2024 1 éve
trashcan.bmp 2de9253b6c test: Added testaudio 1 éve
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 éve
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) 3 éve
utf8.txt 3dcb451f85 Added a README file regarding WinRT support 11 éve

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests RWops layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!