Sam Lantinga db43a6b418 testcamera: open the camera using the highest framerate available hai 11 meses
..
android a4bb4eef73 cmake: create Android jars + apks for tests hai 1 ano
emscripten 6607a3cfac Disable cache in python http server hai 1 ano
n3ds 655275378d N3DS port (squashed) %!s(int64=2) %!d(string=hai) anos
uwp a5d9db0cd0 cmake: build tests for UWP hai 1 ano
CMakeLists.txt c6a70d6898 Add support for modal windows to more platforms hai 11 meses
COPYING 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
README 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". hai 1 ano
audiofile.bmp 2de9253b6c test: Added testaudio hai 1 ano
checkkeys.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
checkkeysthreads.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
gamepad_axis.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_axis_arrow.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_back.h 9885f4d245 Reduced the size of the gamepad front and back images hai 1 ano
gamepad_battery.bmp 8847b35244 Separate joystick power state into battery status and percentage hai 1 ano
gamepad_battery.h 43a59ffe45 Fixed crashes when a window has NULL driverdata hai 1 ano
gamepad_battery_unknown.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_unknown.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_battery_wired.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button.h 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_background.h 45cd4b8038 Added button background hai 1 ano
gamepad_button_small.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_button_small.h d44ada59fb Added joystick and gamepad element display in testgamepad hai 1 ano
gamepad_face_abxy.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_abxy.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_bayx.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_face_sony.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.bmp 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_front.h 1a4995371b Use light text for button labels so they show up well over the activity highlight hai 1 ano
gamepad_touchpad.bmp 689555a400 Added gamepad BMP files used as sources for the header files hai 1 ano
gamepad_touchpad.h 4a53dc5b8d Added touchpad visualization for testgamepad hai 1 ano
gamepadutils.c 8847b35244 Separate joystick power state into battery status and percentage hai 1 ano
gamepadutils.h 5b3ee51c6c Updated copyright for 2024 hai 1 ano
glass.bmp f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() hai 1 ano
glass.h f6b92c9b88 Re-added a simplified version of SDL_SetWindowShape() hai 1 ano
icon.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
icon.h 4c3e84897f testspriteminimal: make standalone by embedding icon.bmp hai 1 ano
logaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
loopwave.c 38e3c6a4aa main: Add an optional `appstate` param to main callback entry points. hai 1 ano
main.cpp 28b93451dc Make WinRT's SDL_main header-only %!s(int64=2) %!d(string=hai) anos
moose.dat 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
physaudiodev.bmp 2de9253b6c test: Added testaudio hai 1 ano
picture.xbm 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
pretest.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
relative_mode.markdown 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. %!s(int64=2) %!d(string=hai) anos
sample.bmp 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
sample.wav 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos
soundboard.bmp be5f66c84e testaudio: Fixed soundboard icon, which had a colorkey issue. hai 1 ano
soundboard_levels.bmp 2de9253b6c test: Added testaudio hai 1 ano
speaker.bmp 2de9253b6c test: Added testaudio hai 1 ano
template.test.in c335e3db82 test/template.test.in: Pass SDL_NONINTERACTIVE_ARGUMENTS to installed-tests %!s(int64=2) %!d(string=hai) anos
testatomic.c a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions hai 1 ano
testaudio-art.txt 2de9253b6c test: Added testaudio hai 1 ano
testaudio.c 38e3c6a4aa main: Add an optional `appstate` param to main callback entry points. hai 1 ano
testaudiocapture.c 14f584a94b SDL_CreateWindowAndRenderer() takes the window title as the first parameter hai 1 ano
testaudiohotplug.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testaudioinfo.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testaudiostreamdynamicresample.c edaab8ad9f Refactored audio conversion to reduce copying hai 1 ano
testautomation.c 6b9a8f0da1 IOS: fix compilation of testautomation.app hai 1 ano
testautomation_audio.c edaab8ad9f Refactored audio conversion to reduce copying hai 1 ano
testautomation_clipboard.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_events.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_guid.c ff5fdf9f53 Fixed warning C4244: 'initializing': conversion from 'int' to 'const Uint8', possible loss of data hai 1 ano
testautomation_hints.c f14fb979c1 Remove legacy SDL2 input grab API hai 1 ano
testautomation_images.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testautomation_images.h 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testautomation_intrinsics.c 75a71bde4b cmake: build tests against installed SDL prefix hai 1 ano
testautomation_iostream.c a1a0156756 Renamed SDL_SizeIO() SDL_GetIOSize() hai 1 ano
testautomation_joystick.c d252a8fe12 joystick: SDL_VirtualJoystickDesc no longer takes a struct version. hai 1 ano
testautomation_keyboard.c e9ab2d46de Revert "Change `SDL_Keycode` type to an enum" hai 1 ano
testautomation_log.c d65ae710a1 Renamed SDL_LogGetOutputFunction() and SDL_LogSetOutputFunction() to match SDL 3.0 naming convention hai 1 ano
testautomation_main.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_math.c 4ecea42fb0 testautomation_math.c: use isinf(V) instead of fpclassify(V) == FP_INFINITE hai 1 ano
testautomation_mouse.c d8600f717e Pointer as bool (libsdl-org#7214) hai 1 ano
testautomation_pen.c 0df0462d0a Removed all tabs in testautomation_pen.c hai 1 ano
testautomation_pixels.c 424616e032 Use SDL_PixelFormatEnum as type hai 1 ano
testautomation_platform.c cacac6cc34 Updated structure and field names for consistency hai 1 ano
testautomation_properties.c b8fe96fa81 Fixed build warning hai 1 ano
testautomation_rect.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_render.c 5fa87e29e7 Removed SDL_RENDERER_ACCELERATED and SDL_RENDERER_SOFTWARE hai 1 ano
testautomation_sdltest.c c53843a961 docs: Remove Doxygen `\brief` tags. hai 1 ano
testautomation_stdlib.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testautomation_subsystems.c c540c77756 Removed SDL_INIT_EVERYTHING hai 1 ano
testautomation_suites.h a6fbf0488c Add time and realtime clock functions hai 1 ano
testautomation_surface.c bee8a95571 Fix SDL_LEAN_AND_MEAN build hai 1 ano
testautomation_time.c 3316587113 Fixed warning C4389: '==': signed/unsigned mismatch hai 1 ano
testautomation_timer.c d6a41f8f31 Updated SDL_TimerID to use the same type as other IDs in SDL hai 1 ano
testautomation_video.c 566d142938 tests: Clean up the renderer in the video test suite since it isn't automatic anymore. hai 1 ano
testbounds.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testcamera.c db43a6b418 testcamera: open the camera using the highest framerate available hai 11 meses
testcolorspace.c f59dbf6a12 cmake: add -Wimplicit-fallthrough warning hai 1 ano
testcontroller.c d252a8fe12 joystick: SDL_VirtualJoystickDesc no longer takes a struct version. hai 1 ano
testcustomcursor.c f1f24b173c Added support for multiple distinct keyboards hai 1 ano
testdialog.c b9d3d746a0 Add trailing path separator to SDL_GetUserFolder() hai 11 meses
testdisplayinfo.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testdraw.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testdrawchessboard.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testdropfile.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testerror.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() hai 1 ano
testevdev.c a65982e15d testevdev: include SDL_internal.h first, and fixup SDL_main.h hai 1 ano
testffmpeg.c d51b53ef8f Add final Vulkan AV1 ext and VVC support hai 1 ano
testffmpeg_vulkan.c d51b53ef8f Add final Vulkan AV1 ext and VVC support hai 1 ano
testffmpeg_vulkan.h c493b40cc3 testffmpeg_vulkan: fix -Wincompatible-pointer-types warning hai 1 ano
testfile.c 5a21d87e69 rwops: Changed filenames that reference "rwops" to "iostream". hai 1 ano
testfilesystem.c bc94451bed testfilesystem: Add a '?' to the glob test, for a little more completeness. hai 1 ano
testgeometry.c b6c5ad0075 Update hardcoded value of pi to use SDL constant SDL_PI_F for improved consistency and readability. hai 1 ano
testgl.c 33eaddc565 Cleaned up various type conversion issues hai 1 ano
testgles.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testgles2.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. hai 1 ano
testgles2_sdf.c 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. hai 1 ano
testgles2_sdf_img_normal.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testgles2_sdf_img_sdf.bmp 0e7d435f13 Add basic testgles2_sdf program to demonstrate sign distance field with opengles2 %!s(int64=4) %!d(string=hai) anos
testhaptic.c cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 hai 1 ano
testhittesting.c 01248a99c8 Add `default: break;` to switches on SDL_Event::type hai 1 ano
testhotplug.c 208cd434b5 Show the names of mice and keyboards when they connect hai 1 ano
testiconv.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testime.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testintersections.c f8cb3c742d Change `SDL_Keycode` type to an enum hai 1 ano
testkeys.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testloadso.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testlocale.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testlock.c e0b45fed06 testlock.c: replace function call kill with raise hai 1 ano
testmanymouse.c f1f24b173c Added support for multiple distinct keyboards hai 1 ano
testmessage.c c07b39fa06 Fixed build hai 1 ano
testmodal.c c6a70d6898 Add support for modal windows to more platforms hai 11 meses
testmouse.c 723cbf4b8e testmouse: Create the window on the touch screen when building for the 3DS hai 1 ano
testmultiaudio.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testnative.c 3b55c7d1f4 Shortened SDL property names hai 1 ano
testnative.h 4f3d4bd110 wayland: Add the ability to import and wrap external surfaces hai 1 ano
testnativecocoa.m d3f2de7f29 fixed typo in prev. patch. hai 1 ano
testnativew32.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testnativewayland.c 3b55c7d1f4 Shortened SDL property names hai 1 ano
testnativex11.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testoffscreen.c 01248a99c8 Add `default: break;` to switches on SDL_Event::type hai 1 ano
testoverlay.c f59dbf6a12 cmake: add -Wimplicit-fallthrough warning hai 1 ano
testpen.c e5812a9fd2 testpen: don't include math.h hai 1 ano
testplatform.c 5b8e5f8b9f Fixed accidental changing of All to Allu in previous commit (thanks @zturtleman!) hai 1 ano
testpopup.c 641b911d38 Update some internal files to use `SDL_WindowFlags` hai 1 ano
testpower.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testqsort.c 1e8b006d43 stdlib: qsort and bsearch changes. hai 1 ano
testrelative.c 01248a99c8 Add `default: break;` to switches on SDL_Event::type hai 1 ano
testrendercopyex.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testrendertarget.c 89b9d6cbdc SDL_RenderReadPixels() now returns a surface hai 1 ano
testresample.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testrumble.c f224af5ac5 Updated Haptic API for SDL 3.0 conventions hai 1 ano
testrwlock.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() hai 1 ano
testscale.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testsem.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testsensor.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testshader.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testshape.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testsprite.c 38e3c6a4aa main: Add an optional `appstate` param to main callback entry points. hai 1 ano
testspriteminimal.c 14f584a94b SDL_CreateWindowAndRenderer() takes the window title as the first parameter hai 1 ano
teststreaming.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testsurround.c f59dbf6a12 cmake: add -Wimplicit-fallthrough warning hai 1 ano
testthread.c fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() hai 1 ano
testtime.c 764fe72449 SDL_time.h: Renaming enums SDL_DATE_FORMAT and SDL_TIME_FORMAT to SDL_DateFormat and SDL_TimeFormat hai 1 ano
testtimer.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testurl.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testutils.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testutils.h 5b3ee51c6c Updated copyright for 2024 hai 1 ano
testver.c cacac6cc34 Updated structure and field names for consistency hai 1 ano
testviewport.c 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) hai 1 ano
testvulkan.c 33eaddc565 Cleaned up various type conversion issues hai 1 ano
testwaylandcustom.c fc7afa9cbf rwops: Renamed SDL_RWops to SDL_IOStream, and other related symbols. hai 1 ano
testwm.c 5ddd97062e Added test code to validate SDL_WaitEventTimeout() hai 1 ano
testyuv.bmp a6a4e27ae8 Updated SDL's YUV support, many thanks to Adrien Descamps %!s(int64=7) %!d(string=hai) anos
testyuv.c 88dcf74588 testyuv: we no longer need to override the HDR headroom for the BT.2020 test hai 1 ano
testyuv_cvt.c f2cd361e25 testyuv: added validation of P010 YUV format hai 1 ano
testyuv_cvt.h f2cd361e25 testyuv: added validation of P010 YUV format hai 1 ano
torturethread.c 5b3ee51c6c Updated copyright for 2024 hai 1 ano
trashcan.bmp 2de9253b6c test: Added testaudio hai 1 ano
unifont-13.0.06-license.txt f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
unifont-13.0.06.hex f9bf1aeba8 Latest Unifont with OFL is now bundled. (#4268) %!s(int64=3) %!d(string=hai) anos
utf8.txt 3dcb451f85 Added a README file regarding WinRT support %!s(int64=11) %!d(string=hai) anos

README


These are test programs for the SDL library:

checkkeys Watch the key events to check the keyboard
loopwave Audio test -- loop playing a WAV file
testsurround Audio test -- play test tone on each audio channel
testaudioinfo Lists audio device capabilities
testerror Tests multi-threaded error handling
testfile Tests SDL_IOStream layer
testgl A very simple example of using OpenGL with SDL
testiconv Tests international string conversion
testkeys List the available keyboard keys
testloadso Tests the loadable library layer
testlocale Test Locale API
testlock Hacked up test of multi-threading and locking
testmouse Tests mouse coordinates
testmultiaudio Tests using several audio devices
testoverlay Tests the overlay flickering/scaling during playback.
testplatform Tests types, endianness and cpu capabilities
testsem Tests SDL's semaphore implementation
testshape Tests shaped windows
testsprite Example of fast sprite movement on the screen
testthread Hacked up test of multi-threading
testtimer Test the timer facilities
testver Check the version and dynamic loading and endianness
testwm Test window manager -- title, icon, events
torturethread Simple test for thread creation/destruction
gamepadmap Useful to generate Game Controller API compatible maps



This directory contains sample.wav, which is a sample from Will Provost's
song, The Living Proof:

From the album The Living Proof
Publisher: 5 Guys Named Will
Copyright 1996 Will Provost

You can get a copy of the full song (and album!) from iTunes...

https://itunes.apple.com/us/album/the-living-proof/id4153978

or Amazon...

http://www.amazon.com/The-Living-Proof-Will-Provost/dp/B00004R8RH

Thanks to Will for permitting us to distribute this sample with SDL!